Sun, 23 Oct 2011 14:44:19 -0400 | nemo | oops | file | diff | annotate |
Sun, 23 Oct 2011 01:47:44 -0400 | nemo | retain dx/dy from landgun | file | diff | annotate |
Sun, 16 Oct 2011 21:03:30 +0200 | koda | merge the changes applied to 0.9.16 | file | diff | annotate |
Mon, 10 Oct 2011 15:25:59 -0400 | nemo | Make a few more things be impacted by explosions nearby | file | diff | annotate |
Fri, 07 Oct 2011 23:57:14 -0400 | nemo | Add landbacktex to a few maps, just to see how it looks. | file | diff | annotate |
Sun, 02 Oct 2011 10:36:43 -0400 | nemo | Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects. | file | diff | annotate |
Sun, 25 Sep 2011 10:48:18 -0400 | nemo | merge from default. Pulls in sheepluva's frontend work, and unbreaks engine cmake. | file | diff | annotate |