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cocoaTouch/GameSetup.m
Sun, 24 Jan 2010 13:37:03 +0000
koda
fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
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Sat, 23 Jan 2010 21:57:24 +0000
koda
rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
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Mon, 18 Jan 2010 05:36:08 +0000
koda
replace initialization/finalization statements with custom init functions
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Sat, 16 Jan 2010 17:30:37 +0000
koda
objc/pascal finally working
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Sat, 16 Jan 2010 06:48:56 +0000
koda
code cleanup and opengles optimizations
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Fri, 15 Jan 2010 10:03:31 +0000
koda
settings are applied to game launch
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Thu, 14 Jan 2010 16:38:43 +0000
koda
can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
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Wed, 13 Jan 2010 09:41:35 +0000
koda
GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
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