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QTfrontend/ui_hwform.h
2011-06-20
nemo
Small stub web view that I'm hoping to use in conjunction with ~/.hedgewars/Data - I'd like to link to a page on hedgewars.org, intercept linkClicked, fetch zip files, then unpack the structure under Data. Just checking this in so it doesn't clutter up project. Also tidied up the .pro a bit, even though we aren't really using it for much anymore. Should in theory be able to do a build now.
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2011-03-01
koda
Happy 2011 :)
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2010-12-11
unc0rr
Add a stub for draw map page
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2010-08-23
smaxx
Frontend:
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2010-04-01
nemo
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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2010-03-06
unc0rr
Replace tabs with spaces using 'expand -t 4' command
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2009-10-17
koda
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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2009-04-10
unc0rr
Implement two buttons
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2009-03-21
unc0rr
- Use QCryptographicHash for md5
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2009-03-11
unc0rr
Continue work on new schemes implementation
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2009-02-15
unc0rr
"connecting" page
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2008-10-07
unc0rr
- Add stub page for rooms list
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2008-07-07
unc0rr
Update copyright headers a bit
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2008-04-27
unc0rr
Update copyright info in source files headers
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2008-02-22
unc0rr
- Get rid of PageSimpleGame, now pressing 'quick game' just starts round
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2007-12-26
unc0rr
- Header cleanup in game.cpp
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2007-12-13
unc0rr
Some work on network widgets
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2007-09-18
unc0rr
Select weapon scheme page
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2007-09-06
unc0rr
More work on Training mode
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2007-09-06
unc0rr
Prepare to new page 'Training'
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2007-09-06
unc0rr
Rename PageLocalGame -> PageSimpleGame due to future changes
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2007-02-23
unc0rr
- Change proto version to 4
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2007-02-21
unc0rr
Small cleanup, faster compilation as a result
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2007-01-04
unc0rr
- Better blowtorch
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2006-10-05
unc0rr
"About" page, not yet filled with content
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2006-10-05
unc0rr
- Update more headers
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2006-10-05
unc0rr
Relicense to GPL
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2006-08-27
unc0rr
Update file headers & delete unneeded files
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2006-07-26
unc0rr
Convert all pages to classes
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2006-07-25
unc0rr
New GameCFGWidget. Now it's possible to set forts mode from ui
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2006-07-24
unc0rr
Start rewrite ui
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