Mon, 03 Nov 2014 07:22:21 -0500 |
nemo |
Merge of unc0rr's last change against default.
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Sun, 02 Nov 2014 23:36:01 +0300 |
unC0Rr |
Fix map preview desync
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Sat, 01 Nov 2014 11:20:37 -0400 |
nemo |
A slider for controlling things like bumpiness of map and tunnel sizes.
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Fri, 22 Aug 2014 20:18:13 +0400 |
unc0rr |
Fix map contrainer widget look in russian locale
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Fri, 22 Aug 2014 00:37:26 +0400 |
unc0rr |
Add separate option for perlin gen
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Thu, 19 Jun 2014 23:32:11 +0400 |
unc0rr |
Fix issue #791:
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Tue, 04 Mar 2014 00:40:23 +0400 |
unc0rr |
Remove game/preview functions split in library mode, just let normal procedure run instead:
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Sat, 01 Mar 2014 14:52:36 -0500 |
nemo |
Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.
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Sat, 01 Mar 2014 14:37:06 -0500 |
nemo |
always update. a bit inefficient, but scripts do weird things.
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Wed, 26 Feb 2014 23:07:55 +0400 |
unc0rr |
Move preview rendering into HWMap
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Mon, 24 Feb 2014 13:41:32 -0500 |
nemo |
move the freeModule too, couple of style tweaks
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Sun, 23 Feb 2014 10:06:58 -0500 |
nemo |
Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Wed, 04 Dec 2013 00:19:42 +0400 |
unc0rr |
Load themes lazily
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Tue, 03 Dec 2013 23:54:58 +0400 |
unc0rr |
Be lazy in loading maps list
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