project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj
2012-05-10 koda ios: this commit just removes the overlay class files (with all submenus and resources) while working on a proper restoration
2012-04-22 koda ios: turn on more warning messages and start correcting them
2012-04-22 koda fix compiling hw for ios (was looking for the wrong math.h and used an old variable name)
2012-04-09 koda ios: resample the sound effects in CAF as suggested in ios sdk (100kB of space saved)
2012-03-27 koda ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
2012-03-18 koda updated ios project file to work with fpc 2.6
2012-02-12 koda tweaks to the value tracking slider (doesn't draw outside the superview bounds) and assign proper copyright notice to it
2012-02-12 koda colorWithPatternImage uses too much memory
2012-02-11 koda i don't know how this is possible
2012-02-11 koda minor changes to ios project file to better behave with buildbot
2012-02-09 koda move the classes recently added to a proper folder
2012-02-09 koda added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
2012-02-09 koda ios: added MXAudioPlayerFadeOperation to allow easy fade in and out of background music
2012-02-06 koda ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
2012-02-05 koda BUUUUURN OBJC AMMOMENU BUUUURNhg diff! (on a separate note, this reduces the codesize by ~37k)
2012-01-28 koda minor cleanup, gather AMSlotSize in uConsts
2012-01-26 koda ios sanity restored: applied new paths for sdl projects, turned off fullscreen, added 3 lines of documentation, removal of sdl patch (every mod has been integrated mainstream)
2012-01-15 bovi GCI task: iOS _language_ 3 (Romanian)
2012-01-06 koda fix a couple of loose ends: sdl_mixer is informed of that OGG is provided by Tremor with its own macro, there is no more a segfault on Tremor cleanup, added new event type and timestamp entry for SDL, removed spurious characters from the japanese translation, uSound errors now are output with SDLTry, uSound doesn't need sound preloading any more
2012-01-04 Ivo Nunes GCI task: iOS Portuguese
2011-12-31 thebowseat GCI task: iOS Japanese
2011-12-31 koda update ios project file with new uGears* files; flags for one text file
2011-12-11 Resoow GCI task: iOS _languages_ 2 (Bulgarian)
2011-12-07 koda ios italian translation
2011-12-04 koda update the ios data script for the new audio mono location
2011-12-04 koda ios port working again, mono audio is missing
2011-12-04 Kimsey0 GCI task: iOS Danish
2011-12-03 huseyinaksu GCI task: iOS _language_ (Turkish)
2011-12-03 Leonard GCI task: iOS German
2011-11-25 Kamil Pilarski GCI task: iOS Polish
2011-11-25 Rom le Clair GCI task: iOS French
2011-11-25 Ángel Alonso GCI task: iOS Spanish
2011-11-25 koda better ios localization files
2011-11-12 koda iOS works again (also native touch interface \o/) hedgeroid
2011-11-12 Xeli merge...i think hedgeroid
2011-11-06 koda move two class files in a correct directory
2011-10-31 koda just moving ios server stuff around
2011-10-28 koda one dangerous merge hedgeroid
2011-10-26 koda also imageio is absent from old ios, so weaklink it
2011-10-25 koda move all extra categories in a single source, add caching for HWUtils
2011-10-25 koda updated sdl and lowered minimum ios to 3.0
2011-10-16 koda missed a compiler option from previous merge
2011-10-16 koda merge the changes applied to 0.9.16
2011-10-10 koda HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
2011-10-08 koda move some config files
2011-10-08 koda sed commands should be tested beforehand
2011-10-08 koda minor changes
2011-10-08 koda added iphone interface for missions/trainings page, setters/getters unlocked
2011-10-07 koda move out xib files from Resources to Classes
2011-10-06 koda (a lot of) ooops
2011-10-04 koda first pass for implementing missions/training selection on ipad (not yet running)
2011-10-01 koda headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
2011-10-01 koda rename the ios settings files into something more appropriate
2011-09-25 koda code working on ios now hedgeroid
2011-09-24 koda yeah, fix dates -.-
2011-10-16 koda fix the config.inc conflict by making the ios one in another folder 0.9.16
2011-09-23 koda ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
2011-09-21 koda apparently the old way was the correct one
2011-09-21 koda retina images, again
2011-09-21 koda mad several updates to the resource copying phase in the ios project file, changed paths of some images and added some smaller forts version
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