2008-10-15 |
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Fix uninitialised variable
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2008-10-15 |
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Share chat between frontend and engine
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2008-10-15 |
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Further improve disconnects handling
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2008-10-15 |
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Various small insignificant improvements everywhere
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2008-10-14 |
unc0rr |
Add more support for handling disconnects while playing (not fully tested)
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2008-10-13 |
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Add partial implementation of handling disconnects while playing via network
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2008-09-29 |
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Add team surrender flag
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2008-09-11 |
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Hat 'wearing' animation
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2008-08-31 |
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Hats now fully implemented for local game
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2008-08-07 |
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Fix max teams detection
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2008-07-07 |
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Update copyright headers a bit
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2008-07-06 |
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- Proper turns counting, split SwitchHedgehog into two functions
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2008-06-18 |
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Winners clan hedgehogs smiling with big smile
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2008-06-02 |
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Fix a bug with automatic weapon switching when attacking from rope
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2008-05-22 |
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Fix bug with holding switch tool
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2008-05-18 |
unc0rr |
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
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2008-05-11 |
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Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
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2008-04-27 |
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Update copyright info in source files headers
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2008-03-14 |
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Start implementing better statistics implementation (does nothing yet)
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2008-03-07 |
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- 'Incoming!' shout when the plane appears
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2008-03-07 |
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- Your hedgehogs says you: "Yes, sir"
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2008-02-05 |
unc0rr |
- New command 'set weapon'
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2008-01-27 |
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Now game looks almost like it did before switching to OpenGL
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2008-01-27 |
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More sprites are visible
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2007-12-30 |
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Finally, get rid of large stupid StoreSurface
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2007-12-30 |
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The rest of stuff converted to sprites
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2007-09-21 |
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Add CurrentHedgehog variable which simplifies code
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2007-09-20 |
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Special game mode allowing the only clan on map for training mode
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2007-08-18 |
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Fix some warnings
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2007-07-13 |
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- TeamHealthSorter refactored to know about clans
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2007-07-08 |
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- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
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2007-07-03 |
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Fix hedgehogs switching
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2007-07-03 |
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Fix warnings
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2007-07-03 |
unc0rr |
Clan-based hedgehogs switching
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2007-07-03 |
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- Introduce clans (teams with same color)
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2007-07-03 |
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Fix regression introduced by previous commit
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2007-07-02 |
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Convert teams list to array
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2007-06-11 |
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- Many fixes related to hh switcher
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2007-06-03 |
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- Fix some bugs
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2007-03-17 |
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- Get rid of operator := to have GPC support
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2007-02-05 |
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Update copyright information
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2007-01-27 |
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integer -> LongInt
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2007-01-24 |
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- Better land generator
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2007-01-21 |
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Fixed-point arithmetics in engine.
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2007-01-08 |
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Use new parameters, small protocol change
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2007-01-04 |
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More statistics
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2007-01-04 |
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- Better blowtorch
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2006-12-17 |
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Attack angle constraints
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2006-12-10 |
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- Implement ammo cases
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2006-12-10 |
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Current hedgehog is on top of others in Z-order
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2006-12-05 |
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Ammo schemes and ammo stores support in engine
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2006-11-30 |
unc0rr |
Fix problems when deleting ammo
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2006-11-19 |
unc0rr |
Fix selecting 2nd ammo in slot %-\
hedgewars-0.8.0
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2006-11-18 |
unc0rr |
- Fix infinite loop when selecting weapon with ammo menu
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2006-10-16 |
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- New crosshair
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2006-10-12 |
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- Many small fixes
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2006-10-05 |
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Color fixes
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2006-10-05 |
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Cardinal -> Longword
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2006-10-05 |
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Relicense to GPL
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2006-09-28 |
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'h' marks out current hedgehog
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