Wed, 03 Oct 2018 03:24:03 +0200 |
Wuzzy |
Display error when entering invalid chat command in offline game
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Sun, 02 Sep 2018 22:05:45 +0200 |
Wuzzy |
Change chat text color for Lua warnings to yellow
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Tue, 21 Aug 2018 15:46:34 +0200 |
Wuzzy |
Make engine chat syntax translatable
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Tue, 10 Jul 2018 15:20:19 +0200 |
Wuzzy |
Tweak chat command replies for /lua command
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Tue, 10 Jul 2018 13:28:47 +0200 |
Wuzzy |
Add /help chat command for engine
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Wed, 16 May 2018 18:09:13 +0200 |
sheepluva |
add chat size to misc settings. persist in settings.ini
ui-scaling
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Wed, 16 May 2018 10:11:00 +0200 |
sheepluva |
WIP: make chat resizing faster
ui-scaling
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Tue, 15 May 2018 23:47:07 +0200 |
sheepluva |
whoops, I initialized my new var incorrectly
ui-scaling
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Tue, 15 May 2018 17:05:40 +0200 |
sheepluva |
fix some accidental code corruption caused by my last commit
ui-scaling
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Tue, 15 May 2018 16:55:37 +0200 |
sheepluva |
WIP: allow changing chat size
ui-scaling
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Sun, 04 Mar 2018 00:13:38 +0100 |
unc0rr |
Having chat mode as game state was a mistake
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Wed, 29 Nov 2017 13:54:39 +0100 |
alfadur |
Fix chat input key being sometimes registered twice
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Fri, 12 May 2017 16:53:29 +0200 |
Wuzzy |
Remove the buggy /finish chat command
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Sun, 04 Dec 2016 02:02:18 +0100 |
sheepluva |
fix chat SDL surfaces being in wrong color format (didn't play well with copyToXY's new quick pixel copies)
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Tue, 21 Jun 2016 22:03:09 +0200 |
sheepluva |
remove experimental in-game credits code
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Fri, 29 Apr 2016 19:01:52 +0200 |
sheepluva |
show credits only briefly
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Sun, 24 Apr 2016 22:41:24 +0200 |
sheepluva |
some more dark magic regarding hog speech input
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Sun, 24 Apr 2016 22:10:37 +0200 |
sheepluva |
restore closing hog speech quotation marks being added automatically (lost in SDL2 transition... I think)
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Thu, 31 Dec 2015 10:17:15 -0500 |
nemo |
Disable digging on solid land
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Fri, 13 Nov 2015 22:35:26 +0100 |
sheepluva |
clean up uChat
sdl2transition
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Wed, 11 Nov 2015 19:25:56 +0100 |
sheepluva |
reenable cursor movement etc.
sdl2transition
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Tue, 10 Nov 2015 22:37:54 +0100 |
sheepluva |
use SDL2 to copy to clipboard
sdl2transition
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Tue, 10 Nov 2015 22:18:06 +0100 |
sheepluva |
use SDL2 to paste clipboard contents
sdl2transition
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Tue, 10 Nov 2015 20:43:13 +0100 |
sheepluva |
merge default
sdl2transition
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Tue, 10 Nov 2015 17:45:14 +0100 |
sheepluva |
drop support for SDL 1.2
sdl2transition
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Sat, 07 Nov 2015 16:15:27 +0100 |
sheepluva |
merge orphan head (while discarding all its changes) to make koda and his hg-git happy
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Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
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Sun, 19 Jul 2015 04:05:19 +0200 |
sheepluva |
add some chat message colors
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Sun, 12 Jul 2015 23:15:39 +0200 |
sheepluva |
chat: make sure that CTRL is the /only/ modifier key pressed when detecting ctrl+a etc
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Sat, 06 Jun 2015 22:10:11 +0200 |
sheepluva |
fix chat lines losing color information on texture reload
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Mon, 04 May 2015 18:32:33 +0200 |
sheepluva |
chat: simplify some code and fix bugs I noticed during testing
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Fri, 01 May 2015 00:17:38 +0200 |
sheepluva |
chat: further tweaks and cleanups
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Thu, 30 Apr 2015 21:53:41 +0200 |
sheepluva |
different implementation for utf-8 char detection/handling
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Thu, 30 Apr 2015 18:59:54 +0200 |
sheepluva |
chat: generate utf8 info e.g. for pasted contents
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Mon, 23 Mar 2015 02:03:45 +0100 |
sheepluva |
show correct default if current team is local team
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Sun, 22 Mar 2015 21:40:16 +0100 |
sheepluva |
make using hog speech a bit more comfortable
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Wed, 18 Mar 2015 21:52:13 +0100 |
sheepluva |
fallback to first color in colors array if there is no valid color specified
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Sun, 08 Mar 2015 03:04:06 +0100 |
sheepluva |
and ofc fix pas2c build
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Sun, 08 Mar 2015 02:40:32 +0100 |
sheepluva |
render input prefix independent of inputstr so that e.g. a username will not lead to weirdnesses
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Sun, 08 Mar 2015 01:51:27 +0100 |
sheepluva |
chat/copypaste: some adjustments and sanity checks
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Sun, 08 Mar 2015 01:04:41 +0100 |
sheepluva |
copy to/paste from system clipboard (via frontend)
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Fri, 06 Mar 2015 21:24:21 +0100 |
sheepluva |
copy&paste (wip), currently using only a local clipboard
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Sun, 01 Mar 2015 21:06:27 +0100 |
sheepluva |
attempt to move cursor now removes selection even if cursor cannot actually move in the specified direction
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Sun, 01 Mar 2015 20:38:52 +0100 |
sheepluva |
quick word deletion while holding ctrl (qt style)
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Sun, 01 Mar 2015 20:14:23 +0100 |
sheepluva |
holding ctrl will now make cursor skip words/etc in a fashion similar to Qt
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Sun, 01 Mar 2015 17:32:26 +0100 |
sheepluva |
whoops, pas2c did not notice this missing ;
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Sun, 01 Mar 2015 17:12:02 +0100 |
sheepluva |
since fonts can be loaded in late, update cursor position before first chat display
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Sun, 01 Mar 2015 16:45:24 +0100 |
sheepluva |
make team key play well with new cursor
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Sun, 01 Mar 2015 16:32:14 +0100 |
sheepluva |
make sure cursor drawing position does not get messed up by screen resize
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Sun, 01 Mar 2015 15:04:31 +0100 |
sheepluva |
pas2c does not like setlength called with a shortstring apparently
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Sun, 01 Mar 2015 04:15:11 +0100 |
sheepluva |
selections
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Sat, 28 Feb 2015 22:20:53 +0100 |
sheepluva |
fix chat input history not restoring utf8-related info
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Sat, 28 Feb 2015 17:29:07 +0100 |
sheepluva |
engine: moveable chat cursor. note: discovered bug that utf8 char info is lost/corrupted when input history is used
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Sat, 03 Jan 2015 15:25:42 -0500 |
nemo |
use copyToXY instead to improve legibility
0.9.21
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Mon, 08 Dec 2014 09:35:14 -0500 |
nemo |
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
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Sun, 30 Nov 2014 21:15:46 +0100 |
sheepluva |
don't forbid running regular chat commands during turns of other teams. that was probably only meant for emotes to begin with
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Tue, 18 Nov 2014 02:57:47 +0100 |
sheepluva |
chat: fix some glitches, add /togglechat command for changing chat visibility
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Tue, 18 Nov 2014 01:51:40 +0100 |
sheepluva |
fixes to chat input history: remember all inputs, don not remember duplicates
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Sun, 24 Aug 2014 14:51:11 -0400 |
nemo |
ok. that's weird. I wonder if I was having non-clean build issues last time I tried messing with this. that could explain why my changing offsets didn't do anything.
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Fri, 22 Aug 2014 00:57:07 +0400 |
alfadur |
- Support for pausing multiplayer games
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