alfadur [Tue, 09 Apr 2019 23:03:12 +0300] rev 14785
move room saves to IO thread
alfadur [Tue, 09 Apr 2019 21:08:35 +0300] rev 14784
add a thread for internal server IO and implement account checking with it
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Apr 2019 00:45:14 +0200] rev 14783
Fix bugs when entering speech bubble commands during hog placement phase
alfadur [Tue, 09 Apr 2019 00:06:53 +0300] rev 14782
move parser tests into test module
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 23:05:54 +0200] rev 14781
ACF5: Fix Lua error when not hitting traitor in first turn
alfadur [Mon, 08 Apr 2019 22:16:44 +0300] rev 14780
port server parser to nom 5
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 20:58:41 +0200] rev 14779
ACF5: Fix crash when skipping wave2 cut sequence with cyborg
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 19:16:02 +0200] rev 14778
WxW: Play taunt if crate spawns between turns
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 19:02:01 +0200] rev 14777
WxW: Don't register wall touch if not gstHHDriven
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 17:59:38 +0200] rev 14776
WxW: Hide crate radar when no active hog
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 17:44:33 +0200] rev 14775
WxW: If walls are disabled, spawn crate between turns
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 16:00:15 +0200] rev 14774
Battalion: Properly spawn crate between turns
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 15:51:42 +0200] rev 14773
New callback: onCaseDrop (called when engine MIGHT drop a crate)
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 15:27:40 +0200] rev 14772
Clean up Sudden Death messages and animations in Battalion
- Remove SD warning (redundant with engine)
- Play poison moan sounds
- Hide damage tag if no damage
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 14:55:52 +0200] rev 14771
Don't show hog health in gfInvulnerable mode
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 03:15:34 +0200] rev 14770
Fix map preview not matching actual map
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 02:22:51 +0200] rev 14769
Computer hog no longer walks into player-placed mines if >= 90% duds
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 00:59:08 +0200] rev 14768
Fix floating pixels if wielding and rotating cleaver
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:47:58 +0200] rev 14767
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:39:30 +0200] rev 14766
Fix health crate health display not respecting Karma value properly
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:32:59 +0200] rev 14765
Update health crate tooltips in missions with fake health crates
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:21:07 +0200] rev 14764
Hide health of fake health crates
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:08:33 +0200] rev 14763
Don't show SMine timer if drowning
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 22:57:58 +0200] rev 14762
Fix coloring of mine timers
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 22:48:34 +0200] rev 14761
Fix missing escaping of colon in engine locale files
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 22:43:45 +0200] rev 14760
Add support for decimal point of displayed mine timer
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 20:53:29 +0200] rev 14759
Renew crate health display when health changed
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 20:03:09 +0200] rev 14758
Don't render barrel health after loading savegame
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 20:01:02 +0200] rev 14757
Don't explose mine timer in game if random (using Karma value)
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 19:31:58 +0200] rev 14756
HedgeEditor: Remove gear info tags
Because gear info tags are now supported in the engine
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 19:26:16 +0200] rev 14755
Render mine timer if gear info is active
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 18:21:14 +0200] rev 14754
Add key to display extra gear info tags
Wuzzy <Wuzzy2@mail.ru> [Wed, 03 Apr 2019 13:00:05 +0200] rev 14753
Fix air mine not colliding with crates initially (
bug #679)
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 23:14:31 +0200] rev 14752
Fix uninitialized alpha values of rendered text
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 22:57:46 +0200] rev 14751
Flip meaning of "inverted" color images
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 22:40:46 +0200] rev 14750
Refactor IsTooDarkToRead to fix pas2c crash
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 18:59:38 +0200] rev 14749
Fix target marker rendering issues in weWrap
alfadur [Tue, 02 Apr 2019 15:53:09 +0300] rev 14748
optimize atlas pruning
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 14:51:55 +0200] rev 14747
Fix air attack placement in HedgeEditor/Construction Mode
Caused by the restructuring of how air attack works
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 01:34:13 +0200] rev 14746
Fix team bar height depending on NameTex
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 01:03:39 +0200] rev 14745
Fix inconsistencies in guest nick name generation
When the setting net/nick is empty, HW generates a guest name. But there were several problems:
- Team name did not match guest name
- Random guest number was re-rolled multiple times, causing inconsistencies
- Guest number was often too large (now capped at 99999)
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 00:13:25 +0200] rev 14744
Properly right-align sidFPS
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 00:06:19 +0200] rev 14743
Make team bars 1 pixel higher
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 23:15:18 +0200] rev 14742
Make dark clan colors visible in stats screen
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 22:07:42 +0200] rev 14741
Invert colors if clan color is very dark
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 20:08:34 +0200] rev 14740
Fix turn end if placing air attack in bouncy world edge map was denied
Fixes
bug #728.
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 19:27:13 +0200] rev 14739
Nemo is right, it's better to set hedgehog pos in uGearsList
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 19:16:55 +0200] rev 14738
Hedgehogs: Move setting of random pos to chAddHH
This fixes a problem that in missions, all hedgehogs start with Pos=0
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 18:49:08 +0200] rev 14737
Fix right limit of piano placement in bounce world edge
It was slightly beyond the right bounce edge.
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 17:35:07 +0200] rev 14736
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 17:33:43 +0200] rev 14735
Update locale files
alfadur [Thu, 28 Mar 2019 00:38:53 +0300] rev 14734
add gear renderer module
alfadur [Thu, 28 Mar 2019 00:33:36 +0300] rev 14733
fix atlas.insert_set
alfadur [Thu, 28 Mar 2019 00:13:13 +0300] rev 14732
fix atlas.insert for real this time
alfadur [Wed, 27 Mar 2019 23:26:58 +0300] rev 14731
actually atlas tests were also broken
alfadur [Wed, 27 Mar 2019 22:10:46 +0300] rev 14730
fix atlas.insert
nemo [Wed, 27 Mar 2019 09:52:08 -0400] rev 14729
Backed out
changeset f9f71cccb5c3 - Wuzzy is right, the license is incompatible.
I'd misread the wording on https://fontlibrary.org/en/font/symbola
The terms on the author's site prevent using it with almost all FOSS projects, and even prevent using it in a merge like this.
We'll just have to find some other font to improve coverage.
alfadur [Tue, 26 Mar 2019 22:55:30 +0300] rev 14728
finetune atlas proptest
alfadur [Tue, 26 Mar 2019 22:29:48 +0300] rev 14727
proptest atlas, find πππ¦
nemo [Tue, 26 Mar 2019 09:59:53 -0400] rev 14726
Mashup of Symbola and DejaVu Bold so that we aren't missing any characters.
alfadur [Mon, 25 Mar 2019 23:12:24 +0300] rev 14725
save more of the atlas
alfadur [Sun, 24 Mar 2019 20:40:12 +0300] rev 14724
add blending to map
alfadur [Sun, 24 Mar 2019 20:11:55 +0300] rev 14723
move projection matrix into camera
alfadur [Sat, 23 Mar 2019 03:44:11 +0300] rev 14722
rescue the atlas
alfadur [Sat, 23 Mar 2019 01:07:23 +0300] rev 14721
add random falling stuff
alfadur [Fri, 22 Mar 2019 23:46:48 +0300] rev 14720
merge
alfadur [Fri, 22 Mar 2019 23:45:59 +0300] rev 14719
a bit of cleanup
unc0rr [Fri, 22 Mar 2019 21:29:10 +0100] rev 14718
Allow to move camera around
unc0rr [Fri, 22 Mar 2019 21:06:12 +0100] rev 14717
Detect and handle resize
alfadur [Fri, 22 Mar 2019 22:26:41 +0300] rev 14716
center camera on land
alfadur [Fri, 22 Mar 2019 22:11:53 +0300] rev 14715
collapse mapgen back
alfadur [Fri, 22 Mar 2019 21:44:06 +0300] rev 14714
fix zoom
alfadur [Fri, 22 Mar 2019 21:09:17 +0300] rev 14713
fix texture initialization
alfadur [Fri, 22 Mar 2019 20:38:50 +0300] rev 14712
reeneble render from frontend
alfadur [Fri, 22 Mar 2019 20:37:21 +0300] rev 14711
init gl in frontend interface
alfadur [Fri, 22 Mar 2019 20:26:29 +0300] rev 14710
make world renderer optional + fmt
alfadur [Fri, 22 Mar 2019 20:01:47 +0300] rev 14709
move camera into engine
alfadur [Fri, 22 Mar 2019 19:09:28 +0300] rev 14708
update module structure
fkaa [Fri, 22 Mar 2019 18:01:08 +0200] rev 14707
add basic map rendering with gl
alfadur [Thu, 21 Mar 2019 01:23:05 +0300] rev 14706
allow fp! take denominator tokens
nemo [Wed, 06 Mar 2019 12:13:29 -0500] rev 14705
remove one of the 2 tint inlines
nemo [Tue, 05 Mar 2019 10:32:32 -0500] rev 14704
remove random order. should let scheme override
nemo [Wed, 13 Feb 2019 19:39:14 -0500] rev 14703
give frozen hogs a break
alfadur [Thu, 07 Feb 2019 23:34:24 +0300] rev 14702
fix some warnings
alfadur [Thu, 07 Feb 2019 22:26:56 +0300] rev 14701
fix client removal
alfadur [Thu, 07 Feb 2019 18:04:53 +0300] rev 14700
fix official server build & bump dependencies
alfadur <mail@none> [Thu, 07 Feb 2019 17:17:42 +0300] rev 14699
remove lobby room
alfadur <mail@none> [Thu, 07 Feb 2019 17:02:24 +0300] rev 14698
add server anteroom
alfadur <mail@none> [Thu, 07 Feb 2019 14:49:51 +0300] rev 14697
add data structure for extending slabs
alfadur <mail@none> [Wed, 06 Feb 2019 22:40:38 +0300] rev 14696
reconnect some message handlers
alfadur <mail@none> [Wed, 06 Feb 2019 22:29:02 +0300] rev 14695
Server action refactoring part N of N
alfadur <mail@none> [Wed, 06 Feb 2019 21:33:22 +0300] rev 14694
Server action refactoring part C of N
alfadur <mail@none> [Wed, 06 Feb 2019 20:48:40 +0300] rev 14693
Server action refactoring part B of N
alfadur <mail@none> [Wed, 06 Feb 2019 00:57:01 +0300] rev 14692
Server action refactoring part A of N
alfadur <mail@none> [Wed, 06 Feb 2019 00:14:04 +0300] rev 14691
Server action refactoring part 9 of N
alfadur [Tue, 05 Feb 2019 23:18:47 +0300] rev 14690
revert bc267f6b29d7
alfadur [Tue, 05 Feb 2019 22:40:35 +0300] rev 14689
use literal bans by default
alfadur <mail@none> [Tue, 05 Feb 2019 17:46:43 +0300] rev 14688
Server action refactoring part 8 of N
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 04:55:40 +0100] rev 14687
Prevent displaying "Volume: 0%" when not exactly 0
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 03:39:03 +0100] rev 14686
Fix precise volume change being a bit buggy
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 03:09:50 +0100] rev 14685
Properly enforce zoom bounds again when changing zoom
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 02:46:41 +0100] rev 14684
Precise+zoom/volume change makes changes in smaller steps
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 02:18:13 +0100] rev 14683
Precise+resetzoom = 100% zoom (instead of UserZoom)
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 02:13:04 +0100] rev 14682
Add setting to set default/initial zoom
alfadur <mail@none> [Tue, 05 Feb 2019 01:40:16 +0300] rev 14681
Server action refactoring part 7 of N
alfadur <mail@none> [Tue, 05 Feb 2019 00:48:40 +0300] rev 14680
Server action refactoring part 6 of N
alfadur <mail@none> [Mon, 04 Feb 2019 23:41:18 +0300] rev 14679
Server action refactoring part 5 of N
alfadur <mail@none> [Mon, 04 Feb 2019 20:25:35 +0300] rev 14678
Server action refactoring part 4 of N
alfadur <mail@none> [Mon, 04 Feb 2019 19:22:21 +0300] rev 14677
Server action refactoring part 3 of N
alfadur <mail@none> [Sat, 02 Feb 2019 15:06:39 +0300] rev 14676
Server action refactoring part 2 of N
Wuzzy <Wuzzy2@mail.ru> [Fri, 25 Jan 2019 06:46:13 +0100] rev 14675
Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
settings.ini: In section [misc], add "holidaySilliness=false"
hwengine: Add --no-holiday-silliness to command-line
Wuzzy <Wuzzy2@mail.ru> [Wed, 23 Jan 2019 03:46:32 +0100] rev 14674
Fix AI trying to use tardis during multishoot
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 23:42:23 +0100] rev 14673
Play "Flawless" voice when completing the rope or saucer training perfectly
alfadur [Wed, 23 Jan 2019 00:30:12 +0300] rev 14672
remove unused macro branches
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 21:34:13 +0100] rev 14671
Shorten text of buttons to load/edit drawn map and make them look nicer
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 18:28:05 +0100] rev 14670
ACF8: Make sure leader looks left at mission start
alfadur [Tue, 22 Jan 2019 20:35:11 +0300] rev 14669
match literals in fp macro
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 18:17:19 +0100] rev 14668
Don't render AI hog thinking bubble in cut scenes
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 18:00:08 +0100] rev 14667
ACF8: Fix princess scene failing to initialize
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 17:40:46 +0100] rev 14666
ACF: Dump unused campaign vars, use fallback values
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:47:27 +0100] rev 14665
ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:17:07 +0100] rev 14664
HedgeEditor: Force-set AirMinesNum to 0
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:15:55 +0100] rev 14663
HedgeEditor: More efficient gear info tag handling
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:12:02 +0100] rev 14662
vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 23:50:56 +0100] rev 14661
Hide hog GUI extras in scripted cinematic, also suppress some voices
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 23:37:12 +0100] rev 14660
Move finger rendering to RenderHHGuiExtras
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 22:17:29 +0100] rev 14659
Play "Flawless" voice when winning target practice mission with perfect accuracy
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 21:06:55 +0100] rev 14658
Don't show ammo caption for every repeat rope attach
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 20:17:44 +0100] rev 14657
Remove now unused parameters in SpeedShoppa/TargetPractice challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 20:06:25 +0100] rev 14656
Portal mission: Don't allow enemies to walk
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 19:56:43 +0100] rev 14655
Portal mission: Delay first speech until turn start
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 19:49:38 +0100] rev 14654
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 19:28:39 +0100] rev 14653
Tweak hog spawn height and facing direction in challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 18:59:29 +0100] rev 14652
Update INSTALL notes for FreeBSD (fpc-rtl-extra dependency)
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 09:12:39 +0100] rev 14651
Frontend: Gray out campaign/training start buttons when no human team available
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 07:10:59 +0100] rev 14650
Simplify code for SetClanColor
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 06:48:12 +0100] rev 14649
Some polishing for ASA fruit02
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 06:16:01 +0100] rev 14648
ASA fruit02: Change Captain Lime clan color when he turns evil
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 05:57:01 +0100] rev 14647
SetClanColor: Accept negative color argument to select user color
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 05:51:35 +0100] rev 14646
Fix SetClanColor causing crashes and rendering bugs
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 02:52:09 +0100] rev 14645
SetAmmoDelay: Unselect weapon if neccessary
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 02:09:30 +0100] rev 14644
ACF5: Register is as "spare traitor" if player walks too far away
This is done to prevent free attacks at cannibals, which don't get a turn before the choice was made.
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 01:03:47 +0100] rev 14643
Switch to typographical apostrophe in German translation
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 00:52:54 +0100] rev 14642
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 00:32:42 +0100] rev 14641
Update hedgewars_en.ts
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 00:27:42 +0100] rev 14640
Update locale files
Wuzzy <Wuzzy2@mail.ru> [Sun, 20 Jan 2019 21:41:49 +0100] rev 14639
Remove black pixels at corners of DrawRoundRect rectangles
Fixes regression introduced in 8935dcc0e1307f3963d2d21e4f7ce1cca8407579.
Wuzzy <Wuzzy2@mail.ru> [Sat, 19 Jan 2019 05:06:33 +0100] rev 14638
Add CowardMode team setting
Wuzzy <Wuzzy2@mail.ru> [Fri, 18 Jan 2019 07:24:39 +0100] rev 14637
Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (
bug #721)
Wuzzy <Wuzzy2@mail.ru> [Fri, 18 Jan 2019 00:36:48 +0100] rev 14636
VideoRec: Hide libaom-av1 codec in frontend, it's experimental
Wuzzy <Wuzzy2@mail.ru> [Fri, 18 Jan 2019 00:17:17 +0100] rev 14635
Clean up code a bit in LibavInteraction
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 23:46:00 +0100] rev 14634
Show error message in frontend if video encoding failed in engine
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 22:48:14 +0100] rev 14633
Initialize newGameTicks/newRealTicks
alfadur [Thu, 17 Jan 2019 15:57:46 +0300] rev 14632
make stuff const
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 01:41:44 +0100] rev 14631
ASA fruit01: Add hog appear effect
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 01:35:43 +0100] rev 14630
Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 01:24:34 +0100] rev 14629
ASA death01: Tweak mines and barrels a bit
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 01:19:33 +0100] rev 14628
ASA death01: Optimize hog spawn positions, animate professor teleportation
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 00:41:55 +0100] rev 14627
Clear hog gear message less agressively in ACF3
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 00:10:24 +0100] rev 14626
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 23:58:12 +0100] rev 14625
ACF5: Disable utilities until the traitor has been dealt with
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 23:50:35 +0100] rev 14624
Lua: Fix SetAmmoDelay not working properly when called after initialization
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 23:43:23 +0100] rev 14623
Fix DismissTeam not clearing the team properly
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 22:48:48 +0100] rev 14622
Make passive teams no longer mess with game stats
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 22:39:27 +0100] rev 14621
Update clan passive status when team died / got resurrected
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 21:32:25 +0100] rev 14620
ASA ice01: Clear hero's gear message when entering no-fly zone
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 21:16:57 +0100] rev 14619
ASA desert01: Make smugglers smarter
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 20:03:07 +0100] rev 14618
ASA desert01: Enable skip all the time
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 19:59:08 +0100] rev 14617
Make use of passive teams in various campaign missions
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 15:40:11 +0100] rev 14616
Add SetTeamPassive. Passive teams are treated like frozen teams
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 07:30:06 +0100] rev 14615
pagegamestats: Fix time number rendering
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 07:08:15 +0100] rev 14614
ASA desert01: Fix third battle sometimes stopping instantly
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:56:38 +0100] rev 14613
ASA death01: Hide, don't delete "human" professor, to avoid traitor taunt
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:55:07 +0100] rev 14612
ASA death01: Fix precise key not getting cleared
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:45:10 +0100] rev 14611
ASA desert01: Clear hero gear message when battle starts
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:37:26 +0100] rev 14610
Clear gear message in AnimSwitchHog
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:24:50 +0100] rev 14609
ASA cosmos: Minor cinematic tweaks for meteorite cut scene
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:10:30 +0100] rev 14608
Remove unused variable from hwform.h
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:02:56 +0100] rev 14607
Campaign: Try to auto-select an open mission after selecting team or campaign
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 03:40:05 +0100] rev 14606
Campaign: Select next unfinished mission after completing one
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 01:39:58 +0100] rev 14605
Frontend: Don't reset campaign mission selection to top of list after each play
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 00:37:26 +0100] rev 14604
Make game engine load the user's locale correctly (
bug #688)
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 00:01:29 +0100] rev 14603
Refactor hwengine: Rename cLocale to cLanguage
Required so the clocale unit can be added
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 21:28:54 +0100] rev 14602
Make hog kill stat stuff consistent WRT SD water rise
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 21:23:56 +0100] rev 14601
Fix hog taunts counting SD water rise drowns as team kills (
bug #691)
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 20:53:01 +0100] rev 14600
Comment all important variables in uStats
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 01:47:07 +0100] rev 14599
Target practice: Change target radar color to red
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 00:48:57 +0100] rev 14598
Highlight next target for most target practices
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 23:38:31 +0100] rev 14597
ACF5: Delete circles vgears after wave3 appeared
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 23:30:15 +0100] rev 14596
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 21:19:57 +0100] rev 14595
Remove "loser" messages in challenges
The point of challenges is not to "win", but to reach a highscore, so we need not to rub failure into the player's face.
nemo [Mon, 14 Jan 2019 15:11:15 -0500] rev 14594
just focus on the unsafe deletes in a hopefully branch-safe fashion
nemo [Mon, 14 Jan 2019 15:01:43 -0500] rev 14593
aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 19:26:24 +0100] rev 14592
Rename the special "none" key in frontend
nemo [Mon, 14 Jan 2019 12:35:32 -0500] rev 14591
branch merge
nemo [Mon, 14 Jan 2019 12:34:47 -0500] rev 14590
ai improvements are release branch safe
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 00:34:56 +0100] rev 14589
Reverse order of visual gears linked list
Now vgears will render in the order they have been added.
Older visual gears are rendered earlier, so they are "behind" newer visual gears.
This has been primarily done to fix the render order of speech bubbles (
bug #287).
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:59:32 +0100] rev 14588
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:43:19 +0100] rev 14587
ASA moon02: Don't play victory animation if runner died and hero survived
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:12:12 +0100] rev 14586
ASA: Tweak spawning height of hedgehogs
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:04:18 +0100] rev 14585
ASA moon02: Fix player not losing if time runs out while still having the rope
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 16:18:34 +0100] rev 14584
Fix crosshair sometimes not getting removed
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 07:14:18 +0100] rev 14583
Outsource commonly used words in siPointType to QTfrontend
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 06:17:35 +0100] rev 14582
ASA moon02: Add finishing times in ranking
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 05:58:07 +0100] rev 14581
ASA: Show current time and personal best in moon02
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 04:59:04 +0100] rev 14580
ASA desert02: Show escape record in-game
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 04:30:31 +0100] rev 14579
Tweak bounce effects of some gears
This adds bounce effects for gtSMine, gtMine and gtCluster
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:53:21 +0100] rev 14578
Fix "unused variable" warning (valOK)
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:52:09 +0100] rev 14577
Remove a bunch of dead out-commented code
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:23:21 +0100] rev 14576
Fix WorldWrap returning sometimes true unjustifiably
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 02:48:36 +0100] rev 14575
Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 22:22:40 +0100] rev 14574
Fix airplane line being drawn in front of many HUD elements
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 18:07:04 +0100] rev 14573
Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:49:29 +0100] rev 14572
Tweak height limit of air attack in bounce edge maps
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:28:33 +0100] rev 14571
Disallow placement of piano beyond bounce world edge
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:02:15 +0100] rev 14570
Deny air attack in bounce world edge if target is in "impossible" position
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 15:54:10 +0100] rev 14569
Don't try to spawn air mines beyond the bounce world edge
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 15:47:14 +0100] rev 14568
Bounce off gears at bouncy world edge only if they move towards it
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 05:00:14 +0100] rev 14567
Frontend: Tweak button padding once more
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 23:38:34 +0100] rev 14566
Mention zoom key in movement training
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 23:26:33 +0100] rev 14565
Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (
bug #718)
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 06:38:20 +0100] rev 14564
Frontend: More button padding tweaking
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 06:19:16 +0100] rev 14563
TS: Restore 2 of the "specialist" letters
nemo [Fri, 11 Jan 2019 08:51:11 -0500] rev 14562
merge release branch
nemo [Fri, 11 Jan 2019 08:45:11 -0500] rev 14561
tabs to spaces
nemo [Fri, 11 Jan 2019 08:42:15 -0500] rev 14560
deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already
nemo [Fri, 11 Jan 2019 08:08:28 -0500] rev 14559
couple more use after frees for gear deletion.
also rearranged lines a bit and added a redundant exit to try to proof things a bit.
more evidence we need rust.
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 04:38:07 +0100] rev 14558
Make sure to render crosshair above render
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 03:50:06 +0100] rev 14557
Render contour of flying saucer is in (mostly) opaque
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 01:44:04 +0100] rev 14556
Frontend: Increase padding of small push buttons
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:22:44 +0100] rev 14555
Restore map scaling of Tunnels script
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:16:32 +0100] rev 14554
Force MapFeatureSize=12 in TechRacer
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:10:20 +0100] rev 14553
Fix Racer ghost not resetting properly after a skip (
bug #565)
unc0rr [Thu, 10 Jan 2019 21:24:32 +0100] rev 14552
Fix dy hardcoded value in kamikaze test
unc0rr [Thu, 10 Jan 2019 21:22:07 +0100] rev 14551
Fix broken kamikaze logic when target position is close to attacker
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:47:18 +0100] rev 14550
Don't say "first blood" in games with only 1 clan
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:21:08 +0100] rev 14549
Fix wind bar animation not looping properly
If you looked closely, you could see the wind bar βjumpingβ a bit.
Pixel offset was off-by-1.
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:09:06 +0100] rev 14548
Prevent wind bar from overflowing with high wind values
Wind flow overflow does not happen normally, but might be triggered when calling SetWind with
extreme values (>100 or <-100). Allows for silly wind experiments in scripts.
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:45:04 +0100] rev 14547
Tweak appear/disappear animation of touch widgets
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:30:14 +0100] rev 14546
Minor touch refactor