unc0rr [Sun, 07 Nov 2010 20:08:33 +0300] rev 4177
Fix some more messages
unc0rr [Sun, 07 Nov 2010 19:59:34 +0300] rev 4176
Fix i18n of plural forms
unc0rr [Sun, 07 Nov 2010 19:49:39 +0300] rev 4175
merge
Palewolf [Sun, 07 Nov 2010 17:48:34 +0100] rev 4174
Restore es and pl translations to TrophyRace map
Palewolf [Sun, 07 Nov 2010 17:46:11 +0100] rev 4173
spanish translation
unc0rr [Sun, 07 Nov 2010 19:49:16 +0300] rev 4172
Don't use operator /=
unc0rr [Sun, 07 Nov 2010 19:27:22 +0300] rev 4171
merge
inu [Sun, 07 Nov 2010 11:23:30 -0500] rev 4170
portuguese update for map lua
tonghuix [Sun, 07 Nov 2010 11:18:49 -0500] rev 4169
updated chinese translation
Henek [Sun, 07 Nov 2010 19:24:37 +0300] rev 4168
renaming gtAmmo_Bomb and gtAmmo_Grenade
unc0rr [Sun, 07 Nov 2010 18:39:34 +0300] rev 4167
merge
smaxx [Sun, 07 Nov 2010 16:30:45 +0100] rev 4166
* Updated German translation
* Removed campaign button
unc0rr [Sun, 07 Nov 2010 18:35:40 +0300] rev 4165
Fix hanging in air after whip or bat attack
inu [Sun, 07 Nov 2010 17:37:49 +0300] rev 4164
some updates
szczur [Sun, 07 Nov 2010 17:30:55 +0300] rev 4163
Polish updade
Henek [Sun, 07 Nov 2010 17:30:20 +0300] rev 4162
update and fix some lua stuff
unc0rr [Sun, 07 Nov 2010 17:02:04 +0300] rev 4161
Remove more int64 casts
unc0rr [Sun, 07 Nov 2010 17:01:48 +0300] rev 4160
Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr [Sun, 07 Nov 2010 16:41:03 +0300] rev 4159
REmove stupid int64 conversions, provide real fixes to compiler hints
unc0rr [Sun, 07 Nov 2010 16:33:42 +0300] rev 4158
Fix freepascal version detector to ask only version from compiler rather than all help on parameters
unc0rr [Sun, 07 Nov 2010 16:21:20 +0300] rev 4157
Fix some warnings
arrom [Sat, 06 Nov 2010 22:27:22 -0400] rev 4156
more portuguese
nemo [Sat, 06 Nov 2010 22:03:12 -0400] rev 4155
Prevent escape
inu [Sat, 06 Nov 2010 21:00:37 -0400] rev 4154
more polish
henek [Sat, 06 Nov 2010 17:56:24 -0400] rev 4153
2 more variables to control water rise and health loss during sudden death.
unc0rr [Sat, 06 Nov 2010 23:07:20 +0300] rev 4152
Prevent vgtFlake's rotation angle to grow too high in its absolute value
koda [Sat, 06 Nov 2010 20:38:59 +0100] rev 4151
add Timeless and Fort game modes, tweaks to other modes
koda [Sat, 06 Nov 2010 19:40:49 +0100] rev 4150
perform an additional check on gamestart
koda [Sat, 06 Nov 2010 18:21:30 +0100] rev 4149
update ios port with new health modes, increase sd turns, new game modes, fixed bugs that prevented the creation of AI controlled teams, revisited update modes
henek [Sat, 06 Nov 2010 12:56:09 -0400] rev 4148
Decouple forts from divide/mines/explosives, since those can be set individually these days