Tue, 26 Jan 2010 21:55:51 +0000 |
koda |
complete the replacement of init/free wrappers for every unit
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Fri, 20 Nov 2009 21:22:05 +0000 |
koda |
revamped file access and debug display
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Thu, 05 Nov 2009 16:23:09 +0000 |
koda |
move compiler directives to standard pascal
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Sun, 12 Apr 2009 15:24:08 +0000 |
unc0rr |
nemo's patch + ropes ammo scheme hack
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Sun, 25 Jan 2009 18:10:23 +0000 |
unc0rr |
Apply nemo's world resize patch
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Thu, 04 Dec 2008 21:59:25 +0000 |
unc0rr |
More stable blowtorch:
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Fri, 21 Nov 2008 21:47:51 +0000 |
unc0rr |
- Some reformatting
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Sun, 01 Jun 2008 12:16:24 +0000 |
unc0rr |
Don't let jumping hedgehog to move others
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Tue, 06 May 2008 15:00:03 +0000 |
unc0rr |
Double increase collision array size
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Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
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Mon, 21 Apr 2008 18:43:07 +0000 |
unc0rr |
- Fix too long delay between shotgun and deagle shots
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Sun, 13 Apr 2008 12:29:26 +0000 |
unc0rr |
Fix broken logic for the new parachute feature
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Sat, 12 Apr 2008 18:16:12 +0000 |
unc0rr |
Remove tailing spaces in some places
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Sun, 17 Jun 2007 14:48:15 +0000 |
unc0rr |
- Get rid of ammoProp_AttackInFall and gstFalling
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