unc0rr [Thu, 04 Jan 2007 16:27:45 +0000] rev 306
- Better blowtorch
- Round statistics (only show winner now)
unc0rr [Tue, 19 Dec 2006 17:20:14 +0000] rev 305
Better blowtorch
unc0rr [Sun, 17 Dec 2006 20:50:49 +0000] rev 304
Attack angle constraints
unc0rr [Sun, 17 Dec 2006 18:40:04 +0000] rev 303
Now blow torch angle can be changed during blowing :)
unc0rr [Sun, 17 Dec 2006 17:55:41 +0000] rev 302
First implementation of Blow Torch
unc0rr [Fri, 15 Dec 2006 12:48:40 +0000] rev 301
Use QSettings to storing config
unc0rr [Thu, 14 Dec 2006 20:06:46 +0000] rev 300
Simplify hedgehogs physics code, make it better
unc0rr [Sun, 10 Dec 2006 21:31:45 +0000] rev 299
Allow pause when wathing demos
unc0rr [Sun, 10 Dec 2006 19:30:16 +0000] rev 298
Render FPS value to its own surface one time a second
unc0rr [Sun, 10 Dec 2006 18:57:05 +0000] rev 297
'Show FPS' and 'FPS limit' options
unc0rr [Sun, 10 Dec 2006 18:13:10 +0000] rev 296
Implemented FPS limit and show/hide FPS value
unc0rr [Sun, 10 Dec 2006 15:55:53 +0000] rev 295
- Implement ammo cases
- Small fixes
unc0rr [Sun, 10 Dec 2006 12:09:32 +0000] rev 294
Current hedgehog is on top of others in Z-order
unc0rr [Sat, 09 Dec 2006 19:47:31 +0000] rev 293
Some Z-ordering
unc0rr [Sat, 09 Dec 2006 18:10:43 +0000] rev 292
Hedgehogs names are drawn where the hedgehogs are
displacer [Fri, 08 Dec 2006 21:14:52 +0000] rev 291
automatic assign of game server TCP port
unc0rr [Thu, 07 Dec 2006 21:24:58 +0000] rev 290
- Further work on stack of pages
- Visible net game button ;)
unc0rr [Thu, 07 Dec 2006 17:04:55 +0000] rev 289
Stacked walking trough pages
unc0rr [Tue, 05 Dec 2006 17:27:27 +0000] rev 288
Ammo schemes and ammo stores support in engine
unc0rr [Thu, 30 Nov 2006 22:36:07 +0000] rev 287
Fix music loading path
unc0rr [Thu, 30 Nov 2006 16:44:42 +0000] rev 286
Fix problems when deleting ammo
unc0rr [Wed, 29 Nov 2006 20:33:07 +0000] rev 285
Mine Strike weapon
unc0rr [Wed, 29 Nov 2006 15:47:32 +0000] rev 284
Let mouse cursor be closer to screen edges
unc0rr [Tue, 28 Nov 2006 18:22:03 +0000] rev 283
Airplane sprite
unc0rr [Tue, 28 Nov 2006 17:14:39 +0000] rev 282
- Pickhammer sound
unc0rr [Mon, 27 Nov 2006 17:29:08 +0000] rev 281
Pause support (mouse cursor is released when the game is paused)
unc0rr [Sun, 26 Nov 2006 21:19:24 +0000] rev 280
Watchdog for bots to prevent them from being stacked by bugs of engine physics
unc0rr [Sun, 26 Nov 2006 20:33:46 +0000] rev 279
Less complex theme.cfg format ;) Information about image dimensions is obtained from image
unc0rr [Sun, 26 Nov 2006 18:15:31 +0000] rev 278
Some new ammo icons from daniil
displacer [Sat, 25 Nov 2006 17:08:39 +0000] rev 277
rollback to main.cpp.in
unc0rr [Sat, 25 Nov 2006 14:56:01 +0000] rev 276
Fix for path truncating bug
unc0rr [Sat, 25 Nov 2006 12:45:18 +0000] rev 275
Don't configure main.cpp, just hwconsts.h
displacer [Sat, 25 Nov 2006 11:56:37 +0000] rev 274
data dir initial check (test for wrong installation)
unc0rr [Sat, 25 Nov 2006 10:43:54 +0000] rev 273
Add installation manual
unc0rr [Fri, 24 Nov 2006 19:36:24 +0000] rev 272
Ignore hwconsts.h
unc0rr [Fri, 24 Nov 2006 19:33:43 +0000] rev 271
Protocol version sets in CMake
unc0rr [Thu, 23 Nov 2006 22:27:47 +0000] rev 270
Ignore main.cpp
unc0rr [Thu, 23 Nov 2006 22:26:35 +0000] rev 269
Unneeded file
unc0rr [Thu, 23 Nov 2006 22:09:35 +0000] rev 268
Hedgewars is now 0.8.1
unc0rr [Thu, 23 Nov 2006 21:51:47 +0000] rev 267
Engine gets Data path from frontend
displacer [Thu, 23 Nov 2006 21:33:22 +0000] rev 266
one else fix
displacer [Thu, 23 Nov 2006 21:03:11 +0000] rev 265
DATADIR fixed
unc0rr [Thu, 23 Nov 2006 21:03:05 +0000] rev 264
Add AirAttack icon to ammo menu
unc0rr [Thu, 23 Nov 2006 20:10:42 +0000] rev 263
- Health tags over drowned hedgehogs
- Air Attack weapon
displacer [Thu, 23 Nov 2006 19:48:39 +0000] rev 262
fixed absent DATA_INSTALL_DIR
displacer [Thu, 23 Nov 2006 18:54:18 +0000] rev 261
data dir added (for linux distros)
unc0rr [Tue, 21 Nov 2006 17:44:02 +0000] rev 260
Minimal QT 4 version supported is 4.2.0
displacer [Tue, 21 Nov 2006 17:03:03 +0000] rev 259
some cosmetic changes
unc0rr [Tue, 21 Nov 2006 16:56:36 +0000] rev 258
oops
unc0rr [Tue, 21 Nov 2006 16:54:58 +0000] rev 257
Updated README.txt
displacer [Tue, 21 Nov 2006 16:50:09 +0000] rev 256
noexecutestack object files generation fixed
unc0rr [Sun, 19 Nov 2006 16:10:37 +0000] rev 255
Fix selecting 2nd ammo in slot %-\
displacer [Sun, 19 Nov 2006 14:36:13 +0000] rev 254
Special thanks size fixed with large font on linux (workaround)
displacer [Sun, 19 Nov 2006 14:11:02 +0000] rev 253
fixed: choose map for simple game is working now
unc0rr [Sun, 19 Nov 2006 12:29:58 +0000] rev 252
Some options for 0.8 release
unc0rr [Sun, 19 Nov 2006 12:23:02 +0000] rev 251
Add translation
unc0rr [Sun, 19 Nov 2006 12:11:28 +0000] rev 250
Fix weird bots behavior on low fps
displacer [Sat, 18 Nov 2006 23:48:24 +0000] rev 249
map choose from files added
unc0rr [Sat, 18 Nov 2006 18:17:03 +0000] rev 248
Place QLabel with developers info on the QScrollArea
unc0rr [Sat, 18 Nov 2006 14:47:50 +0000] rev 247
- Fix infinite loop when selecting weapon with ammo menu
- Play demo with doubleclick
- Fix saving team binds :)