Sat, 06 Nov 2010 17:56:24 -0400 | henek | 2 more variables to control water rise and health loss during sudden death. | file | diff | annotate |
Fri, 05 Nov 2010 22:32:00 -0400 | henek | Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it) | file | diff | annotate |
Fri, 29 Oct 2010 00:24:17 +0200 | koda | disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines) | file | diff | annotate |
Wed, 27 Oct 2010 01:33:25 +0200 | koda | engine: reorder GameFlags and update files, frontend and other stuff | file | diff | annotate |
Sun, 10 Oct 2010 12:08:16 -0400 | nemo | Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching | file | diff | annotate |
Thu, 30 Sep 2010 18:38:45 +0200 | smaxx | Engine/Frontend: | file | diff | annotate |