2006-12-15 |
unc0rr |
Use QSettings to storing config
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2006-12-07 |
unc0rr |
- Further work on stack of pages
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2006-12-07 |
unc0rr |
Stacked walking trough pages
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2006-11-24 |
unc0rr |
Protocol version sets in CMake
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2006-11-18 |
unc0rr |
- Fix infinite loop when selecting weapon with ammo menu
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2006-11-16 |
unc0rr |
Make teams config file name be team name
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2006-11-12 |
displacer |
temporary team names fix
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2006-11-12 |
displacer |
bots power icons added
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2006-10-28 |
displacer |
multiplayer colors enabled
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2006-10-27 |
displacer |
coosing colors added
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2006-10-05 |
unc0rr |
"About" page, not yet filled with content
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2006-10-05 |
unc0rr |
- Update more headers
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2006-10-05 |
unc0rr |
Relicense to GPL
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2006-09-21 |
unc0rr |
Fix demos usability
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2006-09-18 |
displacer |
teams moving order fixed
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2006-09-18 |
displacer |
reset playing teams
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2006-09-13 |
unc0rr |
- Fix 'new team' regression
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2006-09-09 |
displacer |
teams and hedgedogs num selection added to HWgame
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2006-09-03 |
unc0rr |
Get game modes from right GameCFGWidget
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2006-09-03 |
unc0rr |
- Multiplayer game start button
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2006-08-18 |
displacer |
GameUIConfig* member removed
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2006-08-16 |
unc0rr |
- 'net nickname' and 'server address' options are on PageNet
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2006-08-06 |
unc0rr |
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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2006-07-26 |
unc0rr |
Convert all pages to classes
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2006-07-25 |
unc0rr |
Predefined teams, 'simple game' doesn't need to create team
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2006-07-25 |
unc0rr |
New GameCFGWidget. Now it's possible to set forts mode from ui
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2006-07-24 |
unc0rr |
Start rewrite ui
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2006-02-05 |
displacer |
vector removed & teamselwidget moved to constructor
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2006-01-15 |
unc0rr |
- Rename frontend to hedgewars and compile it to engine directory
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2006-01-15 |
displacer |
TeamSelect widget alpha added
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2006-01-10 |
displacer |
DefaultTeam is now default to play with single and network game
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2006-01-10 |
displacer |
added default team on loading
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2006-01-10 |
unc0rr |
- Removed dark pixels on the corners of health case
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2006-01-09 |
unc0rr |
- Fixed crash in IPC code
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2006-01-05 |
unc0rr |
- Properly get seed in net game
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2005-12-31 |
unc0rr |
- Anti-flood and anti-lag changes
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2005-12-28 |
unc0rr |
fixed "hang" on first run
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2005-12-28 |
unc0rr |
With this patch the game doesn't crash when gaming by net
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2005-12-27 |
unc0rr |
Now net game is near available, but exception occurs...
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2005-12-16 |
unc0rr |
- clear demos list before adding items
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2005-12-07 |
unc0rr |
Frontend lets define more binds
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2005-12-06 |
unc0rr |
- Get rid of old frontend
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2005-11-13 |
unc0rr |
- Many improvements to frontend
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2005-11-09 |
unc0rr |
frontend rewrite for QT4
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