QTfrontend/hwform.cpp
2006-12-15 unc0rr Use QSettings to storing config
2006-12-07 unc0rr - Further work on stack of pages
2006-12-07 unc0rr Stacked walking trough pages
2006-11-24 unc0rr Protocol version sets in CMake
2006-11-18 unc0rr - Fix infinite loop when selecting weapon with ammo menu
2006-11-16 unc0rr Make teams config file name be team name
2006-11-12 displacer temporary team names fix
2006-11-12 displacer bots power icons added
2006-10-28 displacer multiplayer colors enabled
2006-10-27 displacer coosing colors added
2006-10-05 unc0rr "About" page, not yet filled with content
2006-10-05 unc0rr - Update more headers
2006-10-05 unc0rr Relicense to GPL
2006-09-21 unc0rr Fix demos usability
2006-09-18 displacer teams moving order fixed
2006-09-18 displacer reset playing teams
2006-09-13 unc0rr - Fix 'new team' regression
2006-09-09 displacer teams and hedgedogs num selection added to HWgame
2006-09-03 unc0rr Get game modes from right GameCFGWidget
2006-09-03 unc0rr - Multiplayer game start button
2006-08-18 displacer GameUIConfig* member removed
2006-08-16 unc0rr - 'net nickname' and 'server address' options are on PageNet
2006-08-06 unc0rr - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
2006-07-26 unc0rr Convert all pages to classes
2006-07-25 unc0rr Predefined teams, 'simple game' doesn't need to create team
2006-07-25 unc0rr New GameCFGWidget. Now it's possible to set forts mode from ui
2006-07-24 unc0rr Start rewrite ui
2006-02-05 displacer vector removed & teamselwidget moved to constructor
2006-01-15 unc0rr - Rename frontend to hedgewars and compile it to engine directory
2006-01-15 displacer TeamSelect widget alpha added
2006-01-10 displacer DefaultTeam is now default to play with single and network game
2006-01-10 displacer added default team on loading
2006-01-10 unc0rr - Removed dark pixels on the corners of health case
2006-01-09 unc0rr - Fixed crash in IPC code
2006-01-05 unc0rr - Properly get seed in net game
2005-12-31 unc0rr - Anti-flood and anti-lag changes
2005-12-28 unc0rr fixed "hang" on first run
2005-12-28 unc0rr With this patch the game doesn't crash when gaming by net
2005-12-27 unc0rr Now net game is near available, but exception occurs...
2005-12-16 unc0rr - clear demos list before adding items
2005-12-07 unc0rr Frontend lets define more binds
2005-12-06 unc0rr - Get rid of old frontend
2005-11-13 unc0rr - Many improvements to frontend
2005-11-09 unc0rr frontend rewrite for QT4
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