Wed, 29 May 2013 10:43:40 +0200 |
koda |
add hog freeze sound
|
file |
diff |
annotate
|
Tue, 28 May 2013 21:30:02 -0400 |
nemo |
add ice beam sound
|
file |
diff |
annotate
|
Tue, 28 May 2013 14:09:19 -0400 |
nemo |
frozen hog impact. koda says he'll add the beam
|
file |
diff |
annotate
|
Tue, 02 Apr 2013 21:00:57 +0200 |
koda |
update webgl branch
webgl
|
file |
diff |
annotate
|
Wed, 27 Mar 2013 11:18:00 +0100 |
koda |
merge correction, also what's with all those trailing whitespaces?
|
file |
diff |
annotate
|
Tue, 26 Mar 2013 17:47:06 -0400 |
nemo |
Try to document TGear a bit, so people know what is commonly overridden, and what stuff is used for. Remove gtIceGun-specific values from TGear and abuse a couple of commonly abused members instead.
|
file |
diff |
annotate
|
Sun, 24 Feb 2013 21:40:06 +0200 |
Urbertar |
Add freezing hogs with icegun
icegun
|
file |
diff |
annotate
|
Sat, 23 Feb 2013 19:34:02 +0200 |
Urbertar |
Add change ice gun image
icegun
|
file |
diff |
annotate
|
Sat, 23 Feb 2013 19:12:11 +0200 |
Urbertar |
Add land freezing
icegun
|
file |
diff |
annotate
|
Sun, 27 Jan 2013 00:28:57 +0100 |
koda |
update branch
webgl
|
file |
diff |
annotate
|
Thu, 03 Jan 2013 19:57:17 +0100 |
martin_bede |
Removed wiggle 3D mode, reorder the list of 3D modes.
|
file |
diff |
annotate
|
Tue, 25 Dec 2012 05:15:49 +0100 |
koda |
fix hwc install and pas2c preprocessing (but not total conversion)
webgl
|
file |
diff |
annotate
|
Tue, 25 Dec 2012 04:45:22 +0100 |
koda |
update branch with default
webgl
|
file |
diff |
annotate
|
Mon, 03 Dec 2012 17:51:57 +0100 |
Rowan D |
GCI2012: Convert uMobile into a Callback Record
|
file |
diff |
annotate
|
Sat, 01 Dec 2012 02:12:10 +0100 |
deepdog |
GCI2012: Remove Structure Weapon Code
|
file |
diff |
annotate
|