Thu, 08 Mar 2018 23:36:16 +0100 AI: Don't use tardis when in multishoot and not inf attack
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 23:36:16 +0100] rev 13138
AI: Don't use tardis when in multishoot and not inf attack
Thu, 08 Mar 2018 23:28:58 +0100 Fix new binds system for real
unc0rr [Thu, 08 Mar 2018 23:28:58 +0100] rev 13137
Fix new binds system for real
Thu, 08 Mar 2018 21:58:59 +0100 This should fix crash with custom bindings
unc0rr [Thu, 08 Mar 2018 21:58:59 +0100] rev 13136
This should fix crash with custom bindings
Thu, 08 Mar 2018 21:46:43 +0100 Update Slovak translation
jose1711 [Thu, 08 Mar 2018 21:46:43 +0100] rev 13135
Update Slovak translation
Thu, 08 Mar 2018 21:28:02 +0100 Racer: Draw waypoint outline around cursor while in placement phase
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 21:28:02 +0100] rev 13134
Racer: Draw waypoint outline around cursor while in placement phase
Thu, 08 Mar 2018 21:05:10 +0100 Merge server stuff from alfadur
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 21:05:10 +0100] rev 13133
Merge server stuff from alfadur
Thu, 08 Mar 2018 21:03:25 +0100 HedgeEditor: Show waypoint preview
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 21:03:25 +0100] rev 13132
HedgeEditor: Show waypoint preview
Thu, 08 Mar 2018 20:40:00 +0100 HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 20:40:00 +0100] rev 13131
HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
Thu, 08 Mar 2018 19:36:07 +0100 HedgeEditor: Clean up messy HWP overwrites
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 19:36:07 +0100] rev 13130
HedgeEditor: Clean up messy HWP overwrites - Remove all sounds - Move sticky mine, mine and dud mine images to custom sprites - Move crate preview outline to custom sprite
Thu, 08 Mar 2018 19:14:06 +0100 Racer: No longer play Incoming or Missed sound
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 19:14:06 +0100] rev 13129
Racer: No longer play Incoming or Missed sound
Thu, 08 Mar 2018 19:08:21 +0100 Construction Mode: Fix annoying Incoming voice and other sound issues
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 19:08:21 +0100] rev 13128
Construction Mode: Fix annoying Incoming voice and other sound issues
Thu, 08 Mar 2018 19:03:03 +0100 Lua API: PlaySound: Add 3rd parameter instaVoice to instantly play voice
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 19:03:03 +0100] rev 13127
Lua API: PlaySound: Add 3rd parameter instaVoice to instantly play voice
Thu, 08 Mar 2018 18:15:06 +0100 Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 18:15:06 +0100] rev 13126
Lua API: Add SetSoundMask to disable playing certain sounds
Thu, 08 Mar 2018 17:07:14 +0100 ACF2: Make all Weaklings on worst CPU level
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 17:07:14 +0100] rev 13125
ACF2: Make all Weaklings on worst CPU level
Thu, 08 Mar 2018 15:01:18 -0500 separated the server logic from all the async io mess.
alfadur [Thu, 08 Mar 2018 15:01:18 -0500] rev 13124
separated the server logic from all the async io mess.
Thu, 08 Mar 2018 16:49:49 +0100 ACF: Reduce computer hog levels in missions 2 and 6.
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 16:49:49 +0100] rev 13123
ACF: Reduce computer hog levels in missions 2 and 6. They were way too high, especially in mission 2. Mission 2: Weaklings: level 5 → level 1 (except Brainiac) Stronglings: (real) level 4 → level 2 Brainiac: level 1 → level 5 (because he's special) Looks like all levels were just flipped. Mission 5: First enemy team: level 5 → level 3 Reinforcements: level 5 → level 4 The high skill level punishes player mistakes too much.
(0) -10000 -3000 -1000 -300 -100 -16 +16 +100 +300 +1000 tip