QTfrontend/ui/widget/mapContainer.h
2018-03-22 Wuzzy QTfrontent: Print map and style name in red, if missing. And update map label after delegation
2018-03-21 Wuzzy Fix initial map preview being broken when joining room, part 2
2018-03-21 Wuzzy Partially fix wrong preview when joining host room with missing map
2018-03-19 Wuzzy Tweak map preview background colors
2018-03-19 Wuzzy Fix map type combo box being disabled for good when you select image or mission map
2018-03-18 Wuzzy Shorten and wrap map name properly when viewing room as non-master
2018-03-18 Wuzzy Show error icon when selected theme is missing
2018-03-18 Wuzzy Online room: Display error image in preview when host selects a map you don't have
2016-05-04 Wuzzy Add various “What's This?” texts to multiplayer, net and team editor frontend pages
2016-05-01 sheepluva add button to randomize theme only
2016-04-28 sheepluva in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
2015-08-10 sheepluva more copyright fixes
2015-05-25 nemo Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
2014-11-09 nemo Copypasta to hopefully hook up net sync correctly.
2014-11-08 nemo Partially hook up feature size so horrorcat has something to test.
2014-11-08 nemo sheepluva and unc0rr didn't like the idea of slider over preview.
2014-11-01 nemo A slider for controlling things like bumpiness of map and tunnel sizes.
2014-02-26 unc0rr Move preview rendering into HWMap
2014-02-23 nemo Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-01-17 sheepluva update copyright to 2014
2013-12-03 unc0rr Be lazy in loading maps list
2013-12-02 sheepluva make lazy loading of map preview a little bit less of a hack
2013-12-02 sheepluva don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
2013-05-29 unc0rr bump copyright year for Andrey entries
2013-02-09 dag10 Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
2013-02-01 dag10 Made map preview a random/edit button again.
2013-01-16 dag10 Can now change theme for static and mission maps.
2013-01-14 dag10 GCI2012: Improve Game Configuration Widget
2012-11-21 unc0rr Try to use map preview facilities: flibqtfrontend
2012-06-17 unc0rr - Move colorsModel to appropriate place
2012-05-03 sheepluva visually indicate when map preview generation is in progress.
2012-05-03 sheepluva fix a previewmap-related QObject::disconnect segfault
2012-04-29 sheepluva map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
2012-04-28 sheepluva license header year range adjustments
2012-04-28 sheepluva MapModel: add getters for random maps based on type, so that the mapContainer does not have to magically know how maps and separators are ordered within the model
2012-04-27 sheepluva decouple current theme from map theme (fixes theme confusion bugs of last commit)
2012-04-27 sheepluva MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
2012-04-26 sheepluva messing with the theme model a bit (gets now auto-updated after DLC download too)
2012-04-26 sheepluva mapContainer: use DataManager, reload maps after data update (e.g. by DLC)
2012-02-17 koda the most important commit of the year
2012-01-30 nemo astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
2011-10-20 sheepluva move this widget into the widget dir
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