Wuzzy <almikes@aol.com> [Thu, 04 May 2017 11:59:15 +0200] rev 12403
Fix overlapping crates in ACF mission 8
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 03:27:27 +0200] rev 12402
Construction Mode: Move pick hammer and blow torch into weapon crates (game default)
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 03:06:21 +0200] rev 12401
Update Molotov Cocktail help: Mention insta-explosion on barrels
Wuzzy <almikes@aol.com> [Thu, 04 May 2017 03:04:45 +0200] rev 12400
Add 15 main menu tips
Wuzzy <almikes@aol.com> [Wed, 03 May 2017 22:08:49 +0200] rev 12399
Update de.txt and hedgewars_de.ts
Wuzzy <almikes@aol.com> [Wed, 03 May 2017 03:54:18 +0200] rev 12398
Complete the strings in hedgewars_en.ts (mostly to fix plural forms)
Wuzzy <almikes@aol.com> [Wed, 03 May 2017 01:50:20 +0200] rev 12397
Make the Mr Mine message in ClimbHome translatable
Wuzzy <almikes@aol.com> [Tue, 02 May 2017 21:48:07 +0200] rev 12396
Lock ammo scheme for ClimbHome mission map (script forces all ammos anyway)
Wuzzy <almikes@aol.com> [Tue, 02 May 2017 21:16:07 +0200] rev 12395
Add note in Diver scenario that jetpack only has 50% fuel
Wuzzy <almikes@aol.com> [Tue, 02 May 2017 19:38:21 +0200] rev 12394
Mention overwritten fuel in ammo description of UFO in TechRacer
Wuzzy <almikes@aol.com> [Mon, 01 May 2017 00:04:28 +0200] rev 12393
Add big fat developer warning to all racing scripts about compability
This is done to prevent me and others from committing crap. :D
sheepluva [Sun, 30 Apr 2017 00:36:36 +0200] rev 12392
very elaborate change to the confusing and convoluted code for detecting (non-)linked SDL-libs versions in frontend
sheepluva [Sun, 30 Apr 2017 00:28:17 +0200] rev 12391
fix build. sorry 'bout that.
sheepluva [Sun, 30 Apr 2017 00:11:50 +0200] rev 12390
whoops, temp file was committed...
sheepluva [Sat, 29 Apr 2017 23:49:39 +0200] rev 12389
merge
sheepluva [Sat, 29 Apr 2017 23:45:14 +0200] rev 12388
cmake: Fix SDL2 header version detection
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 22:08:12 +0200] rev 12387
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 21:25:47 +0200] rev 12386
ACF, mission 3: Add mission strings to remind the player of the main goal
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 20:53:22 +0200] rev 12385
ACF, mission 3: Standardize mine times. 3s if alone, 5s if playing with 2 hogs
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 20:08:35 +0200] rev 12384
ACF, mission 3: Fix player not losing properly after killing princess
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 18:54:59 +0200] rev 12383
Delete unused code in ACF mission 3
alfadur [Fri, 28 Apr 2017 17:56:36 +0200] rev 12382
Fix bullets being reflected too early on bouncy world edge border while digging land
alfadur [Fri, 28 Apr 2017 17:49:15 +0200] rev 12381
Make hogs keep their hat when holding the baseball bat
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 04:42:04 +0200] rev 12380
ACF, mission 3: Fix victory causing a lot of loser message being displayed. Also add EndTurn()
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 03:02:15 +0200] rev 12379
ACF, mission 3: Fail faster after Leaks or Dense Cloud died
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 02:50:23 +0200] rev 12378
ACF, mission 3: Fix Lua error when Leaks a Lot dies at the beginning
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 02:45:19 +0200] rev 12377
ACF, mission 3: Fix Lua error spam when Dense Cloud dies in the pit sequence
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 02:18:21 +0200] rev 12376
Lua: Fix SwitchHog breaking the ammo menu of the new hog
unC0Rr [Fri, 01 Apr 2016 14:42:14 +0300] rev 12375
Time achievement for ClimbHome
unc0rr [Mon, 28 Mar 2016 21:20:11 +0300] rev 12374
Declare achievements alongwith EndGame call, since it would skip SendStats