project_files/HedgewarsMobile/Classes/HWUtils.h
2017-12-30 antonc27 - BIG CHANGE: Convert iOS project to use ARC ios-develop
2016-02-23 antonc27 - Campaign for iOS: Finally can launch campaign's mission game from list!
2016-02-17 antonc27 - Small refactoring for seed generation on iOS side
2015-10-20 antonc27 - Retrieving language ID moved to HWUtils ios-revival
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2012-05-10 koda the ios port runs again, although with a few things to sort out
2012-03-27 koda dates are no more!
2012-03-26 koda ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
2012-02-17 koda the most important commit of the year
2011-11-20 koda SDL included some of our patches mainstream
2011-11-13 koda restore displaying statistics at the end of a game and restore warning lower views that they are going to appear
2011-10-31 koda unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
2011-10-31 koda just moving ios server stuff around
2011-10-25 koda move all extra categories in a single source, add caching for HWUtils
2011-10-08 koda refreshed the ipad interface with some white
2011-10-01 koda headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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