unc0rr [Tue, 01 Apr 2008 16:11:07 +0000] rev 831
- Fix counting damage given to mines
- Use damaging ammo info to produce 'missed' sound only if damage should take place
unc0rr [Tue, 01 Apr 2008 16:05:19 +0000] rev 830
- Add statistics info for ammo used in step and whether it is damaging ammo
- This info isn't used yet
unc0rr [Tue, 01 Apr 2008 15:57:51 +0000] rev 829
Use 'first blood' sound
unc0rr [Tue, 01 Apr 2008 15:53:52 +0000] rev 828
Fix tunnel drawing (specially for desert eagle)
unc0rr [Sat, 29 Mar 2008 21:13:54 +0000] rev 827
Aware that not visible pixels are not ground, whatever their color under alpha-channel is
unc0rr [Tue, 25 Mar 2008 22:39:26 +0000] rev 826
By Tiyuri:
- Some sprites update
- New gravestones
unc0rr [Tue, 25 Mar 2008 22:16:26 +0000] rev 825
Use hedgehog with air attack weapon sprite
unc0rr [Tue, 25 Mar 2008 21:50:36 +0000] rev 824
- Use hedgehog jumping sprite
- Fix invisible hedgehog state bug
unc0rr [Tue, 25 Mar 2008 16:07:23 +0000] rev 823
Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
unc0rr [Mon, 24 Mar 2008 20:27:12 +0000] rev 822
Use 'rope gun' sprite