hedgewars/uTypes.pas
2012-05-09 unc0rr (PointerTo (SimpleType _)) could be a pointer to a non-struct type
2012-05-03 koda HAPPY 7000th COMMIT HEDGEWARS
2012-05-03 nemo Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
2012-05-02 nemo Initial stub for freezer
2012-04-29 Xeli target using the utility button, this fixes bee
2012-04-14 unc0rr More string types
2012-04-14 unc0rr Get rid of TGearsType to simplify pas2c
2012-03-23 Xeli first part of the utilitywidget (grenade timer/swap hogs) code
2012-02-18 Xeli moved the firebutton, added the AMWidget button and removed the forwardjump widget(it's longpress on backjump now)
2012-02-17 Xeli the onScreenwidgets are multitouch now, frequently (alternating) tapping left and right still causes it to bug though, but you have to try hard to duplicate it, works ok for now
2012-02-17 koda the most important commit of the year
2012-02-17 koda refactored a few types involved in the touch interface and corrected a few invisible mistakes
2012-02-17 koda and of course fix build for sdl 1.2
2012-02-16 koda carried out some cosmetic TODOs in uTouch
2012-02-16 Xeli added translate/fade animations for OnScreenWidgets
2012-02-15 koda moved other widgets under the USE_TOUCH_INTERFACE, added pause button (at least, graphically...)
2012-02-15 koda small refactoring to touch screen buttons, use a record to store values, added 'offset' fields to adjust active button area
2012-02-12 koda add keywords for landscape ammomenu and touch interface
2012-02-06 Xeli show buttons on the screen, similar to the iOS overlay
2012-02-05 nemo add individual hog healths to team health bar
2012-01-28 koda minor cleanup, gather AMSlotSize in uConsts
2012-01-17 lovelacer A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
2011-11-25 unc0rr Help parser a bit
2011-11-12 Xeli merge...i think hedgeroid
2011-11-05 unc0rr A try to improve parser move (has regressions)
2011-09-25 koda reviewed the build system and parts of the previous merge, performed some code cleanup hedgeroid
2011-09-25 Xeli merge hedgeroid
2011-09-19 koda this reintroduces the gsSuspend state to fix multitasking on ios
2011-09-09 Xeli merge hedgeroid
2011-09-02 nemo *sigh* I suppose I'd best avoid those trademarks...
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