An experiment - make bazooka AI use float instead of hwFloat - should be as accurate, but faster.
Allow head of rope to attach to hogs/barrels/crates again. Rope still does not, to avoid the bug.
Make AI switch to amNothing before trying to walk if it holds weapon which needs targeting (not tested)
Add 'Cancel connection' button. Fixes
issue #162
Send server's name in udp packet. Fixes
issue #25
adjust crosshair criteria again. this should take care of sniper rifle and crosshair after attacking
update dejavu - might possibly fix the german/brazillian/swedish crasher, who knows.
Start implementation of archivements/ratings on server side: replay saving routine