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project_files/HedgewarsMobile/Resources/Settings/Schemes/Barrel%20Mayhem.plist
Mon, 08 Nov 2010 23:46:34 +0100
koda
this time i got it right, i'm sure of it; TEST ANYWAYS
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Sun, 07 Nov 2010 18:35:21 -0500
nemo
revert 4200:dd54999c2822 - it was breaking schemes. koda. just leave this alone until next release
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Sun, 07 Nov 2010 23:47:29 +0100
koda
revamp gamemodes section in the ifrontend and update ios game modes
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Sat, 06 Nov 2010 18:21:30 +0100
koda
update ios port with new health modes, increase sd turns, new game modes, fixed bugs that prevented the creation of AI controlled teams, revisited update modes
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Thu, 04 Nov 2010 22:42:56 +0100
koda
it locale for opendesktop
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Wed, 27 Oct 2010 01:33:25 +0200
koda
engine: reorder GameFlags and update files, frontend and other stuff
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Sat, 28 Aug 2010 05:03:26 +0200
koda
modified file format for schemes files (which is going to introduce a lot of pre-release bugs, i'm sure)
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Sun, 22 Aug 2010 22:08:39 +0200
koda
add the new flag, fix a couple of hicups in creating config files, swap animation between settings and lobby
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Fri, 13 Aug 2010 02:13:18 +0200
koda
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
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