Mon, 03 Mar 2014 22:36:30 +0400 |
unc0rr |
- Fix crasher in doStepSniperRifleShot
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Fri, 28 Feb 2014 13:55:16 +0400 |
unc0rr |
AI doesn't skip till action on the map stops (mostly dedicated to highlander) + various small tweaks
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Tue, 18 Feb 2014 06:02:22 +0100 |
sheepluva |
allow switching through hogs in reverse order with PRECISE+HOGSWITCH
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Thu, 13 Feb 2014 22:04:56 +0400 |
unc0rr |
Fix read of freed memory found with valgrind
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Wed, 12 Feb 2014 00:50:15 +0400 |
unc0rr |
- pas2c recognizes typecasts in initialization expressions
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Sun, 09 Feb 2014 18:35:11 +0100 |
sheepluva |
fix misleading indentation
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Sat, 08 Feb 2014 16:29:34 +0400 |
unc0rr |
Implicit type casts to help pas2c
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Fri, 07 Feb 2014 10:11:10 +0100 |
sheepluva |
disallow sinegun to penetrate solid land
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Thu, 06 Feb 2014 20:18:10 +0100 |
sheepluva |
fix indentation of previous commit and simplify rc-plane's angle-fix after portal code
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Thu, 06 Feb 2014 19:05:22 +0100 |
sheepluva |
simplify rc-plane's angle-adjustment-after-wrap code
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Tue, 21 Jan 2014 22:53:15 +0100 |
koda |
merge
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Tue, 21 Jan 2014 21:16:52 +0100 |
sheepluva |
Fix uGearsHandlersMess.pas changes lost in merge r1c02143bfe9c.
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Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
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