2012-04-24 | nemo | Oh, and I guess this is needed as well, although if many other places in the code do this, pas2c will need | file | diff | annotate |
2012-04-24 | nemo | Make adler32 friendlier for pas2c - this should work the same (needs testing ofc) | file | diff | annotate |
2012-01-17 | lovelacer | A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent. | file | diff | annotate |
2010-08-20 | nemo | Convert from dos | file | diff | annotate |
2010-07-31 | koda | remove trailing spaces from end of line | file | diff | annotate |
2010-07-31 | koda | reverted stereo craziness - the experimental3D branch has been created for a reason | file | diff | annotate |
2010-07-31 | koda | applying smaxx patch where it should be | file | diff | annotate |
2010-06-21 | nemo | Replace SHA1 with adler32. For simple purposes of checking to see if players are playing the same map, this should be quite adequate and runs 15 times faster. | file | diff | annotate |