hedgewars/uConsole.pas
2011-03-01 koda Happy 2011 :)
2011-02-01 koda addfilelog <3 debugfile
2010-12-18 unc0rr Try to avoid binary data in log, use shorter descriptions
2010-11-30 koda un-break build (wrong merge in uConsole) and update project file with the new sources
2010-11-30 koda OMG merge
2010-11-22 unc0rr Move doPut into uIO (not a very bad place really)
2010-11-18 unC0Rr Move some stuff from uMisc to uUtils
2010-11-18 unC0Rr Introduce uCommands.pas
2010-11-17 unc0rr uWorld
2010-11-28 koda added missing graphics and fixed some glitches/crashes/bugs
2010-11-17 unC0Rr Move variables from uMisc to uVariables
2010-11-17 unC0Rr Introduce unit uTypes in order to remove some cyclic unit dependencies
2010-11-07 nemo revert 4200:dd54999c2822 - it was breaking schemes. koda. just leave this alone until next release
2010-11-07 koda revamp gamemodes section in the ifrontend and update ios game modes
2010-11-06 henek 2 more variables to control water rise and health loss during sudden death.
2010-11-06 henek Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
2010-10-31 nemo making indentation consistent (noticed while debugging)
2010-10-28 koda disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
2010-10-11 nemo Ok. Let's disable the right one this time. In fact, let's just remove newgrave entirely - no point in half-measures.
2010-10-11 nemo Disable newgrave - conflicts with resurrection
2010-10-09 koda merge
2010-10-08 unc0rr Some optimizations
2010-10-09 koda made the new menu toggable
2010-09-22 smaxx Engine:
2010-09-04 koda typos, reduced sound size and last minute fixes
2010-09-02 koda add a noconsole symbol, update the project file for appstore distribution
2010-08-26 smaxx Engine:
2010-07-31 koda remove trailing spaces from end of line
2010-07-03 koda a couple of fixes i missed previously
2010-05-02 smxx Engine:
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