Sun, 30 Nov 2014 02:41:49 +0100 | sheepluva | give sea world edges some icegun love | file | diff | annotate |
Sat, 29 Nov 2014 15:30:33 -0500 | nemo | Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit. | file | diff | annotate |
Sat, 29 Nov 2014 14:57:07 -0500 | nemo | Move cake FollowGear to Attack like most others, remove the gmAttack clearing which is also done in Attack. | file | diff | annotate |
Sat, 29 Nov 2014 14:00:40 -0500 | nemo | duplicate the ammoshove block into the falling fire area - this will make falling flames take out hogs in saucers, on rope, etc. no more dodging your own napalm strike by taking to the skies... | file | diff | annotate |