Tue, 03 Jul 2007 16:09:04 +0000 |
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- Introduce clans (teams with same color)
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Mon, 02 Jul 2007 21:33:21 +0000 |
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Convert teams list to array
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Mon, 02 Jul 2007 18:35:31 +0000 |
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Proto change: set color in addteam command
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Sun, 01 Jul 2007 11:02:47 +0000 |
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- Better randomness of placing hedgehogs on the land
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Sun, 17 Jun 2007 14:48:15 +0000 |
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- Get rid of ammoProp_AttackInFall and gstFalling
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Thu, 07 Jun 2007 18:09:54 +0000 |
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Ability to choose which info is shown above hedgehogs
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Sun, 03 Jun 2007 17:21:57 +0000 |
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- Fix some bugs
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Thu, 24 May 2007 19:41:51 +0000 |
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Teleportation tool
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Sat, 17 Mar 2007 18:17:19 +0000 |
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- Get rid of operator := to have GPC support
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Sun, 11 Mar 2007 17:19:28 +0000 |
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- Fix most of the warnings in hwengine
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Sun, 11 Feb 2007 11:55:38 +0000 |
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- Two more land templates
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Sat, 10 Feb 2007 23:37:40 +0000 |
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Fix bug with unexpected jumping after use of air attack or construction tool
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Wed, 07 Feb 2007 21:36:55 +0000 |
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Construction tool
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Mon, 05 Feb 2007 20:26:13 +0000 |
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- Implement hack to let ammo stores work without needed assistance of frontend
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Mon, 05 Feb 2007 19:33:24 +0000 |
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Update copyright information
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Thu, 01 Feb 2007 21:42:11 +0000 |
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Support unicode input for chat
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Sun, 28 Jan 2007 20:58:06 +0000 |
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AI works properly
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Sat, 27 Jan 2007 14:18:33 +0000 |
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integer -> LongInt
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Tue, 23 Jan 2007 16:59:05 +0000 |
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- New Land Generator
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Sun, 21 Jan 2007 19:51:02 +0000 |
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Fixed-point arithmetics in engine.
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Sat, 13 Jan 2007 22:32:08 +0000 |
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Don't show game stats in case of interrupted by command '/quit' game
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Mon, 08 Jan 2007 20:51:22 +0000 |
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Use new parameters, small protocol change
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Tue, 05 Dec 2006 17:27:27 +0000 |
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Ammo schemes and ammo stores support in engine
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Mon, 27 Nov 2006 17:29:08 +0000 |
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Pause support (mouse cursor is released when the game is paused)
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Thu, 23 Nov 2006 20:10:42 +0000 |
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- Health tags over drowned hedgehogs
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Thu, 26 Oct 2006 16:08:29 +0000 |
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- Set version to 0.8
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Mon, 09 Oct 2006 18:26:44 +0000 |
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Add video driver name to debug
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Thu, 05 Oct 2006 20:07:04 +0000 |
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Color fixes
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Thu, 05 Oct 2006 16:33:18 +0000 |
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Relicense to GPL
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Thu, 28 Sep 2006 16:34:42 +0000 |
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'h' marks out current hedgehog
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Wed, 27 Sep 2006 20:52:22 +0000 |
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- Some improvements to volume control
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Wed, 27 Sep 2006 20:13:29 +0000 |
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Changeable volume
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Tue, 26 Sep 2006 11:53:12 +0000 |
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"Trusted" binds
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Mon, 25 Sep 2006 19:48:51 +0000 |
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Switching between fullscreen and windowed modes on 'F' key
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Sun, 24 Sep 2006 18:29:14 +0000 |
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Ammo menu now works!
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Sat, 23 Sep 2006 19:26:07 +0000 |
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- AmmoMenu
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Wed, 20 Sep 2006 15:33:47 +0000 |
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Network protocol uses integers in network byte order
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Thu, 14 Sep 2006 17:20:50 +0000 |
unc0rr |
- Fix crash in AI
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Mon, 14 Aug 2006 14:49:40 +0000 |
unc0rr |
- Use right packet length
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Mon, 07 Aug 2006 12:08:43 +0000 |
unc0rr |
New faster random generator
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Sat, 05 Aug 2006 20:57:36 +0000 |
unc0rr |
- Fixed compilation
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Mon, 24 Jul 2006 14:03:51 +0000 |
unc0rr |
- First hedgehog in team has first turn in team
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Fri, 21 Jul 2006 20:37:44 +0000 |
unc0rr |
More translations
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Thu, 20 Jul 2006 20:11:32 +0000 |
unc0rr |
- Fixed bug with hedgehog under water using rope
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Thu, 29 Jun 2006 18:27:53 +0000 |
unc0rr |
Basic save support in engine
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Fri, 23 Jun 2006 20:02:41 +0000 |
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- Many AI improvements
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Wed, 01 Feb 2006 20:42:53 +0000 |
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- Fixed compiling .)
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Sat, 21 Jan 2006 16:18:19 +0000 |
unc0rr |
Send run parameters by cmd line, game parameters by IPC... breaks network game
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Thu, 12 Jan 2006 22:07:36 +0000 |
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- New /skip command
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Thu, 05 Jan 2006 15:54:22 +0000 |
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- Properly get seed in net game
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Wed, 28 Dec 2005 22:18:11 +0000 |
unc0rr |
With this patch the game doesn't crash when gaming by net
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Wed, 07 Sep 2005 18:51:53 +0000 |
unc0rr |
- Show no crosshair when using mine
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Sat, 03 Sep 2005 16:01:28 +0000 |
unc0rr |
- Mine weapon
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Tue, 23 Aug 2005 16:17:53 +0000 |
unc0rr |
- set svn:eol-style to native
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Mon, 22 Aug 2005 13:35:41 +0000 |
unc0rr |
Add current sources.
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