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hedgewars/uMisc.pas
Sat, 06 Nov 2010 17:56:24 -0400
henek
2 more variables to control water rise and health loss during sudden death.
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Fri, 05 Nov 2010 22:32:00 -0400
henek
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
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Fri, 05 Nov 2010 17:27:14 -0400
nemo
This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
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Fri, 05 Nov 2010 11:06:22 -0400
nemo
Forgot to make the reset of ReadyTimer match. Also, new icon for Reset Weapons mode
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Sun, 31 Oct 2010 12:19:54 -0400
nemo
making indentation consistent (noticed while debugging)
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Wed, 27 Oct 2010 14:02:20 +0200
koda
update branch with latest head, most likely breaking water color in stereo mode
experimental3D
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Fri, 29 Oct 2010 00:24:17 +0200
koda
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
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