2012-08-30 |
nemo |
neglected stuff
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2012-08-30 |
nemo |
Checking merge against latest trunk
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2012-08-05 |
Stepan777 |
merge
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2012-08-01 |
nemo |
Toggle autoCameraOn in Findhh instead of checking FollowGear which could be set in a variety of places. Issue #404
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2012-07-26 |
Stepan777 |
merge
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2012-07-25 |
nemo |
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
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2012-07-21 |
nemo |
better?
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2012-07-21 |
nemo |
unc0rr, let me know what you think? Values were chosen semi-arbitrarily. But I was playing through a lot of large demos.
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2012-07-23 |
belphegorr |
Finished mission 6: Dragon's lair
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2012-07-21 |
nemo |
Ok. *these* should be safe with just this one extra check...
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2012-08-30 |
nemo |
checkpoint merge
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2012-07-20 |
nemo |
:( I have no idea why this did not work
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2012-07-20 |
nemo |
Avoid desync playing back demos
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2012-07-20 |
nemo |
I thirst for randomness.
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2012-07-20 |
koda |
ooops (and indentation)
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2012-07-20 |
koda |
press 8 to mute audio while ingame
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2012-07-15 |
nemo |
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
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2012-06-11 |
Stepan777 |
merge
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2012-06-10 |
nemo |
Ensure that Clan ammo always takes precedence over Per Hog Ammo in the flags. It'd be best for the user sake if these buttons acted more like radio buttons.
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2012-06-25 |
belphegorr |
The first campaign commit with a lot of changes...
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2012-06-07 |
Stepan777 |
1. Add IFDEFs for video recording
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2012-06-07 |
Stepan777 |
merge
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2012-06-05 |
unc0rr |
- Allow camera movement while current hedgehog is falling
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2012-06-04 |
Stepan777 |
here it is
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2012-05-31 |
unc0rr |
pas2c stuff
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2012-05-21 |
nemo |
checksum
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2012-05-21 |
unc0rr |
Feel free to add real checksum function
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2012-05-12 |
unc0rr |
Get rid of cripple SendIPCc
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2012-05-11 |
unc0rr |
uCommandHandlers now compiles
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2012-05-05 |
koda |
old typed const moved to their proper unit
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2012-05-01 |
koda |
breaking news, we don't support typed consts anymore
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2012-04-21 |
unc0rr |
- Remove support for variables in command handlers
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2012-03-27 |
nemo |
At mikade's request. give scripting access to the map name prior to override.
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2012-03-25 |
mikade |
Add the parameters I missed the first time when I added these hooks.
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2012-02-17 |
koda |
the most important commit of the year
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2012-01-17 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2011-11-27 |
unc0rr |
Countless imporvements to the parser and countless help to the parser in sources.
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2011-11-24 |
koda |
GSoC 2011: Android port - merged mainstream
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2011-11-13 |
nemo |
this should allow overriding static maps from lua
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2011-11-12 |
Xeli |
merge...i think
hedgeroid
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2011-11-10 |
nemo |
Make mazes filter use same variable as template filter
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2011-11-06 |
nemo |
Set CurrentAmmoGear on piano (should fix notes again). Also disable focus on current hog if unplaced.
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2011-10-31 |
nemo |
Force a desync if there is a script name mismatch. This avoids playing until the game desyncs due to script differences.
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2011-10-30 |
sheepluva |
fix mission map script loading
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2011-10-28 |
koda |
one dangerous merge
hedgeroid
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2011-10-16 |
koda |
merge the changes applied to 0.9.16
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2011-10-05 |
unc0rr |
- Frontend: don't pass /script for missions
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2011-10-16 |
koda |
more details in chCheckProto
0.9.16
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2011-09-01 |
Xeli |
merge + changed the tardis image to egg.png because the data folder isn't up to date
hedgeroid
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2011-08-24 |
nemo |
accidentally reverted this when reverting the rest of the override changes.
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2011-08-15 |
Xeli |
merge
hedgeroid
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2011-08-13 |
unc0rr |
Don't switch to gsConfirm state (which is pretty same as gsGame) when not in gsGame or gsChat state. Prevents crashes and other possible kinds of wierd behaviour.
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2011-08-09 |
Xeli |
merge
hedgeroid
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2011-08-07 |
unc0rr |
Oh, and fix cursor visibility correlations between gsConfirm state and paused state
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2011-08-07 |
unc0rr |
Also unhide mouse cursor when in gsConfirm state
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2011-07-01 |
Xeli |
merge
hedgeroid
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2011-06-29 |
Xeli |
Removed protocol check, using CMake now to setup the building scripts using Templates/* removed old scripts
hedgeroid
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2011-06-24 |
Xeli |
disabled engine Protocol check until i fix config.in
hedgeroid
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2011-06-29 |
nemo |
Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
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2011-06-21 |
unc0rr |
Ability to turn camera following gears off
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2011-06-13 |
nemo |
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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2011-03-20 |
nikin |
percentage modifier for get away time
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2011-03-01 |
koda |
Happy 2011 :)
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2011-02-01 |
koda |
addfilelog <3 debugfile
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2011-01-17 |
koda |
merge latest 0.9.15 changes into head
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2011-01-02 |
koda |
remove obsolete TrainingFlags code
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2011-01-15 |
koda |
possible fix hanging server on ctlr+w
0.9.15
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2011-01-15 |
koda |
implemented actions for closing/enging program (needs testing over the net)
0.9.15
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2011-01-13 |
koda |
general uKey refactor in preparaiton of two new shortcuts
0.9.15
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2010-12-24 |
mikade |
Whole ton of script callbacks on commands. Poor engine.
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2010-12-22 |
nemo |
A very very basic snow implementation
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2010-12-15 |
nemo |
oops
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2010-12-14 |
nemo |
Reenable ReadyTimer using a synced message NEEDS TESTING.
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2010-12-14 |
nemo |
Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
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2010-12-14 |
nemo |
Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
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2010-11-30 |
koda |
un-break build (wrong merge in uConsole) and update project file with the new sources
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2010-11-22 |
unc0rr |
uCommandHandlers
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