hedgewars/CMakeLists.txt
Sat, 09 Mar 2013 00:57:09 +0100 koda have fpc work in the right directory instead of passing the full path of the main module (avoids having full paths in debug build backtraces for the first module only)
Sat, 09 Mar 2013 00:20:58 +0100 koda fix linking on osx
Thu, 07 Mar 2013 11:55:00 +0100 koda even more wrapping with find_package_or_disable_msg
Thu, 07 Mar 2013 10:14:12 +0100 koda introduce find_package_or_fail/disable to group together similar cmake code
Wed, 06 Mar 2013 15:09:29 +0100 koda user correct variable and slimmer test, version typos, .dll.a updated
Wed, 06 Mar 2013 12:12:02 +0100 koda rework ffmpeg/libav/videorec linking and their cmake discovery
Wed, 06 Mar 2013 11:18:54 +0100 koda rewritten findfreepascal, moved checkstack code elsewhere
Wed, 06 Mar 2013 10:13:23 +0100 koda support old cmake style variables
Wed, 06 Mar 2013 03:46:22 +0100 koda rewritten findffmpeg.cmake
Wed, 06 Mar 2013 03:11:15 +0100 koda replace sdl mixer/image version checking with something more robust
Thu, 28 Feb 2013 23:05:07 +0100 koda support WARNING message status on cmake 2.6 (bug 524)
Fri, 22 Feb 2013 06:39:16 +0100 koda and now compile and link properly physfslayer
Wed, 20 Feb 2013 01:55:23 +0100 koda fix compiling on osx when you have multiple linkers installed
Sun, 27 Jan 2013 00:28:57 +0100 koda update branch webgl
Mon, 14 Jan 2013 11:52:19 +0100 koda keep engine target name consistent across platforms
Sun, 30 Dec 2012 02:43:24 +0100 Willie Zhu GCI2012: CMake List Append
Sun, 30 Dec 2012 09:48:52 -0500 Michael Hartman Small GL message webgl
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Mon, 24 Dec 2012 03:00:18 +0100 koda adjust rpath on osx too for libengine
Thu, 20 Dec 2012 23:12:18 +0100 koda cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
Wed, 19 Dec 2012 19:28:13 +0100 koda can change library name and compile it on windows again
Wed, 19 Dec 2012 18:17:23 +0100 koda can compile engine as library on linux but not run the executable (automatically), most likely breaking other platforms (wrt engine-as-library)
Tue, 18 Dec 2012 12:04:17 +0100 koda can use engine as library on windows too
Sun, 09 Dec 2012 18:00:01 +0100 koda cmake verbosity/documentation/cleanup/formatting
Mon, 03 Dec 2012 17:51:57 +0100 Rowan D GCI2012: Convert uMobile into a Callback Record
Mon, 03 Dec 2012 17:47:39 +0100 koda GCI2012: Move Video Preferences in Settings Tab
Sun, 02 Dec 2012 23:07:36 -0500 Mitchell Kember Merged changes from upstream.
Mon, 03 Dec 2012 01:45:59 +0100 koda caught a few more possible glitches in engine cmakefile
Sun, 02 Dec 2012 23:41:01 +0100 koda fix compiling engine (bug introduced in r33868aea694c)
Sat, 01 Dec 2012 16:03:38 -0600 Bryan Dunsmore Refactor Freepascal module.
Sat, 01 Dec 2012 15:40:10 -0600 Bryan Dunsmore Move noexecstack flags to Freepascal module and refactor.
Fri, 30 Nov 2012 23:08:10 -0600 Bryan Dunsmore Move code for Freepascal to separate CMake module.
Fri, 30 Nov 2012 07:42:28 +0100 m4tx GCI2012: Lowercase CMake functions (main files only)
Thu, 22 Nov 2012 00:41:53 +0100 koda updated branch webgl
Wed, 21 Nov 2012 23:34:54 +0100 koda moar cmake cleanup, use message(WARNING ...) where appropriate
Wed, 21 Nov 2012 18:34:45 +0100 koda cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
Wed, 21 Nov 2012 12:03:40 +0100 koda little cmake cleanup, search installed modules first, then our own
Wed, 21 Nov 2012 01:48:10 +0100 koda lotsa hackery to get frontend somehow link libengine...
Tue, 20 Nov 2012 21:55:51 +0100 koda fix physfs on osx, now all platforms should be happy
Tue, 20 Nov 2012 23:09:17 +0400 unc0rr Fix build
Tue, 20 Nov 2012 18:33:09 +0100 koda physfs compilation on windows
Mon, 19 Nov 2012 17:41:09 +0400 unc0rr Link some libraries needed for physfs on windows (there are still 5 symbols which couldn't be found - to be resolved)
Mon, 19 Nov 2012 02:48:21 +0100 koda meh
Tue, 13 Nov 2012 22:24:30 +0100 koda some CMake cleanup webgl
Sun, 11 Nov 2012 17:15:19 +0100 koda merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
Wed, 14 Nov 2012 00:41:29 +0400 unc0rr - Add physfsrwops library physfslayer
Tue, 13 Nov 2012 23:21:46 +0400 unc0rr merge with default physfslayer
Sun, 11 Nov 2012 15:14:18 +0100 koda merge with latest default webgl
Thu, 08 Nov 2012 14:51:56 +0000 koda rename BUILD_ENGINE_LIBRARY to LIBENGINE option, so that no _ are used for cmake options webgl
Wed, 07 Nov 2012 18:02:20 +0000 koda move stuff out of engine folder webgl
Wed, 07 Nov 2012 23:44:54 +0400 unc0rr Build physfs lib before engine physfslayer
Mon, 05 Nov 2012 23:03:32 +0400 unc0rr Start work on physfs support in engine physfslayer
Wed, 07 Nov 2012 05:17:07 +0100 koda advice from hasufell 0.9.18
Sun, 04 Nov 2012 15:45:45 +0100 koda avwrapper needs to depend on hwengine not on ENGINECLEAN 0.9.18
Sun, 04 Nov 2012 15:43:32 +0100 hasufell fix parallel compilation 0.9.18
Thu, 25 Oct 2012 05:06:00 +0200 koda countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
Thu, 25 Oct 2012 01:16:13 +0200 koda finally videorec on osx
Wed, 24 Oct 2012 14:55:31 +0100 koda support video recording on windows with automation and headers
Wed, 24 Oct 2012 13:21:18 +0100 koda enable png support under win32
Mon, 08 Oct 2012 13:27:46 -0400 nemo A bit more on the knife. Also add missing files to CMakeLists
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