Sat, 18 Oct 2008 13:45:42 +0000 |
unc0rr |
Move back from server setup page
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Thu, 16 Oct 2008 19:48:11 +0000 |
unc0rr |
- Frontend: don't reset playing teams list after end of round
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Wed, 15 Oct 2008 19:32:10 +0000 |
unc0rr |
Fix a typo
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Wed, 15 Oct 2008 16:59:11 +0000 |
unc0rr |
Fix doubling chat message
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Wed, 15 Oct 2008 16:54:05 +0000 |
unc0rr |
Fix conditions to disconnect
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Wed, 15 Oct 2008 15:59:19 +0000 |
unc0rr |
Oops... fix introduced bug
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Wed, 15 Oct 2008 15:02:39 +0000 |
unc0rr |
Share chat between frontend and engine
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Wed, 15 Oct 2008 11:50:16 +0000 |
unc0rr |
Various small insignificant improvements everywhere
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Mon, 13 Oct 2008 14:44:15 +0000 |
unc0rr |
- Set focus to dead hedgehog
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Sun, 12 Oct 2008 16:45:13 +0000 |
unc0rr |
Clients send roundfinished message to server when the round is over
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Sun, 12 Oct 2008 16:31:23 +0000 |
unc0rr |
Fix water rising too fast
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Thu, 09 Oct 2008 20:36:53 +0000 |
unc0rr |
Fix the bug
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Wed, 08 Oct 2008 13:54:51 +0000 |
unc0rr |
Implement rooms list refresh
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Wed, 08 Oct 2008 13:40:29 +0000 |
unc0rr |
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
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Wed, 08 Oct 2008 10:58:21 +0000 |
unc0rr |
Create a page for rooms list
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Tue, 07 Oct 2008 12:37:06 +0000 |
unc0rr |
- Add stub page for rooms list
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|
Mon, 06 Oct 2008 19:01:59 +0000 |
unc0rr |
Get rid of "internet" network game mode
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Thu, 18 Sep 2008 21:20:24 +0000 |
unc0rr |
Fix music starting to play after the round even if it was turned off
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Fri, 29 Aug 2008 19:40:37 +0000 |
unc0rr |
- Set frontend's music volume level to 50%
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Sat, 16 Aug 2008 20:36:18 +0000 |
unc0rr |
Play music in menu also, with fading effects when run game
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Sat, 16 Aug 2008 14:28:44 +0000 |
unc0rr |
Hackish way to play music in frontend... to be fixed
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Thu, 07 Aug 2008 14:08:43 +0000 |
displacer |
correct restoring window size after fullscreen mode
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Thu, 07 Aug 2008 13:38:24 +0000 |
displacer |
fullscreen disabling fixed
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Thu, 07 Aug 2008 13:30:09 +0000 |
displacer |
Frontend Fullscreen mode added
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Mon, 04 Aug 2008 20:29:13 +0000 |
unc0rr |
- Make look better
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|
Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Wed, 11 Jun 2008 20:45:49 +0000 |
unc0rr |
Fix demo records of rounds restored after saving
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Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
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Thu, 24 Apr 2008 20:53:35 +0000 |
unc0rr |
- New statistics
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Fri, 22 Feb 2008 16:07:16 +0000 |
unc0rr |
- Get rid of PageSimpleGame, now pressing 'quick game' just starts round
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Sun, 20 Jan 2008 13:51:22 +0000 |
displacer |
delete weapon set should work fine now
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Sun, 20 Jan 2008 12:43:36 +0000 |
displacer |
delete weapon button added
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|
Sun, 20 Jan 2008 12:21:13 +0000 |
displacer |
edit weapons is really edit now
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Mon, 14 Jan 2008 17:12:57 +0000 |
unc0rr |
There is weapon scheme combo also on pageSimpleGame
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Sat, 12 Jan 2008 22:41:03 +0000 |
displacer |
weapon names transmitted over network
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Sat, 12 Jan 2008 17:17:09 +0000 |
displacer |
"Default" weapon is now default :)
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Fri, 11 Jan 2008 21:45:24 +0000 |
displacer |
pre-alpha network weapons selection
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Wed, 09 Jan 2008 21:22:22 +0000 |
displacer |
working multiplayer weapons combo
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Wed, 09 Jan 2008 20:26:31 +0000 |
displacer |
update weapons combo fixed
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|
Tue, 08 Jan 2008 20:32:17 +0000 |
displacer |
working save weapons to file
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Wed, 26 Dec 2007 22:18:34 +0000 |
unc0rr |
Header cleanup in hwform.cpp
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Wed, 26 Dec 2007 22:16:22 +0000 |
unc0rr |
- Header cleanup in game.cpp
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Thu, 20 Dec 2007 10:54:42 +0000 |
displacer |
select default and save weapons added
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Wed, 19 Dec 2007 11:10:23 +0000 |
displacer |
working weapons select
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Sun, 16 Dec 2007 16:21:42 +0000 |
unc0rr |
Save and restore window size
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Sat, 15 Dec 2007 23:24:43 +0000 |
unc0rr |
- Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
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Sat, 15 Dec 2007 20:28:58 +0000 |
unc0rr |
- Share much code between models
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Sat, 15 Dec 2007 19:44:05 +0000 |
unc0rr |
Abstract HWForm from custom PageNet implementation
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|
Sat, 15 Dec 2007 19:40:50 +0000 |
unc0rr |
Start move from custom widgets to custom models
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Sat, 15 Dec 2007 18:58:55 +0000 |
unc0rr |
Fully implement www server list via model
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|
Fri, 14 Dec 2007 16:18:42 +0000 |
unc0rr |
Unregister server in servers list when the game is started
|
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|
Fri, 14 Dec 2007 16:13:35 +0000 |
unc0rr |
- Simplify net game objects relationship
|
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Fri, 14 Dec 2007 15:36:00 +0000 |
unc0rr |
- Fix some stupid object casts
|
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Fri, 14 Dec 2007 15:02:46 +0000 |
unc0rr |
Make use of server port option
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|
Thu, 13 Dec 2007 23:07:16 +0000 |
unc0rr |
Basic concept for net server options page (subject to change)
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|
Thu, 13 Dec 2007 21:49:52 +0000 |
unc0rr |
Finish asking host/port dialog implementation
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Thu, 13 Dec 2007 21:31:47 +0000 |
unc0rr |
Class to ask host/port to connect to ('Specify' button on PageNet)
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Thu, 13 Dec 2007 13:49:20 +0000 |
unc0rr |
Move nick edit to PageOptions
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Thu, 13 Dec 2007 12:39:26 +0000 |
unc0rr |
Some work on network widgets
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|
Sun, 09 Dec 2007 14:12:01 +0000 |
unc0rr |
Fix bad behavior when quickly click Connect button more than once
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Sun, 09 Dec 2007 13:49:33 +0000 |
unc0rr |
- Switch between local and internet game
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Sun, 09 Dec 2007 13:21:47 +0000 |
unc0rr |
Register in www works
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Sun, 09 Dec 2007 11:43:56 +0000 |
unc0rr |
Fix some bugs
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|
Sun, 09 Dec 2007 10:09:52 +0000 |
unc0rr |
Half implement possibility for different backends of servers list
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|
Sat, 01 Dec 2007 12:38:15 +0000 |
unc0rr |
Sample WWW server list class
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|
Mon, 24 Sep 2007 20:34:28 +0000 |
displacer |
abstract class for items container (hedgehogs num, bullets, etc.)
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Thu, 20 Sep 2007 20:00:10 +0000 |
unc0rr |
Special game mode allowing the only clan on map for training mode
|
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|
Tue, 18 Sep 2007 19:52:46 +0000 |
unc0rr |
Select weapon scheme page
|
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|
Tue, 18 Sep 2007 18:37:51 +0000 |
displacer |
kdevelop project add, initial weapons scheme button
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|
Thu, 06 Sep 2007 19:10:03 +0000 |
unc0rr |
More work on Training mode
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|
Thu, 06 Sep 2007 18:14:12 +0000 |
unc0rr |
Prepare to new page 'Training'
|
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|
Thu, 06 Sep 2007 15:31:52 +0000 |
unc0rr |
Rename PageLocalGame -> PageSimpleGame due to future changes
|
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|
Mon, 20 Aug 2007 18:47:24 +0000 |
unc0rr |
Better 'Load' page
|
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|
Mon, 20 Aug 2007 18:11:43 +0000 |
unc0rr |
Working 'Load' page
|
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|
Mon, 20 Aug 2007 17:49:39 +0000 |
unc0rr |
- Some changes to make build process clear
|
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|
Mon, 11 Jun 2007 15:53:29 +0000 |
unc0rr |
Small fixes
|
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|
Sun, 03 Jun 2007 22:19:47 +0000 |
displacer |
"Setup" button instead of "New team", exclude playing teams from setup
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Wed, 30 May 2007 20:48:57 +0000 |
unc0rr |
Save saves in Save directory
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Tue, 29 May 2007 21:55:45 +0000 |
unc0rr |
Easter egg (with stub image, will paint later)
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Wed, 02 May 2007 15:21:34 +0000 |
unc0rr |
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
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Thu, 15 Mar 2007 02:20:31 +0000 |
displacer |
merged new team from branch
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Sat, 24 Feb 2007 17:25:59 +0000 |
unc0rr |
- Fix warning
|
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Sat, 24 Feb 2007 08:56:58 +0000 |
displacer |
disable start game button with teams num < 2
|
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Fri, 23 Feb 2007 14:24:32 +0000 |
unc0rr |
- Change proto version to 4
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Fri, 23 Feb 2007 09:31:28 +0000 |
displacer |
connect to removed signal fixed (console warning)
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Wed, 21 Feb 2007 20:46:51 +0000 |
unc0rr |
Small cleanup + fix showing wrong page at startup
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Wed, 21 Feb 2007 19:40:06 +0000 |
unc0rr |
Small cleanup, faster compilation as a result
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|
Tue, 20 Feb 2007 19:50:38 +0000 |
displacer |
chatWidget with nicks ready
|
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Tue, 20 Feb 2007 17:50:59 +0000 |
displacer |
chatWidget with layout
|
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Sun, 18 Feb 2007 16:57:43 +0000 |
displacer |
simple net cha added
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Sun, 18 Feb 2007 12:52:39 +0000 |
unc0rr |
- Fix creating net server in Windows issue
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Sun, 18 Feb 2007 12:20:36 +0000 |
displacer |
waiting state for net Go button
|
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Sat, 10 Feb 2007 15:07:35 +0000 |
unc0rr |
- Better AI thinking behavior
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Thu, 08 Feb 2007 20:11:11 +0000 |
displacer |
update net servers when going to net page
|
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Thu, 08 Feb 2007 19:03:23 +0000 |
displacer |
update button for udp servers list
|
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|
Wed, 07 Feb 2007 22:54:24 +0000 |
displacer |
udp server detecting experimental version
|
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Wed, 07 Feb 2007 14:11:47 +0000 |
displacer |
lost connection to server warning message
|
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Sun, 04 Feb 2007 14:35:28 +0000 |
displacer |
some disconnect and remove teams bugfixes
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Sat, 27 Jan 2007 18:33:14 +0000 |
displacer |
network team add can be denied by server
|
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Sat, 27 Jan 2007 17:41:08 +0000 |
displacer |
network colors (alpha)
|
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Sun, 21 Jan 2007 19:53:25 +0000 |
displacer |
first buggy hedgehogs num net change
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Thu, 18 Jan 2007 20:29:28 +0000 |
displacer |
more correct net disconnection
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Wed, 17 Jan 2007 19:56:51 +0000 |
displacer |
more correct remove net teams
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Mon, 15 Jan 2007 21:20:36 +0000 |
unc0rr |
- Store more team specific values in HWTeam
|
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|
Mon, 15 Jan 2007 18:45:07 +0000 |
displacer |
Run game message added, team and config info provided for net game
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Sun, 14 Jan 2007 23:13:24 +0000 |
displacer |
multiple teams now available per host (still alpha)
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Sun, 14 Jan 2007 20:46:17 +0000 |
displacer |
protocol changes
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Sun, 14 Jan 2007 15:58:18 +0000 |
unc0rr |
Fix infinite loop
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Sun, 14 Jan 2007 14:08:40 +0000 |
unc0rr |
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
|
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Sun, 14 Jan 2007 13:23:15 +0000 |
unc0rr |
Oops, I should be more careful
|
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Sun, 14 Jan 2007 13:16:55 +0000 |
unc0rr |
Connect signal and slot directly for AddTeam event
|
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Sat, 13 Jan 2007 22:32:08 +0000 |
unc0rr |
Don't show game stats in case of interrupted by command '/quit' game
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Sat, 13 Jan 2007 22:12:30 +0000 |
displacer |
remove some old stuff
|
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Sat, 13 Jan 2007 15:13:23 +0000 |
displacer |
first new widgets added to net game
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Wed, 10 Jan 2007 23:21:05 +0000 |
displacer |
client/server net pre-alpha
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Mon, 08 Jan 2007 20:51:22 +0000 |
unc0rr |
Use new parameters, small protocol change
|
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|
Mon, 08 Jan 2007 18:21:40 +0000 |
unc0rr |
- Limit list of teams in game with 200 px
|
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Thu, 04 Jan 2007 18:54:24 +0000 |
unc0rr |
More statistics
|
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Thu, 04 Jan 2007 16:27:45 +0000 |
unc0rr |
- Better blowtorch
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|
Fri, 15 Dec 2006 12:48:40 +0000 |
unc0rr |
Use QSettings to storing config
|
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Thu, 07 Dec 2006 21:24:58 +0000 |
unc0rr |
- Further work on stack of pages
|
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Thu, 07 Dec 2006 17:04:55 +0000 |
unc0rr |
Stacked walking trough pages
|
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Fri, 24 Nov 2006 19:33:43 +0000 |
unc0rr |
Protocol version sets in CMake
|
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|
Sat, 18 Nov 2006 14:47:50 +0000 |
unc0rr |
- Fix infinite loop when selecting weapon with ammo menu
|
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Thu, 16 Nov 2006 22:01:51 +0000 |
unc0rr |
Make teams config file name be team name
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Sun, 12 Nov 2006 22:36:13 +0000 |
displacer |
temporary team names fix
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Sun, 12 Nov 2006 20:15:58 +0000 |
displacer |
bots power icons added
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Sat, 28 Oct 2006 15:09:51 +0000 |
displacer |
multiplayer colors enabled
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Fri, 27 Oct 2006 19:37:59 +0000 |
displacer |
coosing colors added
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Thu, 05 Oct 2006 18:44:14 +0000 |
unc0rr |
"About" page, not yet filled with content
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Thu, 05 Oct 2006 17:02:09 +0000 |
unc0rr |
- Update more headers
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Thu, 05 Oct 2006 16:33:18 +0000 |
unc0rr |
Relicense to GPL
|
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Thu, 21 Sep 2006 17:57:35 +0000 |
unc0rr |
Fix demos usability
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Mon, 18 Sep 2006 17:56:27 +0000 |
displacer |
teams moving order fixed
|
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Mon, 18 Sep 2006 17:37:22 +0000 |
displacer |
reset playing teams
|
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Wed, 13 Sep 2006 19:26:16 +0000 |
unc0rr |
- Fix 'new team' regression
|
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|
Sat, 09 Sep 2006 16:59:10 +0000 |
displacer |
teams and hedgedogs num selection added to HWgame
|
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|
Sun, 03 Sep 2006 15:34:19 +0000 |
unc0rr |
Get game modes from right GameCFGWidget
|
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|
Sun, 03 Sep 2006 13:54:45 +0000 |
unc0rr |
- Multiplayer game start button
|
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|
Fri, 18 Aug 2006 19:59:16 +0000 |
displacer |
GameUIConfig* member removed
|
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Wed, 16 Aug 2006 11:41:00 +0000 |
unc0rr |
- 'net nickname' and 'server address' options are on PageNet
|
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Sun, 06 Aug 2006 15:48:48 +0000 |
unc0rr |
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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Wed, 26 Jul 2006 12:25:48 +0000 |
unc0rr |
Convert all pages to classes
|
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Tue, 25 Jul 2006 20:19:46 +0000 |
unc0rr |
Predefined teams, 'simple game' doesn't need to create team
|
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|
Tue, 25 Jul 2006 13:32:11 +0000 |
unc0rr |
New GameCFGWidget. Now it's possible to set forts mode from ui
|
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Mon, 24 Jul 2006 22:37:34 +0000 |
unc0rr |
Start rewrite ui
|
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Sun, 05 Feb 2006 12:48:02 +0000 |
displacer |
vector removed & teamselwidget moved to constructor
|
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Sun, 15 Jan 2006 23:56:47 +0000 |
unc0rr |
- Rename frontend to hedgewars and compile it to engine directory
|
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Sun, 15 Jan 2006 23:31:34 +0000 |
displacer |
TeamSelect widget alpha added
|
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Tue, 10 Jan 2006 22:29:51 +0000 |
displacer |
DefaultTeam is now default to play with single and network game
|
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Tue, 10 Jan 2006 21:57:41 +0000 |
displacer |
added default team on loading
|
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Tue, 10 Jan 2006 19:53:18 +0000 |
unc0rr |
- Removed dark pixels on the corners of health case
|
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Mon, 09 Jan 2006 20:29:14 +0000 |
unc0rr |
- Fixed crash in IPC code
|
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Thu, 05 Jan 2006 15:54:22 +0000 |
unc0rr |
- Properly get seed in net game
|
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|
Sat, 31 Dec 2005 13:46:49 +0000 |
unc0rr |
- Anti-flood and anti-lag changes
|
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Wed, 28 Dec 2005 23:34:22 +0000 |
unc0rr |
fixed "hang" on first run
|
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|
Wed, 28 Dec 2005 22:18:11 +0000 |
unc0rr |
With this patch the game doesn't crash when gaming by net
|
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Tue, 27 Dec 2005 10:20:55 +0000 |
unc0rr |
Now net game is near available, but exception occurs...
|
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|
Fri, 16 Dec 2005 20:59:49 +0000 |
unc0rr |
- clear demos list before adding items
|
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|
Wed, 07 Dec 2005 20:36:55 +0000 |
unc0rr |
Frontend lets define more binds
|
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|
Tue, 06 Dec 2005 19:46:40 +0000 |
unc0rr |
- Get rid of old frontend
|
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|
Sun, 13 Nov 2005 22:13:58 +0000 |
unc0rr |
- Many improvements to frontend
|
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|
Wed, 09 Nov 2005 18:31:11 +0000 |
unc0rr |
frontend rewrite for QT4
|
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