Fri, 31 Aug 2018 18:15:45 +0200 |
Wuzzy |
Critical error if loading a script has failed
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Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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Wed, 08 Aug 2018 14:10:32 +0200 |
Wuzzy |
Use light gray color for volume change, just like for the auto camera msgs
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Sat, 21 Jul 2018 00:34:32 +0200 |
Wuzzy |
Add control to cycle through timer/bounciness values
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Tue, 10 Jul 2018 16:44:13 +0200 |
Wuzzy |
Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
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Tue, 10 Jul 2018 16:07:11 +0200 |
Wuzzy |
Add dedicated key to display mission panel: M
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Thu, 08 Mar 2018 03:00:51 +0100 |
Wuzzy |
uCommandHandlers: Remove unused variable
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Sun, 04 Mar 2018 00:13:38 +0100 |
unc0rr |
Having chat mode as game state was a mistake
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Tue, 20 Feb 2018 17:52:22 +0100 |
Wuzzy |
Fix volume caption not being shown when hitting mute key
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Thu, 15 Feb 2018 21:47:31 +0100 |
Wuzzy |
Fix hittig precise+rottags the first time when all tags started off showing health tag in gfInvulnerable
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Thu, 15 Feb 2018 13:49:14 +0100 |
Wuzzy |
The rottags key alone now toggles hog tags; preecise+rottags is used to cycle tags
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Wed, 14 Feb 2018 23:03:35 +0100 |
Wuzzy |
Fix some consistency issues with change hog tags control
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Wed, 14 Feb 2018 22:56:32 +0100 |
Wuzzy |
Flip Switch/Precise key combintions with change hog tags
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Wed, 14 Feb 2018 22:54:13 +0100 |
Wuzzy |
Switch + Change hog tags now turns on and off all tags
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Wed, 14 Feb 2018 22:27:18 +0100 |
Wuzzy |
Toggle hog tag translucency with Precise + Change hog tags key
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Wed, 14 Feb 2018 21:28:44 +0100 |
Wuzzy |
Add separate control for changing hedgehog tags
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Mon, 12 Feb 2018 23:37:08 +0100 |
Wuzzy |
Make team chat its own control and use [U] key by default
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Wed, 29 Nov 2017 20:35:56 -0500 |
nemo |
This is a desyncing change. But... We might need a new release anyway. ☹
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Wed, 01 Nov 2017 20:52:06 +0100 |
unc0rr |
Don't send taunt message for automatically happening taunt animation
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Fri, 22 Sep 2017 19:17:06 +0200 |
Wuzzy |
Backed out changeset c19e5ece5b3f
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Fri, 22 Sep 2017 18:46:28 +0200 |
Wuzzy |
Fix rotatemask (hedgehog info) key toggling team bars instead of changing hedgehog tags
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Mon, 10 Apr 2017 20:56:01 +0200 |
Wuzzy |
Fix crash when trying to open ammo menu with current team hog gear = nil
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Sun, 01 May 2016 01:18:58 +0200 |
Wuzzy |
When doing something, set ready time to 0 instead of 1
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Sun, 31 Jan 2016 16:07:14 +0300 |
unc0rr |
Bye-bye TryDo
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Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
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Tue, 21 Jul 2015 08:41:06 -0400 |
nemo |
just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.
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Tue, 21 Jul 2015 08:28:48 -0400 |
nemo |
disable land dump when using blurry land setting.
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Wed, 18 Mar 2015 23:18:52 +0300 |
unc0rr |
Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
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Sat, 14 Feb 2015 22:25:31 -0500 |
nemo |
hook up to frontend
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Sat, 14 Feb 2015 17:34:12 -0500 |
nemo |
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
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Sun, 14 Dec 2014 21:54:54 +0100 |
sheepluva |
Issue 768: Bee: Camera focus lost
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Sun, 07 Dec 2014 14:36:28 -0500 |
nemo |
Add that "make screenshots of Land/LandPixels" thing for map creators
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Tue, 02 Dec 2014 13:29:06 -0500 |
nemo |
switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
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Mon, 17 Nov 2014 15:25:24 +0100 |
sheepluva |
some whitespace fixes
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Sat, 08 Nov 2014 11:26:16 -0500 |
nemo |
Partially hook up feature size so horrorcat has something to test.
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Thu, 30 Oct 2014 15:09:49 -0400 |
nemo |
Add Auto Camera messages to localisation
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Mon, 20 Oct 2014 19:50:46 +0200 |
sheepluva |
allow toggling ammo menu while NoTeamOrHH, as suggested by unC0Rr
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Fri, 22 Aug 2014 00:57:07 +0400 |
alfadur |
- Support for pausing multiplayer games
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Sat, 31 May 2014 00:33:51 +0200 |
sheepluva |
get rid of fpc warnings/hints
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Wed, 07 May 2014 00:04:02 +0400 |
unc0rr |
sekret feature (test commit)
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Fri, 25 Apr 2014 16:52:04 +0400 |
unc0rr |
Add race type detection
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Mon, 10 Feb 2014 00:43:03 +0400 |
unc0rr |
It compiles \o/
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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Tue, 14 Jan 2014 12:44:29 +0400 |
unc0rr |
GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.
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Sat, 04 Jan 2014 23:55:54 +0400 |
unc0rr |
merge default
webgl
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Wed, 01 Jan 2014 14:16:01 +0400 |
unc0rr |
Special script parameter variable in game scheme
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Sun, 15 Dec 2013 14:05:42 -0500 |
nemo |
remove state from check, just to see if this was why we just desynced
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Sat, 14 Dec 2013 14:29:14 -0500 |
nemo |
state too "why not"
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Fri, 13 Dec 2013 22:14:02 +0400 |
unc0rr |
- /owner command to specify team owner
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Sun, 24 Nov 2013 22:11:55 -0500 |
nemo |
fix tag toggling. I think...
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Tue, 12 Nov 2013 22:34:54 -0500 |
nemo |
Delete now toggles hiding team area
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Mon, 04 Nov 2013 01:23:20 +0400 |
unc0rr |
Only toggle afk mode when it's not your turn
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Sun, 03 Nov 2013 22:39:00 +0400 |
unc0rr |
Quick and simple implementation of afk mode (toggled by /pause)
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Fri, 11 Oct 2013 17:43:13 +0200 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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Thu, 03 Oct 2013 14:47:33 -0400 |
nemo |
add world edges to config
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Tue, 04 Jun 2013 22:28:12 +0200 |
koda |
update branch
webgl
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Wed, 29 May 2013 15:12:06 -0400 |
unc0rr |
bump copyright year for Andrey entries
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Sat, 20 Apr 2013 02:20:15 +0200 |
koda |
update 0.9.19 with dev branch
0.9.19
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Mon, 15 Apr 2013 23:06:06 +0400 |
unc0rr |
Implement issue 308 with '|' as separator
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Tue, 02 Apr 2013 21:00:57 +0200 |
koda |
update webgl branch
webgl
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Fri, 22 Feb 2013 14:42:57 -0500 |
nemo |
oops. forgot this one.
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Sun, 27 Jan 2013 00:28:57 +0100 |
koda |
update branch
webgl
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Thu, 10 Jan 2013 22:59:46 +0400 |
martin_bede |
Fix tons of warnings
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Tue, 25 Dec 2012 04:45:22 +0100 |
koda |
update branch with default
webgl
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Thu, 29 Nov 2012 23:23:19 -0500 |
Joe Doyle (Ginto8) |
Move global variables to units that use them
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Thu, 22 Nov 2012 00:41:53 +0100 |
koda |
updated branch
webgl
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Sun, 11 Nov 2012 17:15:19 +0100 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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Wed, 14 Nov 2012 22:45:36 +0400 |
unc0rr |
Get rid of Pathz and UserPathz
physfslayer
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Sun, 04 Nov 2012 17:47:44 -0500 |
nemo |
Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
0.9.18
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Sat, 27 Oct 2012 00:20:31 +0400 |
unc0rr |
No hacks! Fix issue 437
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Fri, 26 Oct 2012 14:06:42 -0400 |
nemo |
Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
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Tue, 23 Oct 2012 16:52:13 -0400 |
nemo |
Flag script parsecommands to avoid echoing to net
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Mon, 22 Oct 2012 23:35:12 +0400 |
unc0rr |
- Fix desyncs triggered by AI
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Wed, 03 Oct 2012 12:04:29 +0400 |
unc0rr |
No commit message
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Wed, 05 Sep 2012 02:17:04 +0400 |
unc0rr |
Fix some warnings
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Thu, 30 Aug 2012 14:26:05 -0400 |
nemo |
neglected stuff
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Thu, 30 Aug 2012 13:02:19 -0400 |
nemo |
Checking merge against latest trunk
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Mon, 06 Aug 2012 00:40:26 +0400 |
Stepan777 |
merge
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Wed, 01 Aug 2012 18:35:09 -0400 |
nemo |
Toggle autoCameraOn in Findhh instead of checking FollowGear which could be set in a variety of places. Issue #404
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Thu, 26 Jul 2012 21:56:47 +0400 |
Stepan777 |
merge
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Wed, 25 Jul 2012 10:56:14 -0400 |
nemo |
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
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Sat, 21 Jul 2012 17:51:51 -0400 |
nemo |
better?
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Fri, 20 Jul 2012 21:30:53 -0400 |
nemo |
unc0rr, let me know what you think? Values were chosen semi-arbitrarily. But I was playing through a lot of large demos.
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Mon, 23 Jul 2012 19:17:04 +0300 |
belphegorr |
Finished mission 6: Dragon's lair
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Fri, 20 Jul 2012 21:15:38 -0400 |
nemo |
Ok. *these* should be safe with just this one extra check...
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Thu, 30 Aug 2012 12:13:24 -0400 |
nemo |
checkpoint merge
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Fri, 20 Jul 2012 19:56:58 -0400 |
nemo |
:( I have no idea why this did not work
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Fri, 20 Jul 2012 18:48:04 -0400 |
nemo |
Avoid desync playing back demos
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Fri, 20 Jul 2012 15:12:47 -0400 |
nemo |
I thirst for randomness.
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Fri, 20 Jul 2012 15:39:13 +0100 |
koda |
ooops (and indentation)
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Fri, 20 Jul 2012 12:25:53 +0100 |
koda |
press 8 to mute audio while ingame
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Sat, 14 Jul 2012 23:19:09 -0400 |
nemo |
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
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Mon, 11 Jun 2012 17:56:10 +0400 |
Stepan777 |
merge
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Sun, 10 Jun 2012 14:36:40 -0400 |
nemo |
Ensure that Clan ammo always takes precedence over Per Hog Ammo in the flags. It'd be best for the user sake if these buttons acted more like radio buttons.
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Mon, 25 Jun 2012 10:46:48 +0300 |
belphegorr |
The first campaign commit with a lot of changes...
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Fri, 08 Jun 2012 02:52:35 +0400 |
Stepan777 |
1. Add IFDEFs for video recording
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Thu, 07 Jun 2012 17:42:32 +0400 |
Stepan777 |
merge
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Tue, 05 Jun 2012 14:07:28 +0400 |
unc0rr |
- Allow camera movement while current hedgehog is falling
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Mon, 04 Jun 2012 21:32:30 +0400 |
Stepan777 |
here it is
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Thu, 31 May 2012 15:14:39 +0400 |
unc0rr |
pas2c stuff
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Mon, 21 May 2012 16:46:24 -0400 |
nemo |
checksum
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Tue, 22 May 2012 00:29:32 +0400 |
unc0rr |
Feel free to add real checksum function
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Sat, 12 May 2012 22:50:33 +0400 |
unc0rr |
Get rid of cripple SendIPCc
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Fri, 11 May 2012 22:50:52 +0400 |
unc0rr |
uCommandHandlers now compiles
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Sat, 05 May 2012 19:04:59 +0100 |
koda |
old typed const moved to their proper unit
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Tue, 01 May 2012 19:56:55 +0200 |
koda |
breaking news, we don't support typed consts anymore
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Sat, 21 Apr 2012 19:51:13 +0400 |
unc0rr |
- Remove support for variables in command handlers
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Mon, 26 Mar 2012 20:29:37 -0400 |
nemo |
At mikade's request. give scripting access to the map name prior to override.
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Sun, 25 Mar 2012 14:51:13 +0200 |
mikade |
Add the parameters I missed the first time when I added these hooks.
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Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
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Tue, 17 Jan 2012 09:01:31 -0500 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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Sun, 27 Nov 2011 23:13:22 +0300 |
unc0rr |
Countless imporvements to the parser and countless help to the parser in sources.
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Thu, 24 Nov 2011 16:18:45 +0100 |
koda |
GSoC 2011: Android port - merged mainstream
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Sat, 12 Nov 2011 21:44:26 -0500 |
nemo |
this should allow overriding static maps from lua
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Sat, 12 Nov 2011 17:06:49 +0100 |
Xeli |
merge...i think
hedgeroid
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Thu, 10 Nov 2011 12:20:01 -0500 |
nemo |
Make mazes filter use same variable as template filter
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Sun, 06 Nov 2011 13:17:42 -0500 |
nemo |
Set CurrentAmmoGear on piano (should fix notes again). Also disable focus on current hog if unplaced.
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Mon, 31 Oct 2011 14:08:10 -0400 |
nemo |
Force a desync if there is a script name mismatch. This avoids playing until the game desyncs due to script differences.
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Sun, 30 Oct 2011 23:24:36 +0100 |
sheepluva |
fix mission map script loading
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Fri, 28 Oct 2011 18:26:17 +0200 |
koda |
one dangerous merge
hedgeroid
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Sun, 16 Oct 2011 21:03:30 +0200 |
koda |
merge the changes applied to 0.9.16
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Thu, 06 Oct 2011 00:11:55 +0400 |
unc0rr |
- Frontend: don't pass /script for missions
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Sun, 16 Oct 2011 18:37:57 +0200 |
koda |
more details in chCheckProto
0.9.16
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Thu, 01 Sep 2011 17:03:19 +0200 |
Xeli |
merge + changed the tardis image to egg.png because the data folder isn't up to date
hedgeroid
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Wed, 24 Aug 2011 18:07:37 -0400 |
nemo |
accidentally reverted this when reverting the rest of the override changes.
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Mon, 15 Aug 2011 21:49:09 +0200 |
Xeli |
merge
hedgeroid
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Sat, 13 Aug 2011 20:44:42 +0400 |
unc0rr |
Don't switch to gsConfirm state (which is pretty same as gsGame) when not in gsGame or gsChat state. Prevents crashes and other possible kinds of wierd behaviour.
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Tue, 09 Aug 2011 21:41:52 +0200 |
Xeli |
merge
hedgeroid
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Sun, 07 Aug 2011 22:27:57 +0400 |
unc0rr |
Oh, and fix cursor visibility correlations between gsConfirm state and paused state
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Sun, 07 Aug 2011 22:24:13 +0400 |
unc0rr |
Also unhide mouse cursor when in gsConfirm state
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Fri, 01 Jul 2011 08:46:47 +0200 |
Xeli |
merge
hedgeroid
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Wed, 29 Jun 2011 18:05:04 +0200 |
Xeli |
Removed protocol check, using CMake now to setup the building scripts using Templates/* removed old scripts
hedgeroid
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Fri, 24 Jun 2011 13:21:02 +0200 |
Xeli |
disabled engine Protocol check until i fix config.in
hedgeroid
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Tue, 28 Jun 2011 21:48:28 -0400 |
nemo |
Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
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Tue, 21 Jun 2011 16:43:05 +0400 |
unc0rr |
Ability to turn camera following gears off
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Sun, 12 Jun 2011 21:06:48 -0400 |
nemo |
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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Sat, 19 Mar 2011 20:24:31 -0400 |
nikin |
percentage modifier for get away time
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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Tue, 01 Feb 2011 15:30:08 +0100 |
koda |
addfilelog <3 debugfile
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Mon, 17 Jan 2011 23:22:52 +0100 |
koda |
merge latest 0.9.15 changes into head
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Sun, 02 Jan 2011 18:12:16 +0100 |
koda |
remove obsolete TrainingFlags code
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Sat, 15 Jan 2011 21:32:44 +0100 |
koda |
possible fix hanging server on ctlr+w
0.9.15
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Sat, 15 Jan 2011 16:44:32 +0100 |
koda |
implemented actions for closing/enging program (needs testing over the net)
0.9.15
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Fri, 14 Jan 2011 00:31:21 +0100 |
koda |
general uKey refactor in preparaiton of two new shortcuts
0.9.15
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Fri, 24 Dec 2010 00:21:42 -0500 |
mikade |
Whole ton of script callbacks on commands. Poor engine.
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Wed, 22 Dec 2010 00:17:43 -0500 |
nemo |
A very very basic snow implementation
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Tue, 14 Dec 2010 19:36:12 -0500 |
nemo |
oops
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Tue, 14 Dec 2010 18:18:54 -0500 |
nemo |
Reenable ReadyTimer using a synced message NEEDS TESTING.
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Tue, 14 Dec 2010 17:47:38 -0500 |
nemo |
Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
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Mon, 13 Dec 2010 19:00:03 -0500 |
nemo |
Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
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Wed, 01 Dec 2010 00:58:03 +0100 |
koda |
un-break build (wrong merge in uConsole) and update project file with the new sources
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Mon, 22 Nov 2010 21:43:31 +0300 |
unc0rr |
uCommandHandlers
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