Tue, 30 Mar 2010 16:01:12 +0000 fix fpc 2.2.4 type related warning with unclear origin
sheepluva [Tue, 30 Mar 2010 16:01:12 +0000] rev 3180
fix fpc 2.2.4 type related warning with unclear origin
Tue, 30 Mar 2010 15:46:33 +0000 recompress pngs
nemo [Tue, 30 Mar 2010 15:46:33 +0000] rev 3179
recompress pngs
Tue, 30 Mar 2010 13:51:19 +0000 Themes:
smxx [Tue, 30 Mar 2010 13:51:19 +0000] rev 3178
Themes: * Updated icons for halloween and olympics
Tue, 30 Mar 2010 13:49:32 +0000 move RSR to reserved for this release
nemo [Tue, 30 Mar 2010 13:49:32 +0000] rev 3177
move RSR to reserved for this release
Tue, 30 Mar 2010 13:45:41 +0000 bustamove flag. Thanks Tiy
nemo [Tue, 30 Mar 2010 13:45:41 +0000] rev 3176
bustamove flag. Thanks Tiy
Tue, 30 Mar 2010 13:41:06 +0000 New hat
nemo [Tue, 30 Mar 2010 13:41:06 +0000] rev 3175
New hat
Tue, 30 Mar 2010 13:35:26 +0000 Engine:
smxx [Tue, 30 Mar 2010 13:35:26 +0000] rev 3174
Engine: * Made home run harder to achieve Graphics: * Added laurel hat
Tue, 30 Mar 2010 13:33:01 +0000 This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.
nemo [Tue, 30 Mar 2010 13:33:01 +0000] rev 3173
This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.
Tue, 30 Mar 2010 13:20:04 +0000 Engine:
smxx [Tue, 30 Mar 2010 13:20:04 +0000] rev 3172
Engine: * Lowered the number of feathers spawned by Birdy * Made hogs caugh/moan once they lose health due to poison - no longer random Frontend: * Modified game scheme editor to lookup the number of default ammoschemes (no longer hardcoded) * Added new default game schemes: Barrel Mayhem, Tunnel Hogs * Added new default weapon scheme: Tunnel Hogs
Tue, 30 Mar 2010 02:45:31 +0000 crank up r a bit
nemo [Tue, 30 Mar 2010 02:45:31 +0000] rev 3171
crank up r a bit
Tue, 30 Mar 2010 00:03:58 +0000 ifrontend: predispone teams in a proper data structure
koda [Tue, 30 Mar 2010 00:03:58 +0000] rev 3170
ifrontend: predispone teams in a proper data structure
Tue, 30 Mar 2010 00:02:40 +0000 prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
nemo [Tue, 30 Mar 2010 00:02:40 +0000] rev 3169
prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
Mon, 29 Mar 2010 23:47:38 +0000 Fix a small glitch due to scaling down in mines and airplaine pixmaps
palewolf [Mon, 29 Mar 2010 23:47:38 +0000] rev 3168
Fix a small glitch due to scaling down in mines and airplaine pixmaps
Mon, 29 Mar 2010 23:39:31 +0000 Finish fixing pngs gray border when zooming
palewolf [Mon, 29 Mar 2010 23:39:31 +0000] rev 3167
Finish fixing pngs gray border when zooming
Mon, 29 Mar 2010 23:27:35 +0000 properties for everyone!!!
koda [Mon, 29 Mar 2010 23:27:35 +0000] rev 3166
properties for everyone!!! updated locale by szczur
Mon, 29 Mar 2010 23:20:34 +0000 just some very sane stuff for the iphone port (plus some macro on pascal files)
koda [Mon, 29 Mar 2010 23:20:34 +0000] rev 3165
just some very sane stuff for the iphone port (plus some macro on pascal files)
Mon, 29 Mar 2010 20:49:36 +0000 Updated spanish translation
palewolf [Mon, 29 Mar 2010 20:49:36 +0000] rev 3164
Updated spanish translation
Mon, 29 Mar 2010 20:43:57 +0000 Frontend:
smxx [Mon, 29 Mar 2010 20:43:57 +0000] rev 3163
Frontend: * Enabled localization for "Tunnel size" * Updated all TS files as well as German translation
Mon, 29 Mar 2010 20:40:33 +0000 Engine:
smxx [Mon, 29 Mar 2010 20:40:33 +0000] rev 3162
Engine: * Reenabled centering of non-fullscreen window under Win32 Frontend: * Ensure different team names as well as hats in quick games
Mon, 29 Mar 2010 20:32:35 +0000 - Add HH dX/dY to Birdy disappearing animation
palewolf [Mon, 29 Mar 2010 20:32:35 +0000] rev 3161
- Add HH dX/dY to Birdy disappearing animation - Feather amount is proportional fo fuel left
Mon, 29 Mar 2010 20:27:54 +0000 Frontend:
smxx [Mon, 29 Mar 2010 20:27:54 +0000] rev 3160
Frontend: * Avoid two identical team names in quick game.
Mon, 29 Mar 2010 18:50:22 +0000 Frontend:
smxx [Mon, 29 Mar 2010 18:50:22 +0000] rev 3159
Frontend: * Enabled deletion of teams * Buttons to modify teams (add/edit/delete) are now disabled if options menu is opened from within a game room / local game setup (might change once open issues are fixed) * No longer load/save ignore and friends lists in local game setup
Mon, 29 Mar 2010 16:43:47 +0000 Add birdy.
nemo [Mon, 29 Mar 2010 16:43:47 +0000] rev 3158
Add birdy.
Mon, 29 Mar 2010 16:39:08 +0000 Frontend:
smxx [Mon, 29 Mar 2010 16:39:08 +0000] rev 3157
Frontend: * Redirect stdout/stderr from engine to frontend in dev builds (easier debugging) CMake: * Reenabled FPC warnings/notes (forced)
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