Mon, 30 Sep 2019 10:39:58 +0200 |
Wuzzy |
Render finger only once in wrap
|
file |
diff |
annotate
|
Thu, 15 Aug 2019 22:03:43 +0200 |
Wuzzy |
Fix switching arrows overlapping with hog tags of own hog (while finger is active)
|
file |
diff |
annotate
|
Thu, 15 Aug 2019 21:15:32 +0200 |
Wuzzy |
Clean up Switch files
|
file |
diff |
annotate
|
Thu, 15 Aug 2019 21:01:23 +0300 |
alfadur |
update switch sprite
|
file |
diff |
annotate
|
Thu, 15 Aug 2019 18:49:45 +0200 |
Wuzzy |
Improve Switch outline, add vector files
|
file |
diff |
annotate
|
Mon, 12 Aug 2019 14:56:27 +0300 |
alfadur |
add background to switch animation
|
file |
diff |
annotate
|
Thu, 11 Jul 2019 22:31:29 +0200 |
Wuzzy |
Give snorkel to air plane pilot in weSea
|
file |
diff |
annotate
|
Sat, 29 Jun 2019 22:03:44 +0200 |
Wuzzy |
Air mine contour: Lower opacity when not seeking
|
file |
diff |
annotate
|
Sat, 29 Jun 2019 21:19:02 +0200 |
Wuzzy |
More logical lamp rules for air mine
|
file |
diff |
annotate
|
Sat, 29 Jun 2019 21:00:27 +0200 |
Wuzzy |
Make air mine contour red when chasing
|
file |
diff |
annotate
|
Sat, 29 Jun 2019 20:41:14 +0200 |
Wuzzy |
Render contour of air mines when in highly opaque water
|
file |
diff |
annotate
|
Thu, 20 Jun 2019 16:05:03 +0300 |
alfadur |
fix hammer and rcplane sprite offsets
|
file |
diff |
annotate
|
Wed, 19 Jun 2019 22:36:11 -0400 |
nemo |
consistent indentation with rest of unit. was just to help me read this block
|
file |
diff |
annotate
|
Sat, 15 Jun 2019 12:58:01 +0200 |
Wuzzy |
Keep hog facing direction while on parachute
|
file |
diff |
annotate
|
Sun, 02 Jun 2019 17:34:47 +0200 |
Wuzzy |
Move resurrector and seduction distance to uConsts
|
file |
diff |
annotate
|
Sun, 02 Jun 2019 17:19:07 +0200 |
Wuzzy |
Don't draw girder/resurrect/seduce circle while hog moves
|
file |
diff |
annotate
|
Fri, 31 May 2019 21:34:32 +0300 |
alfadur |
rename length to something different
|
file |
diff |
annotate
|
Sun, 26 May 2019 19:59:54 +0200 |
Wuzzy |
Rename sprFirepunch to sprFirePunch
|
file |
diff |
annotate
|
Sun, 26 May 2019 19:12:16 +0300 |
alfadur |
add idle shouryuuken animation
|
file |
diff |
annotate
|
Fri, 24 May 2019 21:47:20 +0200 |
Wuzzy |
Use "looky" hog sprite for missing hat texture as well
|
file |
diff |
annotate
|
Fri, 24 May 2019 19:44:49 +0200 |
Wuzzy |
Add new Hedgehog.png frame for ammo with SelAmmoIcon
|
file |
diff |
annotate
|
Fri, 24 May 2019 14:55:48 +0200 |
Wuzzy |
Add drill rocket animation
|
file |
diff |
annotate
|
Thu, 23 May 2019 23:24:48 +0300 |
alfadur |
don't draw double 🦔 when equipping rc plane
|
file |
diff |
annotate
|
Thu, 23 May 2019 20:37:41 +0300 |
alfadur |
improve rope rendering
|
file |
diff |
annotate
|
Tue, 21 May 2019 23:04:50 +0300 |
alfadur |
add rope layers
|
file |
diff |
annotate
|
Sat, 18 May 2019 00:55:59 +0200 |
Wuzzy |
Add separate hand image for landspray
|
file |
diff |
annotate
|
Fri, 17 May 2019 22:57:22 +0200 |
Wuzzy |
Show icon above hedgehog for most ammos without hand image
|
file |
diff |
annotate
|
Fri, 17 May 2019 22:23:40 +0200 |
Wuzzy |
Add utility function to get hog left/right looking dir
|
file |
diff |
annotate
|
Wed, 15 May 2019 14:12:15 +0300 |
alfadur |
if at all possible, don't regenerate arbitrary number of health textures each tick
|
file |
diff |
annotate
|
Wed, 15 May 2019 00:09:54 +0300 |
alfadur |
fix rope pattern
|
file |
diff |
annotate
|