Sat, 27 Mar 2010 17:03:27 +0000 | nemo | Tidier way to handle crosshair drawing. show/hide based on CurAmmoGear for alt attack weps | file | diff | annotate |
Fri, 26 Mar 2010 12:34:18 +0000 | smxx | Engine: | file | diff | annotate |
Tue, 23 Mar 2010 16:53:45 +0000 | unc0rr | wtf | file | diff | annotate |
Sun, 21 Mar 2010 19:02:03 +0000 | unc0rr | In pascal unit is a namespace | file | diff | annotate |
Sun, 21 Mar 2010 16:04:57 +0000 | nemo | FillAmmoStore is reused - check for before start of play. | file | diff | annotate |
Sun, 21 Mar 2010 13:41:11 +0000 | nemo | Remove Timer2 from Gear, add a Timer to Hedgehog | file | diff | annotate |
Sun, 21 Mar 2010 03:51:53 +0000 | nemo | Add a 2nd timer variable due to conflicts. This could perhaps use renaming | file | diff | annotate |