Tue, 09 Aug 2011 21:54:45 -0400 | nemo | Revert 3768e9a6ec40. I misread the test. Seems parachute works as expected now already | file | diff | annotate |
Sun, 07 Aug 2011 14:29:11 -0400 | nemo | Experimental area-of-effect Seduction | file | diff | annotate |
Sun, 07 Aug 2011 12:25:21 -0400 | nemo | disable special case for parachute on rope. legacy? Without it, parachute behaves as one expects | file | diff | annotate |
Sun, 07 Aug 2011 11:18:49 -0400 | nemo | This should make bee/airstrikes play nicer with infinite attack mode | file | diff | annotate |
Thu, 04 Aug 2011 19:52:27 -0400 | nemo | Fix crasher. thanks to dagni for the demo file that tracked it down. | file | diff | annotate |
Sat, 30 Jul 2011 14:52:25 -0400 | nemo | kill off some speckles, crank up land gun output | file | diff | annotate |
Wed, 27 Jul 2011 09:06:51 -0400 | nemo | skip splashes for flakes | file | diff | annotate |