fix for
issue #855: Failure to teleport rarely makes engine crash
issue #829: Drill rocket drilling dust is slightly misplaced
issue #852: Using blowtorch to dig through the wrap-around border in caves fails miserably
issue #865: gfResetHealth is not exposed to Lua
issue #755: Lua API: Add ammo type parameter for onHogAttack
fix size of PtrInt. enable tests for pas2c (all passing now)
issue #848: Minor translation update for German (misc files)
fix some old code that assumes that a bullet under water is always outside land array - which is wrong (e.g. during sudden-death in previous releases, also weSea now)
also removed usage of Gear^.Damage after "if Gear^.Damage > 0 then Gear^.Damage:= 0;"
small shell script that accepts hedgewars git revisions as parameters and will try to find the respective mercurial revision