hedgewars/hwLibrary.pas
Tue, 02 Jan 2018 23:45:18 +0100 unc0rr Break engine completely and make it render in frontend window (no actual rendering yet, just white screen) qmlfrontend
Tue, 26 Dec 2017 01:36:58 +0100 unc0rr Recreate uFLRunQueue in Qt, render previews qmlfrontend
Sun, 24 Dec 2017 16:56:22 +0100 unc0rr And more refactoring... qmlfrontend
Sun, 24 Dec 2017 00:44:16 +0100 unc0rr More refactoring in attempt to move away from frontlib qmlfrontend
Fri, 22 Dec 2017 23:59:03 +0100 unc0rr Start hacking new frontend qmlfrontend
Sun, 17 Dec 2017 21:09:59 +0100 unc0rr Start removing flib functionality qmlfrontend
Thu, 11 Aug 2016 23:05:14 +0300 unc0rr Make in-game chat work qmlfrontend
Tue, 01 Dec 2015 23:40:38 +0300 unc0rr Rename uFLData to uFLThemes qmlfrontend
Mon, 30 Nov 2015 23:25:18 +0300 unc0rr - Implement engine runs queue qmlfrontend
Sat, 21 Nov 2015 23:56:41 +0300 unc0rr - Some refactoring qmlfrontend
Sat, 21 Nov 2015 17:07:06 +0300 unc0rr - Warnings/errors message box qmlfrontend
Thu, 19 Nov 2015 23:32:28 +0300 unc0rr Can send chat messages now qmlfrontend
Mon, 16 Nov 2015 22:57:24 +0300 unc0rr Merge default (add a bunch of FIXMEs) qmlfrontend
Thu, 10 Sep 2015 18:22:52 +0200 sheepluva merge branch ios-revival into default
Sat, 15 Aug 2015 20:48:13 +0200 antonc27 - Fix for retrieving 'Maze' preview genration ios-revival
Sat, 08 Aug 2015 22:45:23 +0200 antonc27 - Fix for PascalImports and for GenLandPreview ios-revival
Thu, 03 Sep 2015 20:59:48 +0300 unc0rr Merge default qmlfrontend
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Thu, 21 May 2015 00:19:06 +0300 unc0rr - Move protocol handling events to main thread through qt's main loop qmlfrontend
Thu, 16 Apr 2015 23:31:13 +0300 unc0rr Start network support: only setting up a connection for now qmlfrontend
Wed, 08 Apr 2015 23:39:18 +0300 unc0rr Ammo schemes list, almost works qmlfrontend
Sun, 08 Feb 2015 00:10:05 +0300 unc0rr Send selected scheme config on engine initialization (WIP) qmlfrontend
Thu, 18 Dec 2014 00:03:53 +0300 unc0rr Schemes list combobox with their names qmlfrontend
Thu, 04 Dec 2014 00:34:40 +0300 unc0rr Script combobox.wiki qmlfrontend
Wed, 19 Nov 2014 00:38:14 +0300 unc0rr getScriptsList implementation qmlfrontend
Mon, 03 Nov 2014 23:56:51 +0300 unc0rr Theme can be changed qmlfrontend
Mon, 03 Nov 2014 00:01:02 +0300 unc0rr Show team color in teams list widget, also allow to change it on mouse click qmlfrontend
Sat, 01 Nov 2014 22:51:07 +0300 unc0rr - Store index of color instead of its value qmlfrontend
Sat, 01 Nov 2014 00:23:22 +0300 unc0rr - Allow to delete teams from config qmlfrontend
Sat, 25 Oct 2014 00:31:10 +0400 unc0rr Teams widget now allows to add and remove teams (basic implementation, no checks performed, no colors, no hedgehogs) qmlfrontend
Mon, 20 Oct 2014 22:55:12 +0400 unc0rr Load and show local teams list qmlfrontend
Wed, 01 Oct 2014 01:20:05 +0400 unc0rr flib provides theme icons, qmlFrontend shows them qmlfrontend
Tue, 30 Sep 2014 00:54:04 +0400 unc0rr Themes model, also add some files I forgot to add previously qmlfrontend
Sun, 28 Sep 2014 01:17:55 +0400 unc0rr Getter and setter for seed qmlfrontend
Sun, 28 Sep 2014 00:49:04 +0400 unc0rr More refactoring: move PoC preview getting code into flib qmlfrontend
Sun, 28 Sep 2014 00:18:01 +0400 unc0rr Some refactoring qmlfrontend
Sat, 27 Sep 2014 12:49:08 +0400 unc0rr - Get rid of engine's PathPrefix and UserPathPrefix qmlfrontend
Sat, 20 Sep 2014 00:56:54 +0400 unc0rr - Remove --port command qmlfrontend
Fri, 19 Sep 2014 14:27:41 +0400 unc0rr Strip some HWLIBRARY ifdefs qmlfrontend
Tue, 16 Sep 2014 12:47:39 +0400 unc0rr Basic layout of frontlib, some more sdl bindings qmlfrontend
Tue, 04 Mar 2014 00:40:23 +0400 unc0rr Remove game/preview functions split in library mode, just let normal procedure run instead:
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Tue, 21 Jan 2014 22:43:06 +0100 koda fixwhitespace and dos2unix
Fri, 17 Jan 2014 01:06:54 +0100 sheepluva update copyright to 2014
Tue, 02 Jul 2013 23:49:41 +0200 koda engine compiles for ios again, but SDL bindings are outdated. Fix some warnings
Wed, 29 May 2013 15:12:06 -0400 unc0rr bump copyright year for Andrey entries
Sun, 19 Aug 2012 15:05:23 +0200 Medo Fix engine crashes on game end
Sat, 18 Aug 2012 00:47:51 +0200 Medo Hedgeroid: Frantic scrabbling toward the deadline
Sat, 18 Aug 2012 00:18:43 +0200 Medo engine: Added JNI-compatible function to start map generation
Thu, 17 May 2012 15:58:04 +0200 Xeli unbreak android build
Thu, 10 May 2012 23:21:56 +0200 koda the ios port runs again, although with a few things to sort out
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Fri, 07 Oct 2011 14:17:07 +0200 Xeli Close a game without leaking memory. It should be noted that sending an SDL Quit event leaks memory hedgeroid
Tue, 04 Oct 2011 19:20:42 +0200 koda fix compiling for android, strip out all delphi code, objfpc ftw hedgeroid
Mon, 26 Sep 2011 01:16:15 +0200 koda code working on ios now hedgeroid
Mon, 26 Sep 2011 00:03:14 +0200 koda reviewed the build system and parts of the previous merge, performed some code cleanup hedgeroid
Thu, 04 Aug 2011 17:17:21 +0200 Xeli Created callbacks to give the frontend information of maxteams/hogs hedgeroid
Wed, 20 Apr 2011 05:26:47 +0200 koda and now for something completely different, overlay refactoring!
Sun, 06 Feb 2011 13:19:00 +0100 koda fix issue 185 :|
Sun, 06 Feb 2011 11:39:11 +0100 sheepluva I need this export in order to not have the wrapper.c fail to find Game() on linux
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