QTfrontend/hwform.h
2018-03-14 Wuzzy Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel
2018-03-07 Wuzzy Frontend: Lead first-time player to training page on start
2017-10-07 Wuzzy Rework weapon scheme handling in frontend and fix a couple of bugs
2016-04-13 Wuzzy Mission recategorization into trainings, challenges and scenarios.
2016-05-03 Wuzzy Update campaign victory status when changing selection
2016-09-27 koda Drop xfire module
2015-08-10 sheepluva more copyright fixes
2014-06-15 sheepluva do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-01-21 koda fixwhitespace and dos2unix
2014-01-21 koda partial merge of the webgl branch
2014-01-17 sheepluva update copyright to 2014
2014-01-04 unc0rr merge default webgl
2013-10-28 koda merge spacecampaign
2013-10-15 unc0rr Allow user to enter password for the room he joins
2013-06-28 Periklis Ntanasis y! code clean up :) spacecampaign
2013-06-28 Periklis Ntanasis this seems to work ok, but I have to clean up the code spacecampaign
2013-06-28 Periklis Ntanasis images works, but not description/title displayed first time page is opened spacecampaign
2013-06-28 Periklis Ntanasis more on campaign page - wip spacecampaign
2013-06-17 koda update with default webgl
2013-06-12 Periklis Ntanasis added images and corrected bug that didn't show correct description at some occasions
2013-05-27 Periklis Ntanasis issue 562, image and description for the campaign page
2013-06-04 koda update branch webgl
2013-06-03 unc0rr Fix issue 652 and fix issue 645
2013-05-29 unc0rr bump copyright year for Andrey entries
2013-04-10 thunderstruck implementation of a restart-game button. location and appearance is not final :P
2013-04-05 koda check for network for feedback dialog too
2013-04-02 koda update webgl branch webgl
2013-03-12 koda this should prevent the password prompt from appearing on local games (issue 548)
2013-03-10 koda hit hwplay://server:port and automatically join an unofficial server (on osx right now)
2013-01-26 koda update branch webgl
2013-01-25 sheepluva big indentation/whitespaces cleanup
2013-01-21 dag10 It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
2013-01-14 dag10 Convert feedback page to dialog (+some fixes from unC0Rr)
2013-01-08 vitiv Added "New account" button when connectiong to the official server
2013-01-02 koda simplify entering/leaving pages debug
2012-12-25 koda update branch with default webgl
2012-12-25 dag10 GCI2012: Feedback Redo
2012-12-20 dag10 GCI2012: Beautify Network Page
2012-12-14 Ondrej Skopek Added handling of not registered nicks (no change-server side tho), clearPasswordHash() also now sets the savepassword setting to false
2012-12-12 Ondrej Skopek Removed whitespaces, refactored hash setting getting and clearing
2012-12-10 Ondrej Skopek Patched login dialog bugs, added retry dialogs
2012-12-08 Drew Gottlieb GCI2012: Google Issue Login
2012-12-03 Ondrej GCI2012: Navigation Output
2012-12-01 unc0rr Refactor: get rid of excessive QSettings instances on the same poor hedgewars.ini file
2012-11-29 unc0rr A bit of refactoring
2012-08-30 nemo Checking merge against latest trunk
2012-08-19 belphegorr Fixed a typo, frontend is now working properly
2012-07-06 Stepan777 When there are videos that are being encoded and user tries to quit display dialog with warning.
2012-07-08 belphegorr Modified frontend so that updating campaogn progress no longer changes current index of the mission combo box
2012-06-11 Stepan777 1. Implement new page in frontend with options for video recording.
2012-06-25 belphegorr The first campaign commit with a lot of changes...
2012-06-04 Stepan777 here it is
2012-05-02 nemo Workaround for stuck pages.
2012-04-28 sheepluva license header year range adjustments
2012-02-17 koda the most important commit of the year
2012-01-30 nemo astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
2012-01-15 bovi GCI task: stars
2012-01-15 bovi GCI task: ping
2012-01-14 valnut GCI task: feedback is important
2011-12-03 Oranger GCI task: describez
2011-11-26 Oranger eyecandy
2011-10-29 sheepluva disconnect when going back from lobby page (regression fix)
2011-10-28 unc0rr It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
2011-10-25 sheepluva remove any thread-safe stuff I introduced since it's not needed
2011-10-23 sheepluva potential fix for issue #217 (SigSegV while in game room in KillAllTeams - team list change?)
2011-10-21 sheepluva moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
2011-09-27 sheepluva PIMP'ed up training screen. special thanks to mikade for supplying the pics <3
2011-09-26 sheepluva some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
2011-09-25 sheepluva some more cleanups and refactoring.
2011-09-23 sheepluva many many netclient/frondent changes (just the beginning though):
2011-09-11 sheepluva fix for issue #269
2011-09-02 unc0rr Implement save button on game statistics page.
2011-08-22 koda allow accessing the snapshot folder from the about page in the frontend (button could use a nicer icon)
2011-08-15 nemo Tiny bit of progress on download page - hooked it up to "Info" button for now.
2011-06-18 koda file association for mac!
2011-05-17 nemo make the associate button use the user's settings for loading demos/saves
2011-03-01 koda Happy 2011 :)
2010-12-21 sheepluva disable fix for issue 24 in order to fix issue 123, as suggested by koda
2010-12-13 unc0rr Use pageSwitchMapper in some more places
2010-12-11 unc0rr Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
2010-12-11 unc0rr Add a stub for draw map page
2010-11-22 Henek adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
2010-11-21 Henek a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
2010-10-08 koda fix issue 24 and issue 81
2010-10-06 smaxx Engine:
2010-08-23 smaxx Frontend:
2010-07-31 koda remove trailing spaces from end of line
2010-04-01 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
2010-03-29 smxx Frontend:
2010-03-06 unc0rr Replace tabs with spaces using 'expand -t 4' command
2010-02-26 nemo A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
2010-02-17 smxx Frontend:
2010-02-09 nemo Have game beep when someone joins lobby/room. Controlled by Sound option
2009-10-17 koda revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
2009-10-12 unc0rr Huge Smaxx patch with some fixes by me:
2009-10-02 koda fixes & co.
2009-10-02 koda added a utility that warns the user to install hedgewars when it's run from the diskimage
2009-09-27 koda fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
2009-09-10 nemo And in frontend
2009-09-02 unc0rr - Frontend: reorganize code controlling widgets state, fix problems getting room admin status
2009-05-24 nemo Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
2009-04-23 unc0rr TheXception's patch:
2009-04-19 unc0rr TheXception's patch:
2009-04-10 unc0rr Implement two buttons
2009-03-22 unc0rr Random team generator rework by ttsmj
2009-03-21 unc0rr - Use QCryptographicHash for md5
2009-03-18 unc0rr - Fix warnings in frontend
2009-03-18 unc0rr Sync schemes config over net should work now (untested)
2009-03-16 unc0rr - Some style changes by nemo
2009-03-12 unc0rr Continue work on new schemes
2009-03-11 unc0rr Continue work on new schemes implementation
2009-02-24 unc0rr ttsmj2's random teams patch
2009-02-15 unc0rr "connecting" page
2009-01-09 unc0rr Fully separate statistics code from main form code
2009-01-08 unc0rr Go page back when room is abandoned by its admin
2008-12-05 unc0rr - Less crossclass dependancies
2008-10-26 unc0rr Set custom palette to scrollbars
2008-10-26 unc0rr Delay for 250 msec before connect to local server
2008-10-24 unc0rr Add button for controlling room options (no usefull yet)
2008-10-24 unc0rr - Fix a bug in READY message handling
2008-10-22 unc0rr Add "Join official server" button
2008-10-15 unc0rr Various small insignificant improvements everywhere
2008-10-07 unc0rr - Add stub page for rooms list
2008-08-29 unc0rr - Set frontend's music volume level to 50%
2008-08-16 unc0rr Play music in menu also, with fading effects when run game
2008-08-16 unc0rr Hackish way to play music in frontend... to be fixed
2008-08-07 displacer Frontend Fullscreen mode added
2008-07-07 unc0rr Update copyright headers a bit
2008-02-22 unc0rr - Get rid of PageSimpleGame, now pressing 'quick game' just starts round
2008-01-11 displacer pre-alpha network weapons selection
2008-01-09 displacer working multiplayer weapons combo
2008-01-09 displacer update weapons combo fixed
2008-01-08 displacer working save weapons to file
2007-12-26 unc0rr - Header cleanup in game.cpp
2007-12-16 unc0rr Save and restore window size
2007-12-15 unc0rr Abstract HWForm from custom PageNet implementation
2007-12-15 unc0rr - Parse new XML from www (now valid)
2007-12-14 unc0rr - Simplify net game objects relationship
2007-12-13 unc0rr Some work on network widgets
2007-12-09 unc0rr Fix some bugs
2007-09-18 unc0rr Select weapon scheme page
2007-09-06 unc0rr More work on Training mode
2007-09-06 unc0rr Prepare to new page 'Training'
2007-08-20 unc0rr - Some changes to make build process clear
2007-06-03 displacer "Setup" button instead of "New team", exclude playing teams from setup
2007-05-30 unc0rr Save saves in Save directory
2007-05-29 unc0rr Easter egg (with stub image, will paint later)
2007-03-15 displacer merged new team from branch
2007-02-23 unc0rr - Change proto version to 4
2007-02-21 unc0rr Small cleanup + fix showing wrong page at startup
2007-02-21 unc0rr Small cleanup, faster compilation as a result
2007-02-20 displacer chatWidget with layout
2007-02-18 displacer simple net cha added
2007-02-18 displacer waiting state for net Go button
2007-02-10 unc0rr - Better AI thinking behavior
2007-02-08 displacer update button for udp servers list
2007-02-07 displacer udp server detecting experimental version
2007-02-04 displacer some disconnect and remove teams bugfixes
2007-01-15 unc0rr - Store more team specific values in HWTeam
2007-01-15 displacer Run game message added, team and config info provided for net game
2007-01-14 displacer multiple teams now available per host (still alpha)
2007-01-14 unc0rr Oops, I should be more careful
2007-01-13 displacer first new widgets added to net game
2007-01-10 displacer client/server net pre-alpha
2007-01-08 unc0rr - Limit list of teams in game with 200 px
2007-01-04 unc0rr More statistics
2007-01-04 unc0rr - Better blowtorch
2006-12-07 unc0rr Stacked walking trough pages
2006-11-16 unc0rr Make teams config file name be team name
2006-10-05 unc0rr "About" page, not yet filled with content
2006-10-05 unc0rr - Update more headers
2006-10-05 unc0rr Relicense to GPL
2006-09-03 unc0rr - Multiplayer game start button
2006-08-27 unc0rr Update file headers & delete unneeded files
2006-07-26 unc0rr Convert all pages to classes
2006-07-25 unc0rr New GameCFGWidget. Now it's possible to set forts mode from ui
2006-07-24 unc0rr Start rewrite ui
2006-02-05 displacer vector removed & teamselwidget moved to constructor
2006-01-15 displacer TeamSelect widget alpha added
2005-12-28 unc0rr With this patch the game doesn't crash when gaming by net
2005-12-27 unc0rr Now net game is near available, but exception occurs...
2005-12-16 unc0rr - clear demos list before adding items
2005-12-07 unc0rr Frontend lets define more binds
2005-12-06 unc0rr - Get rid of old frontend
2005-11-13 unc0rr - Many improvements to frontend
2005-11-09 unc0rr frontend rewrite for QT4
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