Tue, 02 Dec 2014 23:33:28 +0100 | sheepluva | move functionality of Draw.lua into engine | file | diff | annotate |
Tue, 02 Dec 2014 16:45:26 -0500 | nemo | forgot this one. | file | diff | annotate |
Thu, 02 Oct 2014 12:08:22 +0200 | sheepluva | fix mapgen of other scripts too | file | diff | annotate |
Sun, 23 Feb 2014 13:49:44 -0500 | nemo | add preview init to tunnels too | file | diff | annotate |
Mon, 22 Oct 2012 22:30:03 -0400 | nemo | Completely arbitrary tweaking of tunnel values (avoids a nil) - still needs smooth curves (probably a target dx/dy to aim for, and slow alterations) and taking less CPU. Also disable unused function in Highlander | file | diff | annotate |
Sun, 21 Oct 2012 22:34:20 -0400 | nemo | Someone should look this over to make sure it should stay in | file | diff | annotate |