Tue, 02 Jan 2018 23:45:18 +0100 |
unc0rr |
Break engine completely and make it render in frontend window (no actual rendering yet, just white screen)
qmlfrontend
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Tue, 26 Dec 2017 01:36:58 +0100 |
unc0rr |
Recreate uFLRunQueue in Qt, render previews
qmlfrontend
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Sun, 24 Dec 2017 16:56:22 +0100 |
unc0rr |
And more refactoring...
qmlfrontend
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Sun, 24 Dec 2017 00:44:16 +0100 |
unc0rr |
More refactoring in attempt to move away from frontlib
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Fri, 22 Dec 2017 23:59:03 +0100 |
unc0rr |
Start hacking new frontend
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Sun, 17 Dec 2017 21:09:59 +0100 |
unc0rr |
Start removing flib functionality
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Thu, 11 Aug 2016 23:05:14 +0300 |
unc0rr |
Make in-game chat work
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Tue, 01 Dec 2015 23:40:38 +0300 |
unc0rr |
Rename uFLData to uFLThemes
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Mon, 30 Nov 2015 23:25:18 +0300 |
unc0rr |
- Implement engine runs queue
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Sat, 21 Nov 2015 23:56:41 +0300 |
unc0rr |
- Some refactoring
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Sat, 21 Nov 2015 17:07:06 +0300 |
unc0rr |
- Warnings/errors message box
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Thu, 19 Nov 2015 23:32:28 +0300 |
unc0rr |
Can send chat messages now
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Mon, 16 Nov 2015 22:57:24 +0300 |
unc0rr |
Merge default (add a bunch of FIXMEs)
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Thu, 10 Sep 2015 18:22:52 +0200 |
sheepluva |
merge branch ios-revival into default
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Sat, 15 Aug 2015 20:48:13 +0200 |
antonc27 |
- Fix for retrieving 'Maze' preview genration
ios-revival
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Sat, 08 Aug 2015 22:45:23 +0200 |
antonc27 |
- Fix for PascalImports and for GenLandPreview
ios-revival
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Thu, 03 Sep 2015 20:59:48 +0300 |
unc0rr |
Merge default
qmlfrontend
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Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
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Thu, 21 May 2015 00:19:06 +0300 |
unc0rr |
- Move protocol handling events to main thread through qt's main loop
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Thu, 16 Apr 2015 23:31:13 +0300 |
unc0rr |
Start network support: only setting up a connection for now
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Wed, 08 Apr 2015 23:39:18 +0300 |
unc0rr |
Ammo schemes list, almost works
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Sun, 08 Feb 2015 00:10:05 +0300 |
unc0rr |
Send selected scheme config on engine initialization (WIP)
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Thu, 18 Dec 2014 00:03:53 +0300 |
unc0rr |
Schemes list combobox with their names
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Thu, 04 Dec 2014 00:34:40 +0300 |
unc0rr |
Script combobox.wiki
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Wed, 19 Nov 2014 00:38:14 +0300 |
unc0rr |
getScriptsList implementation
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Mon, 03 Nov 2014 23:56:51 +0300 |
unc0rr |
Theme can be changed
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Mon, 03 Nov 2014 00:01:02 +0300 |
unc0rr |
Show team color in teams list widget, also allow to change it on mouse click
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Sat, 01 Nov 2014 22:51:07 +0300 |
unc0rr |
- Store index of color instead of its value
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Sat, 01 Nov 2014 00:23:22 +0300 |
unc0rr |
- Allow to delete teams from config
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Sat, 25 Oct 2014 00:31:10 +0400 |
unc0rr |
Teams widget now allows to add and remove teams (basic implementation, no checks performed, no colors, no hedgehogs)
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Mon, 20 Oct 2014 22:55:12 +0400 |
unc0rr |
Load and show local teams list
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Wed, 01 Oct 2014 01:20:05 +0400 |
unc0rr |
flib provides theme icons, qmlFrontend shows them
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Tue, 30 Sep 2014 00:54:04 +0400 |
unc0rr |
Themes model, also add some files I forgot to add previously
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Sun, 28 Sep 2014 01:17:55 +0400 |
unc0rr |
Getter and setter for seed
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Sun, 28 Sep 2014 00:49:04 +0400 |
unc0rr |
More refactoring: move PoC preview getting code into flib
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Sun, 28 Sep 2014 00:18:01 +0400 |
unc0rr |
Some refactoring
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Sat, 27 Sep 2014 12:49:08 +0400 |
unc0rr |
- Get rid of engine's PathPrefix and UserPathPrefix
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Sat, 20 Sep 2014 00:56:54 +0400 |
unc0rr |
- Remove --port command
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Fri, 19 Sep 2014 14:27:41 +0400 |
unc0rr |
Strip some HWLIBRARY ifdefs
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Tue, 16 Sep 2014 12:47:39 +0400 |
unc0rr |
Basic layout of frontlib, some more sdl bindings
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Tue, 04 Mar 2014 00:40:23 +0400 |
unc0rr |
Remove game/preview functions split in library mode, just let normal procedure run instead:
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Tue, 21 Jan 2014 22:43:06 +0100 |
koda |
fixwhitespace and dos2unix
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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Tue, 02 Jul 2013 23:49:41 +0200 |
koda |
engine compiles for ios again, but SDL bindings are outdated. Fix some warnings
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Wed, 29 May 2013 15:12:06 -0400 |
unc0rr |
bump copyright year for Andrey entries
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Sun, 19 Aug 2012 15:05:23 +0200 |
Medo |
Fix engine crashes on game end
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Sat, 18 Aug 2012 00:47:51 +0200 |
Medo |
Hedgeroid: Frantic scrabbling toward the deadline
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Sat, 18 Aug 2012 00:18:43 +0200 |
Medo |
engine: Added JNI-compatible function to start map generation
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Thu, 17 May 2012 15:58:04 +0200 |
Xeli |
unbreak android build
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Thu, 10 May 2012 23:21:56 +0200 |
koda |
the ios port runs again, although with a few things to sort out
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Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
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Fri, 07 Oct 2011 14:17:07 +0200 |
Xeli |
Close a game without leaking memory. It should be noted that sending an SDL Quit event leaks memory
hedgeroid
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Tue, 04 Oct 2011 19:20:42 +0200 |
koda |
fix compiling for android, strip out all delphi code, objfpc ftw
hedgeroid
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Mon, 26 Sep 2011 01:16:15 +0200 |
koda |
code working on ios now
hedgeroid
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Mon, 26 Sep 2011 00:03:14 +0200 |
koda |
reviewed the build system and parts of the previous merge, performed some code cleanup
hedgeroid
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Thu, 04 Aug 2011 17:17:21 +0200 |
Xeli |
Created callbacks to give the frontend information of maxteams/hogs
hedgeroid
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Wed, 20 Apr 2011 05:26:47 +0200 |
koda |
and now for something completely different, overlay refactoring!
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Sun, 06 Feb 2011 13:19:00 +0100 |
koda |
fix issue 185 :|
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Sun, 06 Feb 2011 11:39:11 +0100 |
sheepluva |
I need this export in order to not have the wrapper.c fail to find Game() on linux
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