hedgewars/uStore.pas
2013-05-29 unc0rr bump copyright year for Andrey entries
2013-04-04 nemo So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
2013-04-03 koda update branch again webgl
2013-04-03 koda strip PAS2C, old WEB symbols and outdated pas2c sources from default branch, all c-related development is done on the webgl branch
2013-02-19 unc0rr Fix sources so pas2c written in haskell could render them again webgl
2013-01-26 koda update branch webgl
2013-01-10 martin_bede Fix tons of warnings
2013-01-03 martin_bede Removed wiggle 3D mode, reorder the list of 3D modes.
2013-01-03 vitiv Separated fullscreen and windowed hwengine resolution parameters.
2012-12-30 Michael Hartman uStore.pas: Correctly point to shaders webgl
2012-12-25 koda update branch with default webgl
2012-12-16 koda bye bye cBits
2012-12-03 Rowan D GCI2012: Convert uMobile into a Callback Record
2012-11-30 Joe Doyle (Ginto8) Move global variables to units that use them
2012-11-29 Chris Wong Invert S3D_DISABLED to more consistent USE_S3D_RENDERING
2012-11-21 koda updated branch webgl
2012-11-17 unc0rr Merge physfslayer branch into default. Have fun!
2012-11-15 Xeli another tweak tomake --stats-only work on headless servers
2012-11-11 koda finally hwengine in c links without errors webgl
2012-11-14 unc0rr Engine loads fine with basic config physfslayer
2012-11-15 nemo make stats-only mode work headless. also skip a few things to save time/memory.
2012-11-11 koda merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
2012-11-14 unc0rr Get rid of Pathz and UserPathz physfslayer
2012-11-13 unc0rr - Add physfsrwops library physfslayer
2012-10-28 koda apparently we are forced to use a (dummy) callback for glut 3.0 compatibility
2012-10-14 nemo First pass at cleaver.
2012-09-27 unc0rr Fix some hints
2012-08-31 sheepluva clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
2012-08-31 sheepluva use old approach for printing gl extentions for pas2c (less complex/no StrUtils dependencies)
2012-08-31 sheepluva don't query/print GL_AUX_BUFFERS if video recording is disabled
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