hedgewars/uMisc.pas
2013-05-29 unc0rr bump copyright year for Andrey entries
2013-04-05 koda use SDL_Threads everywhere
2012-11-11 koda merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
2012-10-28 koda * fix initialisation, preload values and then read args
2012-10-23 unc0rr Get rid of C-style operators
2012-07-07 Stepan777 fix alpha channel in image rescaling
2012-06-26 Stepan777 Here they come - thumbnails.
2012-05-10 koda minor changes for warnings and a variables scope
2012-05-10 unc0rr Some work to make more units compile after conversion to c
2012-05-02 koda marked a couple of functions as inline
2012-05-02 koda change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
2012-04-28 sheepluva license header year range adjustments
2012-04-12 koda disable png screenshots on mobile for now
2012-04-12 Stepan777 png screenshots
2012-04-05 unc0rr Make function more pascal-ish
2012-04-02 unc0rr Finally fix the bug with pointer declarations polluting namespace with bad records
2012-02-17 koda the most important commit of the year
2012-02-17 koda refactored a few types involved in the touch interface and corrected a few invisible mistakes
2011-11-03 koda make screenshots with 32bits of depths, so that they are more opengles friendly
2011-09-15 sheepluva screenshots: display a msg on failure and log causative error
2011-09-15 sheepluva based on the fact that the crash never seemed to have happened with default screen resolutions and also inspired by the only other getmem usage in the code I came up with this simple solution which seems to work just fine.
2011-09-15 sheepluva cleaned up the screenshot procedure a little.
2011-06-13 nemo Bit more reusability
2011-03-26 koda fix a couple of loose ends
2011-03-25 nemo unbreak SDL 1.2 build. Koda needs to look at this
2011-03-24 koda this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures
2011-03-13 koda update some sdl-1.3 bindings (working up to rev 5296)
2011-03-01 koda Happy 2011 :)
2011-01-04 koda merge with HEAD after 0.9.15 release, move consts and vars in their proper files experimental3D
2010-12-20 nemo Snowball weapon
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