Mon, 06 Dec 2010 21:15:41 -0500 | nemo | rendering optimisations. remove the recursive flames in explosions (might need more due to the gravity change in the new flames) but more usefully, eliminate a number of redundant Tint calls | file | diff | annotate |
Mon, 06 Dec 2010 13:07:36 -0500 | nemo | try this mikade | file | diff | annotate |
Thu, 02 Dec 2010 20:29:46 -0500 | nemo | make Tint(longword) use RGBA | file | diff | annotate |