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Find changesets by keywords (author, files, the commit message), revision number or hash, or
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share/hedgewars/Data/Themes/Castle/horizont.png
Fri, 28 Nov 2014 14:58:33 -0500
nemo
zopfli compression for images where the win was 10+% and the files would be included in the release
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Thu, 13 Jan 2011 17:40:56 -0500
nemo
Force RGBA for these too (and strip)
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Thu, 13 Jan 2011 16:01:16 -0500
nemo
Force a bunch of images to RGBA that were either RGB or indexed, strip
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Tue, 09 Nov 2010 19:17:53 +0300
unc0rr
Even more png optimizations
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Tue, 22 Jun 2010 23:08:57 -0400
nemo
New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
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Sat, 21 Nov 2009 17:28:05 +0000
unc0rr
Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
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Fri, 30 Oct 2009 19:41:39 +0000
nemo
This massive image modification removes colour profile information and adds an alpha channel.
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Sun, 05 Apr 2009 17:48:48 +0000
unc0rr
- Fix some CMakeFiles.txt files (by TheXception)
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Fri, 03 Apr 2009 14:02:04 +0000
displacer
added files by Tiy
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