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Find changesets by keywords (author, files, the commit message), revision number or hash, or
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hedgewars/uStore.pas
2008-03-24
unc0rr
Use 'rope gun' sprite
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2008-03-24
unc0rr
Use 'regular standing' and 'rope swing' hedgehog sprites
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2008-03-09
unc0rr
Fix hedgehogs switching hang
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2008-03-07
unc0rr
Finish flakes implementation
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2008-02-21
unc0rr
Start console OpenGL reincarnation
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2008-02-01
unc0rr
- Store sky color in theme cfg file
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2008-01-28
unc0rr
Solve problem with crosshairs
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2008-01-28
unc0rr
- Some optimizations
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2008-01-27
unc0rr
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
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2008-01-27
unc0rr
Store Land surface in memory:
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2008-01-27
unc0rr
- Update land texture after explosions
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2008-01-27
unc0rr
Fix a bug introduced in previous revision (accidental delete of land surface)
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2008-01-27
unc0rr
Now game looks almost like it did before switching to OpenGL
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2008-01-27
unc0rr
More sprites are visible
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2008-01-27
unc0rr
Now hedgehogs are seen on map :)
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2008-01-26
unc0rr
Enable back fps counter
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2008-01-25
unc0rr
Respect alpha channel
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2008-01-25
unc0rr
Now show sprites too
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2008-01-25
unc0rr
Some further work on switching to OpenGL rendering
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2008-01-25
unc0rr
Start conversion to OpenGL rendering
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2008-01-14
unc0rr
Make team health bar surface transparent
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2007-12-30
unc0rr
Finally, get rid of large stupid StoreSurface
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2007-12-30
unc0rr
The rest of stuff converted to sprites
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2007-10-20
unc0rr
Add theme and map by omen (with fixes by me)
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2007-07-21
unc0rr
Small fixes
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2007-07-03
unc0rr
- Introduce clans (teams with same color)
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2007-07-02
unc0rr
Convert teams list to array
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2007-06-03
unc0rr
- Fix some bugs
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2007-05-22
unc0rr
- Fix bug with desert damaging current hedgehog
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2007-05-07
unc0rr
New loading progress sprite code
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