hedgewars/uSound.pas
2010-09-04 koda typos, reduced sound size and last minute fixes
2010-07-31 koda remove trailing spaces from end of line
2010-07-24 koda use external libs more consistently
2010-07-23 koda sound is loaded lazily
2010-07-03 koda further code cleanup and less redundancy
2010-06-21 koda memory management for openalbridge
2010-05-04 smxx Engine:
2010-03-31 smxx Engine:
2010-03-31 smxx Engine:
2010-03-30 smxx Engine:
2010-03-21 unc0rr In pascal unit is a namespace
2010-03-06 unc0rr Replace tabs with spaces using 'expand -t 4' command
2010-03-01 smxx Engine:
2010-02-20 smxx Engine:
2010-02-04 smxx Engine:
2010-02-04 smxx Engine:
2010-01-26 koda complete the replacement of init/free wrappers for every unit
2010-01-03 koda lupdate + Palewolf's updated spanish translation + other patches of mine
2010-01-03 koda check for sdl_image and sdl_mixer versions
2010-01-03 koda smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
2009-11-29 unc0rr Smaxx patch with tuning by me:
2009-11-20 koda trailing mods from previous commit
2009-11-20 koda revamped file access and debug display
2009-11-05 koda revert previous commit to remove a wip patch
2009-11-05 koda update themes cmakefiles to use GLOB instead of listing all the files
2009-11-05 koda move compiler directives to standard pascal
2009-10-17 koda revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
2009-10-16 koda fix for faders
2009-10-16 koda THE fix for openalbridge
2009-10-14 koda Smaxx patch for fixing all sound related issues on any system
2009-10-11 koda fix build and partially moves messages to errlib
2009-10-10 koda fix that nasty "Pascal Internal Error" when compiling
2009-10-10 unc0rr Oops, fix build
2009-10-08 unc0rr Fix integer->SmallInt
2009-09-22 koda Smaxx's patch fixing openal sound issues with poor card drivers
2009-09-22 koda converts some gl calls to gles
2009-08-19 koda improved fix for right click on mac
2009-08-19 koda restored volumen control (hoorray)
2009-08-12 unc0rr Don't spam debug log
2009-07-15 koda sound for mortar
2009-07-12 koda corrects a wrong binding
2009-07-12 koda updates licence and fix a memory leak (which was consuming iphone memory)
2009-07-07 nemo typo :(
2009-07-06 nemo don't link for windows, for now
2009-07-06 koda same as before
2009-07-06 koda once again, trying to restore windows compatibility from nemo's experiments
2009-07-03 koda reworked progress structure
2009-06-30 koda -Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
2009-06-30 koda -Smaxx's porting of the library to MSVC compilers
2009-06-29 koda -openalbridge headers cleaned
2009-06-29 koda - fade in/out functions merged, but kept binary compatibility
2009-06-29 koda initial bugfix for volume setup
2009-06-28 nemo koda/Smaxx changes to openal for crossplatform building
2009-06-25 nemo koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
2009-06-24 unc0rr - Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
2009-06-24 unc0rr koda's OpenAL conversion:
2009-06-18 nemo Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
2009-01-30 unc0rr Implement initial sound volume option
2009-01-19 unc0rr Patch by nemo (polished by me)
2009-01-14 unc0rr Mostly fix voicepack usage
2009-01-12 unc0rr Fix small bug in voicepacks support in engine. It's complete and tested now.
2009-01-12 unc0rr Finish voicepacks support in engine (not tested though)
2009-01-12 unc0rr Start voicepacks implementation
2009-01-02 unc0rr Don't play sounds when quick replaying in spectate mode
2008-08-16 unc0rr Play music in menu also, with fading effects when run game
2008-07-29 unc0rr Fix previous commit
2008-07-27 unc0rr Add an option to engine for turning music off
2008-07-27 unc0rr - Disable ability to resize window
2008-07-25 unc0rr Remove deprecated function
2008-07-25 unc0rr Enable music dependance on current land theme
2008-07-07 unc0rr Update copyright headers a bit
2007-09-22 unc0rr Fix warnings
2007-08-18 unc0rr Fix some warnings
2007-07-21 unc0rr Fix some bug, finish playlist implementation
2007-07-20 unc0rr Finalize basic playlists implementation
2007-02-18 unc0rr - Fix creating net server in Windows issue
2007-02-05 unc0rr Update copyright information
2007-01-27 unc0rr integer -> LongInt
2007-01-21 unc0rr Small fixes to bring engine to life
2007-01-21 unc0rr Fixed-point arithmetics in engine.
2006-11-30 unc0rr Fix music loading path
2006-11-28 unc0rr - Pickhammer sound
2006-10-05 unc0rr Relicense to GPL
2006-10-03 unc0rr - Fixed crash with sound turned off
2006-09-27 unc0rr - Some improvements to volume control
2006-09-27 unc0rr Changeable volume
2006-08-06 unc0rr - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
2006-06-23 unc0rr - Many AI improvements
2006-01-19 unc0rr - Fixed bubble theme object
2005-09-07 unc0rr - Show no crosshair when using mine
2005-09-04 unc0rr Fix some issues with sound
2005-08-23 unc0rr - set svn:eol-style to native
2005-08-22 unc0rr Add current sources.
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