Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 17:59:27 +0100] rev 14304
Add status indicators (low grav / extra dmg) in touch interface
unC0Rr [Mon, 26 Nov 2018 14:48:38 +0100] rev 14303
Pass opengl context to engine
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 14:31:36 +0100] rev 14302
Lua API: Change PLATFORM to INTERFACE
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 01:13:10 +0100] rev 14301
Highlander: Fix hogs receiving air strikes in maps with border
alfadur [Mon, 26 Nov 2018 02:50:54 +0300] rev 14300
add hwphysics to engine
unc0rr [Sun, 25 Nov 2018 22:32:49 +0100] rev 14299
Add advance_simulation() function to engine lib, some WIP on frontend
alfadur [Sun, 25 Nov 2018 05:52:06 +0300] rev 14298
add gfx setup ffi
Wuzzy <Wuzzy2@mail.ru> [Sun, 25 Nov 2018 00:23:32 +0100] rev 14297
Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
unc0rr [Sat, 24 Nov 2018 23:54:32 +0100] rev 14296
Format team.* code
unc0rr [Sat, 24 Nov 2018 23:51:45 +0100] rev 14295
Prepare to have possibility to pass opengl context to engine
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Nov 2018 21:57:01 +0100] rev 14294
Remove OFFICIAL_SERVER-only dependencies from INSTALL.md
unc0rr [Sat, 24 Nov 2018 19:08:52 +0100] rev 14293
Fix build
unC0Rr [Sat, 24 Nov 2018 20:55:42 +0300] rev 14292
Cut dependency on yaml for non-official server builds
nemo [Fri, 23 Nov 2018 21:38:34 -0500] rev 14291
topY too
nemo [Fri, 23 Nov 2018 16:38:47 -0500] rev 14290
these need casting too, but overall switching type is a win.