Wed, 08 Aug 2018 13:02:24 +0200 |
Wuzzy |
Fix slightly misplaced ammo count in ammo menu if count > 9
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Wed, 08 Aug 2018 12:05:19 +0200 |
Wuzzy |
Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
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Wed, 08 Aug 2018 11:40:00 +0200 |
Wuzzy |
Replicate target sprite properly in world wrap
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Wed, 08 Aug 2018 11:26:33 +0200 |
Wuzzy |
Replicate gear GUI overlays in world wrap
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Wed, 08 Aug 2018 11:19:08 +0200 |
Wuzzy |
Make sure gear fuel and alt weapon overlays are always drawn on top
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Tue, 07 Aug 2018 19:32:33 +0200 |
Wuzzy |
Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
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Tue, 07 Aug 2018 01:47:49 +0200 |
Wuzzy |
Backed out changeset 0c797469d16d
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Tue, 07 Aug 2018 01:43:22 +0200 |
Wuzzy |
Update target cursor after shooting targetable ammo with gfMultiWeapon
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Tue, 10 Jul 2018 16:44:13 +0200 |
Wuzzy |
Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
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Tue, 10 Jul 2018 16:07:11 +0200 |
Wuzzy |
Add dedicated key to display mission panel: M
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Sun, 10 Jun 2018 19:01:50 +0200 |
antonc27 |
Merge ios-develop into default
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Thu, 03 May 2018 21:40:13 +0200 |
Wuzzy |
Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
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Thu, 15 Mar 2018 23:59:20 +0100 |
antonc27 |
- Pause game when it goes background (do not show anymore annoying 'confirm quit')
ios-develop
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Mon, 12 Mar 2018 22:53:28 +0100 |
Wuzzy |
Use visible team count instead of total team count to determine rendered team bar height
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Sat, 10 Mar 2018 12:32:44 +0100 |
Wuzzy |
Make a few more engine strings translatable
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