QTfrontend/team.h
2019-01-09 Wuzzy Send and display owner name of own teams in online games (fixes bug 468)
2018-12-19 Wuzzy Lua API: Add functions to add team selected in campaign/mission page
2018-08-26 Wuzzy Remove frontend code dealing with unused team variables
2017-10-08 Wuzzy Fix possibility to accidentally destroy team by entering an already existing team name
2015-08-10 sheepluva more copyright fixes
2014-08-24 unc0rr This should make frontend aware of your own teams in game on rejoin
2014-05-28 unc0rr Fix some of issues found by coverity
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-01-17 sheepluva update copyright to 2014
2013-09-26 unc0rr - Load default binds from settings.ini
2013-05-29 unc0rr bump copyright year for Andrey entries
2013-01-04 unc0rr Merge from default flibqtfrontend
2012-12-29 dag10 GCI2012: Advanced Keyboard Configuration
2012-11-25 unc0rr Oops, temporary objects involved flibqtfrontend
2012-11-25 unc0rr Convert HWTeam to be a wrapper to flib_team flibqtfrontend
2012-11-24 unc0rr - frontlib loads team config via physfs flibqtfrontend
2012-05-27 unc0rr Make frontend compile with clang
2012-05-27 unc0rr - Allow switching colors with mouse wheel
2012-04-28 sheepluva license header year range adjustments
2012-02-17 koda the most important commit of the year
2012-01-30 nemo astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
2011-10-29 sheepluva disconnect when going back from lobby page (regression fix)
2011-10-28 unc0rr It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
2011-09-25 sheepluva some more cleanups and refactoring.
2011-09-24 sheepluva cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
2011-03-01 koda Happy 2011 :)
2010-08-23 smaxx Frontend:
2010-04-29 smxx Engine:
2010-04-16 smxx Frontend:
2010-04-01 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
2010-03-29 smxx Frontend:
2010-03-06 unc0rr Replace tabs with spaces using 'expand -t 4' command
2010-02-04 smxx Server:
2009-03-22 unc0rr Random team generator rework by ttsmj
2009-02-24 unc0rr ttsmj2's random teams patch
2009-01-16 unc0rr Show team owner in tooltip
2009-01-13 unc0rr Team class now supports voicepacks
2008-10-08 unc0rr Adding teams now works
2008-08-31 unc0rr Store selected hats in team config
2008-07-07 unc0rr Update copyright headers a bit
2007-02-23 unc0rr - Change proto version to 4
2007-01-21 displacer first buggy hedgehogs num net change
2007-01-17 displacer equal team names huge bug fixed for multiple clients
2007-01-15 unc0rr - Store more team specific values in HWTeam
2007-01-15 displacer Run game message added, team and config info provided for net game
2007-01-11 displacer some changes
2007-01-10 displacer client/server net pre-alpha
2007-01-08 unc0rr Use new parameters, small protocol change
2006-11-17 unc0rr Fix compile :)
2006-11-16 unc0rr Make teams config file name be team name
2006-11-14 unc0rr 'Proto' class to make things easier
2006-11-12 displacer bots power icons added
2006-10-27 displacer coosing colors added
2006-10-05 unc0rr - Update more headers
2006-10-05 unc0rr Relicense to GPL
2006-08-18 displacer HWTeam integration in team select widget
2006-08-18 displacer GameUIConfig* member removed
2006-07-25 unc0rr Predefined teams, 'simple game' doesn't need to create team
2005-12-06 unc0rr - Get rid of old frontend
2005-11-13 unc0rr - Many improvements to frontend
less more (0) -60 tip