Wed, 27 Feb 2013 16:12:57 +0100 |
koda |
merge physfslayer in default
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Wed, 27 Feb 2013 16:12:22 +0100 |
koda |
.hgignore
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Sat, 23 Feb 2013 18:38:57 +0100 |
koda |
updated ios project files for the new phys build system
physfslayer
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Sun, 27 Jan 2013 00:28:57 +0100 |
koda |
update branch
webgl
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Sat, 19 Jan 2013 00:55:51 +0400 |
unc0rr |
Some ignoring
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Tue, 25 Dec 2012 04:45:22 +0100 |
koda |
update branch with default
webgl
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Sun, 16 Dec 2012 18:50:00 +0100 |
sheepluva |
add hwengine.desktop to hgignore
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Sat, 24 Nov 2012 18:30:59 +0100 |
koda |
add ios project to physfs
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Fri, 09 Nov 2012 14:40:40 +0000 |
koda |
add a few cmakefiles for c engine and rtl
webgl
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Sun, 28 Oct 2012 15:12:37 +0100 |
Xeli |
merge Medo's GSoC work
hedgeroid
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Wed, 24 Oct 2012 10:23:37 +0100 |
koda |
hgignore and skip one config file for win32
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Tue, 23 Oct 2012 12:12:28 +0100 |
koda |
tweaks to win build script, hedgewars.pro now supports win32 target
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Sun, 01 Apr 2012 15:17:29 +0200 |
Medo |
Hedgeroid: Added ini4j library, updated android support library and added lib licenses
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Sat, 11 Feb 2012 04:24:53 +0100 |
koda |
minor changes to ios project file to better behave with buildbot
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Sun, 22 Jan 2012 23:36:36 +0100 |
Xeli |
some tweaks to the build process, cmake now generates some vital files, fpc only compiles those files which have been changed since the last time, SDL still does not work
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