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hedgewars/uMisc.pas
2013-05-29
unc0rr
bump copyright year for Andrey entries
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2013-04-05
koda
use SDL_Threads everywhere
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2012-11-11
koda
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-10-28
koda
* fix initialisation, preload values and then read args
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2012-10-23
unc0rr
Get rid of C-style operators
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2012-07-07
Stepan777
fix alpha channel in image rescaling
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2012-06-26
Stepan777
Here they come - thumbnails.
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2012-05-10
koda
minor changes for warnings and a variables scope
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2012-05-10
unc0rr
Some work to make more units compile after conversion to c
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2012-05-02
koda
marked a couple of functions as inline
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2012-05-02
koda
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
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2012-04-28
sheepluva
license header year range adjustments
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2012-04-12
koda
disable png screenshots on mobile for now
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2012-04-12
Stepan777
png screenshots
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2012-04-05
unc0rr
Make function more pascal-ish
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2012-04-02
unc0rr
Finally fix the bug with pointer declarations polluting namespace with bad records
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2012-02-17
koda
the most important commit of the year
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2012-02-17
koda
refactored a few types involved in the touch interface and corrected a few invisible mistakes
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2011-11-03
koda
make screenshots with 32bits of depths, so that they are more opengles friendly
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2011-09-15
sheepluva
screenshots: display a msg on failure and log causative error
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2011-09-15
sheepluva
based on the fact that the crash never seemed to have happened with default screen resolutions and also inspired by the only other getmem usage in the code I came up with this simple solution which seems to work just fine.
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2011-09-15
sheepluva
cleaned up the screenshot procedure a little.
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2011-06-13
nemo
Bit more reusability
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2011-03-26
koda
fix a couple of loose ends
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2011-03-25
nemo
unbreak SDL 1.2 build. Koda needs to look at this
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2011-03-24
koda
this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures
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2011-03-13
koda
update some sdl-1.3 bindings (working up to rev 5296)
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2011-03-01
koda
Happy 2011 :)
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2011-01-04
koda
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
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2010-12-20
nemo
Snowball weapon
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